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Add the UNTOUCHABLE state time for items you drop for maybe 5 seconds so your teammates couldnt pick ot disenchant item while this timer (but not enemies). - this would easily avoid situation when u drop item to disenchant but your teammate X your item first, or when u pick LEG item after craft and your teammate X your item faster than you.
Also a bit increasing untouclable time after crafting would be great
-FIXED
Yeah but the issue with this is it screws over coordinated teams. "Hey Jim, I just killed this guy and he has a legendary helm, go grab it" "Oh okay but I have to stand here for 5 seconds and wait for it"
Also how do you determine who gets the "untouchable" state? Is it the guy who downs the chicken? Is it the guy who finishes it?
Just seems like an annoying unnecessary change. If you don't like your teammates play with someone else, or if you want to be toxic disenchant their items as punishment
"The needs of the many, outweigh the needs of the few". Basically, if they added what you're suggesting, it would help you sure. But the majority of players would be negatively effected by this. Teams that are friends(or atleast nice to each other and coordinate) will have a harder time sharing loot. The increased time it takes to share loot and drop things for your teammates would be an unnecessary hassle that would hurt more players than it would help.
My suggestion to you is, make new friends to play the game with. It isn't too hard, and you can find people who play at any time of the day/night. You can look on the forums, on discord servers, or even chug along solo que until you find a decent enough partner to keep playing with.
Just don't queue with randoms, it's simple, same goes for any multiplayer game.
Leave the trash to solo queue with each other, join a discord and make friends, the idiots can't because they get kicked from groups for being themselves.