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At first it seems very insufficient, but once you get a feel for this tiny area, you will soon notice there is plenty of things you should do daily, from getting bananas and shrooms (carbo), catching lizard or fish (protein), grabbing the monster deliciosa as they spawn (carbo + protein), and collecting the nuts that drop near their respective trees (there are quite a few of those trees around). With the water pool all your food categories are covered (though of course the water is bad so you need to pick up some shrooms to help against the parasites regularly, or get them coconuts quickly and cook water near fire or make sure there is plenty rain being caught in open coconut shells).
Honestly the flat terrain is the biggest part but you could start cutting some trees away that you do not need, but depending on how big you want your base this area is too small rather quickly. Then again a big base is kinda pointless if you ask me, specially since the building is super limited, and often rather buggy in this game (yes I am looking at you bloody balcony that won't let me put in the ropes for no reason).
Now there is no bamboo, but there are plenty of trees to chop down, many give rope as well, and just leave the trunk so they regrow and you can expand on building more and more. Getting the last needed medicinal plants and fruits you want outside the base with a little exploring and plant them as you suggested and you have everything covered.
I did mention the lake/pond with fish and water right? So yeah, mud =)
I like it as it is peaceful. I wanna do the story soon, but now I am just doing day to day life with farming and collecting my animals from the now plentyful amounts of traps. Even when drying tons of stuff goes spoiled cause I have an abundance of food.
Except for fats, the nuts just dont drop often enough, and without venturing further away to get the fatty meats more often (or a few brazilian nuts that are way too rare), that one just gets filled up now and then, just before it drops to zero.
https://steamcommunity.com/sharedfiles/filedetails/?id=2580564577
Close to everything I need and plenty of room (after I cleared out some bamboo). Plus, right in the middle of a bunch of waterfalls, it's got great views. It's down near the southeastern corner of the SOA map.
My second choice is "anaconda island," but be wary of the local lizards.
https://steamcommunity.com/sharedfiles/filedetails/?id=2580647082
unless your playing the expansion in which case a very small basic one can be useful right next door to the elders campsite.
I always like the idea of making a base at the airfield, space for serious creative minds but getting mud there is another matter. The starting area is okay i guess but long walks, so...
basically anaconda island is the middle ground because its location is on map section #2 meaning access to backtrack area#1 +forward #3
Is it at all accessible in survival mode?
My only beef with Anaconda Island is that you can't do anything about the backpacks\ sleeping bags\ plastic bottles left behind by the campers.
The airfield is cool, but the two buildings there kinda remove the need for building a shelter.
Just last night I've set up camp in a small cave behind a waterfall. It was really nice, but there was only enough space for a bed and a campfire. :\
Well, there are snakes and spiders on occasion even in the starting aread. :D
Yes, that pic of my base is from survival mode. I don't want to spoil your exploration, so I'll just say there are multiple ways to get to that area which involve climb points and caves. Think south of anaconda island or south-southwest of the drug camp.
One of the best thing though is the lack of predators. No native spawns, no kitty spawns, no crocs (unless you go looking for it) and no snakes. The worst are some piranhas (easy to avoid that small section of river) and sometimes a spider by the building area.
The opposite side of the river has a bamboo forest that should satisfy even the most eager architect.
Good area but it can get a little too boring due to the lack of threat.
I also like to set up at the drug lab as both a kitty and natives span there and that keeps things interesting.
I wondered about predators & hostile tribes in that area, as I've only played that map w/ both turned off.
The area you refer to is probably more practical, but my personal preference is atop the hill behind (south of) the dock. I built three stories high there, & the views were awesome. ^^