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Warrior hammer isn't too bad... not sure why it doesn't have some drop though - it should. Axe is indeed too much damage. Heal shout is OP with heal effectiveness rune.
Legendary venom pistol needs to be addressed - it's simply too much for any class, and on Assassin it's INSANE.
I don't know how in the world I don't hear more complaints on Hunters... longbow damage is too much (and less drop than sniper rifle somehow?), crossbow melts people almost as fast as venom pistol, and you can zone the crap out of people with either blast shot or mine... only downside is their movement, but with a similar setup as above and any purple/yellow movement ability they still have too much going for them I feel. And, don't even get me started if 1 has a good setup and a lifetap rune for what... a total of 50%? Ugh...
Also, chickens are much better now - the speed before was just silly.
It's just hard to balance it all in this type of game, especially with so few updates focused on extensive balancing. I'd like to see some of the big issues addressed more quickly that's for sure.