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Nope. Stuff still decays while in storage boxes although the rate seems to be a bit slower than if it were on the ground.
In any case, this is one of my biggest problems with the game. In most survival games you have to spend the majority of the early game scavenging just to stay alive. But eventually you progress by building farms, creating preserving bins/fridges, forging better tools and ultimately finding ways to meet your basic needs far more easily and quickly so that you can spend more time fighting and exploring or whatever else the game has to offer.
In Green Hell, there really is no progression to speak of in the survival mechanics because nothing you do really allows you to gather resources faster than you can 5 minutes into the game. You can't even go out and hunt a dozen animals or whatever to stock up because 90% of that meat will just spoil and there's no way to stop it. As a result, you spend the majority of your time just trying to survive throughout the entire game which gets repetitive and tiring.
In short, we need some kind of simple farming system so that we can grow fruits and herbs as well as some kind of long term preservation method so we can stock up on goodies. That way there's a sense of progression and we can spend more time in the later game doing other things besides desperately gobbling up everything we can find.
If I have the ability to harvest far more than I can use at the time, then I've already mastered the survival mechanics. So stocking up just reduces the tedium, not difficulty.
It's not mean to make stored items disappear.
But I'm not really worried. Survival has become a breeze. I run across more medicinal plants than I can use, have a small forest of banana trees behind my home for unlimited carbs, a pasture of Peccaries t hat spawn about 20 meters away for unlimited fats/protein, a river a few feet from my bed for unlimited fish/crabs and enough coconut halves and water purifiers to supply a small army. Despite all this, I still have to tediously spend several minutes each ingame day collecting supplies because everything decays too quickly to stock up.
# Items left on the ground are now disappearing over time,<<< this one is bugged a bit and devs are aware of it. Seems the code is changing the decay time globally instead of just on the ground. The reason they introduced this was to help reduce frame drops and clipping in the game. Less clutter :).
https://greenhell.gamepedia.com/V.1.0
all that is under a roof too, maybe thats important?
Edit: There you have it, I loaded up the game and all my melted iron is gone, 7 pieces just gone out of the storage box, this is just ♥♥♥♥♥♥ up.
Intended mechanic?