Green Hell

Green Hell

View Stats:
Why would you ever destroy your bidon?
Today as I was playing the game I was doing things a little too quickly and I accidentally selected the option to destroy my metal bidon. It was an annoying inconvenience as I then had to reload a save game from two days earlier in game.

Why have you even included the option to destroy the metal bidon? When would anyone ever......EVER, need to do that. It makes no sense. There is no situation in which a player would ever think to himself, "I know what I need to do to further my game. Let me destroy the one object in the game that lets me carry more water than any other."

It is a completely pointless option.
< >
Showing 1-15 of 40 comments
TheGamerXxX Jul 29, 2019 @ 11:39am 
I think mostly so people dont rush what they do, and maybe save a bit more often as well. :P
Capuzzi09 Jul 29, 2019 @ 12:10pm 
This game requires maximum attention from the player in many ways: attention to himself, to his own health, to the local environment (to avoid danger) and so on. The same attention is required when the player deals with his inventory and equipment. Be careful what you do and think before you do it. If you are not able to pay a minimum of attention to the game, then this game is probably not for you.
Last edited by Capuzzi09; Jul 29, 2019 @ 12:13pm
Jaunitta 🌸 Jul 29, 2019 @ 9:31pm 
Accidents happen lol and you learn from them especially new players but there is small amount of players who complain have this problem as they feel the items being too close in the backpack.
Save manually often for this as mentioned.
LostManAbroad Jul 30, 2019 @ 12:47am 
Saving often is of course a good idea but it still doesn't change the fact that giving the players the option to destroy one of the most useful and valuable items in the game is a completely pointless addition to the game.

Seriously, is there anyone out there who has destroyed their bidon intentionally? I doubt there is a single player anywhere who has done so.
Virago Jul 30, 2019 @ 8:27am 
I understand your reasoning but just to be clear, from a programming point of view there is no difference between a bidon and a leaf pile. It's not that they have intentionally put the entry on the bidon but they rather added the entry to any object you can pick up in the world.
LostManAbroad Jul 30, 2019 @ 10:18am 
I hadn't thought of it like that but it makes sense.
Eagle Jul 30, 2019 @ 10:44am 
@Virago you are probably right. BUT that doesnt defeat the fact that you can write a script to remove option from certain ones like the bidon. I have deleted my metal bidon twice by accident some even in later days. As mentioned sometimes the items are too close together so removing option to destroy from items we only get one of in the game would be smart and Ive suggested it a few times here and in the suggestions via the discord. LostManAbroad you are not alone lol.
There may be a limitation that is preventing removing the destroy option. BUT I would disagree with it being impossible there is always a way. Programming is about trial and error.

An exceptions list created the same way they added the items to the game.
A script that runs to add exemptions.
Another script that runs to add the item to the player if item is deleted so that it never officially works when deleted.

A simple check if metal bidon exists in the game if not then spawn location jeep. So they can go get it back.

A script that runs to check if player has found and added item to inventory if has found item and added to inventory than if Item health equal broken IE 0 playeradditem metal bidon.
Just examples of possibliities not the exact way they would do it. As these commands are just example commands of actual console scripting commands.
Last edited by Eagle; Jul 30, 2019 @ 10:49am
Virago Jul 30, 2019 @ 10:55am 
Originally posted by Eaglezero6205:
@Virago you are probably right. BUT that doesnt defeat the fact that you can write a script to remove option from certain ones like the bidon.

Of course you can; Computer programming has no limits. It's pretty easy to do by adding a class of, for example, keyObjects and disabling the entry for objects present in such a class :)
Last edited by Virago; Jul 30, 2019 @ 10:56am
Eagle Jul 30, 2019 @ 10:58am 
yep
Imhotepsol Jul 30, 2019 @ 11:21am 
Originally posted by Eaglezero6205:
@Virago you are probably right. BUT that doesnt defeat the fact that you can write a script to remove option from certain ones like the bidon. I have deleted my metal bidon twice by accident some even in later days. As mentioned sometimes the items are too close together so removing option to destroy from items we only get one of in the game would be smart and Ive suggested it a few times here and in the suggestions via the discord. LostManAbroad you are not alone lol.
There may be a limitation that is preventing removing the destroy option. BUT I would disagree with it being impossible there is always a way. Programming is about trial and error.

An exceptions list created the same way they added the items to the game.
A script that runs to add exemptions.
Another script that runs to add the item to the player if item is deleted so that it never officially works when deleted.

A simple check if metal bidon exists in the game if not then spawn location jeep. So they can go get it back.

A script that runs to check if player has found and added item to inventory if has found item and added to inventory than if Item health equal broken IE 0 playeradditem metal bidon.
Just examples of possibliities not the exact way they would do it. As these commands are just example commands of actual console scripting commands.

So basically, divert dev time from important issues like performance, features and co-op, to protect people from their own limited attention span?

