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I dunno I got about 75% through before I gave in, which I know is not super close to 100 but I was proud lol, it is to much and too cryptic though at a point but still an amazing game.
In that regard, I'd strongly suggest a game called A Can of Wormholes - provided the beauty of the world isn't a hard requirement if the puzzles are good enough to make up for it. It does provide a decent degree of freedom if you experiment a little, and has zero text other than occasionally showing you controls. Even the built in hint system doesn't actually "give hints", it just shows you an alternate puzzle where you can figure out mechanics more easily.
Stephen's Sausage Roll is similar, in my opinion even better, but it also is harder and uglier, plus more linear.
Ah ok, cool, I just figured since the tablets are there and I am supposed to read them it's an intuitively part of the game. since my instinct as indiana jones is to read them lol but I understand what you are saying. I think La Mulana looks great if not dated so I do appreciate the art but I will definitely check out the others you are talking about.
I take it "Outer Wilds" would not fit into the category of OP since you have to read to figure out anything at all but I think that is one of the best games of all time, its fantastic and felt super Intuitive even with all the reading, just all felt like everything was supposed to be as it was and I had to figure out the giant puzzle with no hints. Loved it and gives me Animal Well vibes even though there is a bit more guidance though not that much.
Thanks for the recs, I'll check them out!
Its kinda my bad because I somehow missed the 99% solvable without outside help that is the huge subject line lol but I do hear La Mulana part 2 is more like that , even if reading tablets in game is part of the game. I mean, the entire premise is you are exploring ancient ruins that have some language left behind... so seems like an intuitve part of the game but I get it if someone does not want to read in game. I get how ESA is a better rec, love that one also.. SAme with Tunic, but then again, you are reading a bunch in that game to get anywhere at points so maybe it does not count?
My main vote is Outer Wilds, even if you do have to read, it's the best game made in modern times to me at least and as similar "ah ha, wow!" experiences like Animal Well, but for me 10x better.
Tunic's still on my to-play list, but I'm still waiting for either a better sale or a really long dry spell of good puzzle content, so I have no idea how much that one fits or doesn't.
Speaking of (lack of) long droughts of good puzzles, another most likely good recommendation is Isles of Sea and Sky which comes out in about 35 hours. I of course can't judge its final quality, but the demo I played over a year ago was amazing. Sadly said demo's currently no longer available.
We seem to like really similar games, I loved Tunic, it's just a big part of it is what the OP does not want to do. It's a great game, I bet you would like it a bit. I am curious your loose top 10 games, does not even have to be puzzle, hell , the monkey island series would be on mine! I don't mean to hijack this topic but I am very curious your loose top 10..
Aside from puzzle games: TLoZ: Majora's Mask, Bioshock, Metroid Prime, TWEWY, Cave Story, and Dark Souls. There's plenty of puzzle games I love, but I enjoy variety too much to have them in my to 10. Each of these games is to me my favorite memory of a certain type of game, kinda.
And for the most out of left field one... I think a game I played somewhat recently called CHR$(143). Now that one's hard to explain, especially without spoiling some things that may be best left to a "wait seriously?" moment. Let's just say it looks (and plays) like a game from the early 80s but has some of the weirdest in-depth and all over the place gameplay I can think of. It's technically a puzzle game. And a programming one. And physics simulator. And an adventure game. In a way it just feels like it's unbothered with what a game should be by modern standards and explores what it can do outside of that, sparking an old feeling of joy and amazement. Just be warned that it doesn't "have some rough edges", it's more like a mobius strip of sandpaper.
* TUNIC
* Outer Wilds
Now a bonus:
* La-Mulana 1 and 2
All puzzles except one are completely intuitively solvable without reading any words.