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Assassin stupid invisibility..
So everytime i fight an assassin with legendary invisibility ability. It's like i'm fighting an invisible target that keeps shooting 24/7 from unknown places in a certain area. I don't know but.. Assassin + his mobility + Smoke bomb = a fking hell to deal with. It's not like he makes up for it by reduced damage or tankiness.. gawd
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Showing 1-9 of 9 comments
Huh? Jun 20, 2018 @ 5:21am 
Assasin is absolutely fine. Only 2 classes that need tweaks atm are mage and engi, thats all.
The King Nuro Jun 20, 2018 @ 5:25am 
Originally posted by HOSSMAN:
Assasin is absolutely fine. Only 2 classes that need tweaks atm are mage and engi, thats all.

Engineers legendary weapon is quite powerful. But his turret is utterly useless.
Mages are pain in the ass with 24/7 iceblock.
But assassins 24/7 invisibility is a huge advantage too.. I literally have no problem with anything excepts assassins that are invisible 24/7 cause they can just shoot you or appear in random places cause they are mobile either way.
Huh? Jun 20, 2018 @ 5:28am 
Originally posted by The King Nuro:
Originally posted by HOSSMAN:
Assasin is absolutely fine. Only 2 classes that need tweaks atm are mage and engi, thats all.

Engineers legendary weapon is quite powerful. But his turret is utterly useless.
Mages are pain in the ass with 24/7 iceblock.
But assassins 24/7 invisibility is a huge advantage too.. I literally have no problem with anything excepts assassins that are invisible 24/7 cause they can just shoot you or appear in random places cause they are mobile either way.


Turret is a strong pick for area control, that denies engi's enemy an escape/heal potential, and gives engi an overall advantage in combat. Even then, if you dont like it - go for the barrier.

Assasins legendary weapon is useless in close quarters combat, hence, he makes up for it with his abilities. Again, Assasin is absolutely fine.
Last edited by Huh?; Jun 20, 2018 @ 5:28am
Drax Jun 20, 2018 @ 10:02am 
Originally posted by HOSSMAN:
Originally posted by The King Nuro:

Engineers legendary weapon is quite powerful. But his turret is utterly useless.
Mages are pain in the ass with 24/7 iceblock.
But assassins 24/7 invisibility is a huge advantage too.. I literally have no problem with anything excepts assassins that are invisible 24/7 cause they can just shoot you or appear in random places cause they are mobile either way.


Turret is a strong pick for area control, that denies engi's enemy an escape/heal potential, and gives engi an overall advantage in combat. Even then, if you dont like it - go for the barrier.

Assasins legendary weapon is useless in close quarters combat, hence, he makes up for it with his abilities. Again, Assasin is absolutely fine.
Turrets very easy to kill and does very little damage even at legendary. His overall abilities are quite useful but not op in my opinion. I think other classes just need buffs rather than an engineer nerf but yes, mage is op.
[EXDr] shader3 Jun 20, 2018 @ 10:53am 
Am I wrong or you cant shoot while spirit walking?

Wtf is OP on about
The King Nuro Jun 20, 2018 @ 11:03am 
Originally posted by shader3:
Am I wrong or you cant shoot while spirit walking?

Wtf is OP on about

Assassin + his mobility + Smoke bomb <<<< Read back smoke bomb is what i'm talking about
[EXDr] shader3 Jun 20, 2018 @ 11:03am 
Oh NVM the smokescreen.

I didn't even think about it cuz I haven't used it a single time
The King Nuro Jun 20, 2018 @ 11:05am 
Originally posted by shader3:
Oh NVM the smokescreen.

I didn't even think about it cuz I haven't used it a single time

It throws a bomb and then a certain area becomes smoke area, in that area you are fully invisible and can shoot from anywhere inside it. The tradeoff is you can be hit. But its absolutely hard to hit someone in that area except if you land a lucky shot.
[EXDr] shader3 Jun 20, 2018 @ 11:06am 
Originally posted by The King Nuro:
Originally posted by shader3:
Oh NVM the smokescreen.

I didn't even think about it cuz I haven't used it a single time

It throws a bomb and then a certain area becomes smoke area, in that area you are fully invisible and can shoot from anywhere inside it. The tradeoff is you can be hit. But its absolutely hard to hit someone in that area except if you land a lucky shot.

I reckon below gold and purple the ability is way too short to make difference.


I prefer Drone + Bomb, very nice for rushing with a bang
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Date Posted: Jun 20, 2018 @ 4:39am
Posts: 9