Yeah, seems like a good deal.
Capuzzi09 Jul 30, 2019 @ 11:50am 
Originally posted by Jamal Blackman:

So basically, divert dev time from important issues like performance, features and co-op, to protect people from their own limited attention span?

Yeah, seems like a good deal.

You're absolutely right.

My fool-proofed plan:

1. safe your game
2. think before you act
3. delete your unwanted items


For those who need to be extra safe:

1. safe your game
2. think before you act
3. think again
4. think again
5. [repeat steps 2-4 as often as you need it]
6. delete your unwanted items


It's not that hard, really!
Eagle Jul 30, 2019 @ 12:02pm 
Yes because it is still an issue doesnt matter if its a small one its an issue and at somepoint should be fixed. Its not hard to fix either. So basically any complaint that isnt performance and coop should be ignored then right is what you're saying? Exactly.

I simply stated I've had the problem and It should be fixed because it can be VS just telling everyone( Erma Gerd Werch whert yer dering.)

You're not the devs so you shouldn't be telling everyone not to say they would like to see something that isnt perfermernce and Cer erp.. lol

Simple fix still a problem and I will agree with someone everytime they say it should be fixed. 100% Your oh so take away time from this and that and blah blah is a stupid shrug off problems that were there before optimization was priority excuse. So yeah maybe dont come at me with that lame excuse.

Its really stupid you both are attacking someone for saying something like that should be fixed.
Really stupid.
Last edited by Eagle; Jul 30, 2019 @ 12:03pm
Eagle Jul 30, 2019 @ 12:08pm 
@Jamal & Capuzzi

This is why people dont like coming to the forums they offer an opinion and GANG UP MENTALITY OF ITS THE WAY IT IS CAUSE THATS THE WAY IT IS,

Your "You have no right to complain about anything but performance now" is BS.

You have no right to tell anyone they have no right to complain about something that is an issue even if it is small. Take that whole if its not performance or coop its not important and takes away from development mentality somewhere else. Its the forums people are going to have opinions that arent yours and you are going to have to accept that.

You and him both are being rude and telling people to basically shut up and guilt trip them for reporting an issue they want fixed cause youre so worried about PERFERMERNCE AND CERROP that you wont entertain anyone elses opinions or comments that are anything but those two things.

Your argument is invalid problems are part of development no matter what stage. Deal with it. Being that several people have said the same things BEFORE MUD UPDATE, your excuse and guilt trip doesnt ground much ground to be standing on.

So if its not something you want the most it should be ignored because there are more important issues? I want to be doing other things than having to explain to you that others opinions besides your own also matter right now but Its part of my day now.
Probably best if you both dont reply to me again on this arguing your response to both me and him cause you're gonna hear it.
Last edited by Eagle; Jul 30, 2019 @ 12:39pm
Capuzzi09 Jul 30, 2019 @ 12:42pm 
Just to be clear:
I didn't want to say in any way that problems should not be addressed, nor was I worried about assessing the importance of problems.
But in the current case, we're not dealing with a problem caused by faulty game mechanics. The current "problem", if it should be one, is solely due to the inability of some players to use their brains. What can the developers do about that, what can the game do about it if people refuse to think before they act? If that really is a problem that needs to be "fixed," where do you want to stop? As a developer, you can never think as stupid as some players do. I'm sorry if that sounds rude. But if you act without thinking, you can't blame others.
Last edited by Capuzzi09; Jul 30, 2019 @ 12:43pm
Eagle Jul 30, 2019 @ 12:45pm 
You boys wanna tell me what to complain about? Maybe you should be in the discord and Dev chats and making more things than just comments trying to make others feel like they are clumsy or stupid for suggesting a problem that should have never been there in the first place should be fixed. Ive got near 300 hours in this game, Ive won competitions from it, Ive been in 80% of the Developer chats on the discord and discussed its development as well as reported bugs and offered solutions, Ive defended it, Ive dispelled rumors and Ive now written guides for it.

So Ehem, you boys best not be trying to tell me what I can and cant have an issue with about the game. I've got enough time of my life invested in this game to have a say about rather or not I don't like an issue. I believe Ive earned that much to say that its one that needs a fix. VS you two trying to tell me to be more careful and pay more attention and its not something we need fixed or should complain about and to shut up until its released.

What have you two done? I havent seen your names in the dev chat or the discord anywhere and Im in there almost every day. Ive agreed with Capuzzi on a couple things on the forums here a few times but the moment youre gonna think you can tell me to stop worrying about an issue or attackwith you should be paying more attention your opinion doesnt matter there are more important things and such is the moment I tell you your opinion and reply to me doesnt hold froze water.

My opinion and all others are just as valid and all issues which could be addresssed and or should have been addressed that are complained about are just as important to proper development of the game as performance is and or COOP which since you two are not as involved as I am apparently dont know it but there is ONLY one man working on Coop anyway....
Last edited by Eagle; Jul 30, 2019 @ 12:52pm
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Jul 29, 2019 @ 6:13am
Posts: 40