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Like increase food depletion time.
I would like to see customization options added that let the player influence "how much" spawns &/or how often resources respawn. But my guess is that the devs figured they handled this by providing the ability to customize the rate at which meters deplete.
Perhaps, since they already have an option to remove predators, they could have an option to remove all animals but predators, while at the same time increasing the number of predator spawns.
As for the ability to one shot an animal, I do that regularly in TLD, even at low level archery skill (I only use the bow in that game). So, I don't see any real difference there.
Just spent an entire week nearly dead from the fact that he doesn't know enough to open his mouth and say ahhh during the rain. and somehow can't fill a bidon in the rain
This..
And, as I've mentioned in other posts, allowing animals to not die from a 2-3 kg spear penetrating their face, would ruin the immersion. Spoiler: just about every animal dies from getting a spear in the face.
Instead, if the dev's should change anything, I'd like the animals to dodge in the same way they would, should they see something incoming. Not full jump-away-dodge either, only flinch some and have the spear go into the shoulder if the animal is successful in saving it's head so you need a second spear....
....which is all nice and so, but rounds back to Ataxio's point. Small dev team. Curb expectations.