Monster Sanctuary
Moshiko Nov 1, 2024 @ 3:49am
HELP IM LOST
hey im playing for sometime..uncovered 50% of the map but im stuck now..i cant progress more and i dont know where to go in order to open new ereas..can someone help me figure it out?
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Showing 1-6 of 6 comments
Darthjawa Nov 1, 2024 @ 5:00am 
where are you currently at and what was the last main fight you did.
there is also a very good wiki if you want to check there for clues
https://monster-sanctuary.fandom.com/wiki/Monster_Sanctuary_Wiki
Moshiko Nov 1, 2024 @ 8:33am 
im in the magma map..i cant even remember what was the last boss
sometimes im managing to find hidden wall but after 2 mins im stuck and going over the whole map over and over again
Moshiko Nov 1, 2024 @ 8:35am 
the obsticles im seeing are the -purple vine-brick walls-levitate big stones-music note walls-grapples-narrow paths.
i dont know how to progres to other maps in order to find mons with those abilities
Moshiko Nov 1, 2024 @ 8:47am 
found itttt it was a guy that fights me nex to the blue cave door
Darthjawa Nov 2, 2024 @ 6:33pm 
there are alot of areas that you have to go back to once you find the right monster. but they typically just have loot. most story things are easily found with the pacing. it can be easy to get lost but check the dialog when talking since they will kinda tell you were they are going or what to do..
also think there is a button to talk to your familiar for hints
steffire3 Nov 26, 2024 @ 10:38am 
Originally posted by Moshiko:
the obstacles I'm seeing are the -purple vine-brick walls-levitate big stones-music note walls-grapples-narrow paths.
i don't know how to progress to other maps in order to find mons with those abilities
Yes, Purple Vines and Music-note Walls require two separate Mons that are only caught in the Forgotten World area (one of them being a final side-quest reward).
Levitation-stones require a difficult-battle Mon and is only available from 4 Champions (like Vodinoy).

If a player is able to get past these obstacles then that player is already close to the true-end-game.
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Showing 1-6 of 6 comments
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