Realm Royale Reforged

Realm Royale Reforged

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Lunartique07 Jun 24, 2018 @ 2:17am
Teammates Stealing / Disenchanting
Title says it all, needs to be taken care of.
A teammate of mine just damn disenchanted my Legendary Class Weapon
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Showing 1-7 of 7 comments
JustATextBox Jun 24, 2018 @ 2:19am 
How would you possibly solve this? The only solution I can think of would screw over coordinated teams, which seems like a bad idea
ZergSquad Jun 24, 2018 @ 2:25am 
Originally posted by Signild:
How would you possibly solve this?

Add the UNTOUCHABLE state time for items you drop for maybe 5 seconds so your teammates couldnt pick ot disenchant item while this timer (but not enemies). - this would easily avoid situation when u drop item to disenchant but your teammate X your item first, or when u pick LEG item after craft and your teammate X your item faster than you.
Also a bit increasing untouclable time after crafting would be great


-FIXED
Last edited by ZergSquad; Jun 24, 2018 @ 2:27am
JustATextBox Jun 24, 2018 @ 2:32am 
Originally posted by ZergSquad:
Originally posted by Signild:
How would you possibly solve this?

Add the UNTOUCHABLE state time for items you drop for maybe 5 seconds so your teammates couldnt pick ot disenchant item while this timer (but not enemies). - this would easily avoid situation when u drop item to disenchant but your teammate X your item first, or when u pick LEG item after craft and your teammate X your item faster than you.
Also a bit increasing untouclable time after crafting would be great


-FIXED

Yeah but the issue with this is it screws over coordinated teams. "Hey Jim, I just killed this guy and he has a legendary helm, go grab it" "Oh okay but I have to stand here for 5 seconds and wait for it"

Also how do you determine who gets the "untouchable" state? Is it the guy who downs the chicken? Is it the guy who finishes it?

Just seems like an annoying unnecessary change. If you don't like your teammates play with someone else, or if you want to be toxic disenchant their items as punishment
Lunartique07 Jun 24, 2018 @ 2:37am 
Originally posted by Signild:
Originally posted by ZergSquad:
-snip-

Yeah but the issue with this is it screws over coordinated teams. "Hey Jim, I just killed this guy and he has a legendary helm, go grab it" "Oh okay but I have to stand here for 5 seconds and wait for it"

Also how do you determine who gets the "untouchable" state? Is it the guy who downs the chicken? Is it the guy who finishes it?

Just seems like an annoying unnecessary change. If you don't like your teammates play with someone else, or if you want to be toxic disenchant their items as punishment
Maybe add a toggle-able option if you want to have that untouchable state on your items.
Villainous Victor Jun 24, 2018 @ 2:42am 
While I am sure this is frustrating, it is a problem that the majority of the community doesn't have to deal with that often. Now whether that is because many people are que'ing with friends who trust each other, or if your solo que partner is just a nice guy, the problem you have isnt shared by everyone.

"The needs of the many, outweigh the needs of the few". Basically, if they added what you're suggesting, it would help you sure. But the majority of players would be negatively effected by this. Teams that are friends(or atleast nice to each other and coordinate) will have a harder time sharing loot. The increased time it takes to share loot and drop things for your teammates would be an unnecessary hassle that would hurt more players than it would help.

My suggestion to you is, make new friends to play the game with. It isn't too hard, and you can find people who play at any time of the day/night. You can look on the forums, on discord servers, or even chug along solo que until you find a decent enough partner to keep playing with.
Villainous Victor Jun 24, 2018 @ 2:45am 
Originally posted by voltz07:
Originally posted by Signild:

Yeah but the issue with this is it screws over coordinated teams. "Hey Jim, I just killed this guy and he has a legendary helm, go grab it" "Oh okay but I have to stand here for 5 seconds and wait for it"

Also how do you determine who gets the "untouchable" state? Is it the guy who downs the chicken? Is it the guy who finishes it?

Just seems like an annoying unnecessary change. If you don't like your teammates play with someone else, or if you want to be toxic disenchant their items as punishment
Maybe add a toggle-able option if you want to have that untouchable state on your items.
There comes a point in a game/system when adding a certain amount of customization with editing or toggling settings would become unnecessarily complicated for the majority of people. This is one of those instances. This is not a problem that the majority of people face, and it is not a large enough problem to add more complicated and unnecessary setting options to the game.
Mr.Fish Jun 24, 2018 @ 2:46am 
Originally posted by Officer Cherry Whiplash:
Originally posted by voltz07:
Maybe add a toggle-able option if you want to have that untouchable state on your items.
There comes a point in a game/system when adding a certain amount of customization with editing or toggling settings would become unnecessarily complicated for the majority of people. This is one of those instances. This is not a problem that the majority of people face, and it is not a large enough problem to add more complicated and unnecessary setting options to the game.
+1

Just don't queue with randoms, it's simple, same goes for any multiplayer game.

Leave the trash to solo queue with each other, join a discord and make friends, the idiots can't because they get kicked from groups for being themselves.
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Date Posted: Jun 24, 2018 @ 2:17am
Posts: 7