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If you've rolled back your drivers and are still experiencing this issue, please create a case on the {LINK REMOVED}support website and {LINK REMOVED}submit your DxDiag and MsInfo files for further investigation.
Cheers!
- Ubisoft Support
This is misinformation. While multi-GPU tends to exacerbate microstutter, it is absolutely 100% something that occurs with single GPU configs. It's the entire reason framepacing or frametimes is even a benchmark measurement.
Thought when i press F1 and look at the charts i still see that spike on both GPU and CPU. it is not as acute for the GPU as it used to be.
I will try to keep rolling back to another driver and see
As a workaround, I use RTSS to cap the game at 30 or 60 fps and it does seem to run a lot better. The default game seems to suffer from a framepacing issue, one that even Digital Foundry mentioned in their technical analysis video of the PC version here: https://www.youtube.com/watch?v=kG9Bsv-d8HM&t=859s
So, yeah, a really great game (I'm playing the Uplay version by the way), better even than the excellent Origins from last year. However, the game really could do with more optimisations to performance as it is impossible for me to get a locked 60 fps at 2560x1440 Ultra High settings on my GTX 1080 Ti. Sure, you can lower settings to get improved performance but the compromises are not worth it IMO, considering how pop in and slow loading textures still occur even on the highest settings, so I've opted instead for a 30 fps cap, which allows me to crank up the resolution scaling to 140% (basically near 4K).
One thing I will point out is that editing the config file so that Resolution Scaling is set to 150% (i.e. native 4K @ 2560x1440) basically breaks the fullscreen option and forces the game into borderless window mode on my PC. Why is the Resolution Scaling option only adjustable in multiples of 20% anyway; why not 10% or even 1% increments?
P.S. Using the v416.34 WHQL drivers for this game but performance seems identical to that of the previous v416.16 and v411.70 driver on my PC.
If that was not enough the game constantly reads from my hdd every time i move. so guess what it stutters every time the game calls for a large chunk of data. (all the time while moving) If i have 16GB of Vram please use what is available. This game looks like it has almost nothing done to optimize it whatsoever. Strait pulled from console to pc or something? Change of quality settings has very little effect on performance or visuals.
I guess i just can't believe this is what is called a AAA title today. What a shame. To make matters worse it feels like its single threaded on the cpu side to. What year is it? aka not happy with a free game... ubisoft should be ashamed to release a game in such poor quality.
Yup. It stutters every time it tries to load a big heap of data. Worse yet, you have to wait a long time before you can interact with NPC while the screen gives you option to hit "Talk", but won't let you do anything. Lame.
1) you can't be cheated
2) What money back? You got it free
3) NO GPU has 16GB VRAM ahahah (unless it's a professional series card from nvidia which are not meant for gaming). Maybe you meant you have 16GB of system ram?
Umm you really have something wrong with your PC if this is what's going on.. that or your hardware is below specs
fx-8320 cpu overclocked to 4.5ghz
gtx 1060 6gb
12gb ram
Running game on SSD and Normal V sync 27in Dell monitor. Game version 1.0.3 running 1080p
1. Make sure u have latest drivers for Nvidia/Amd graphics card. Head to the .exe file in your Steam directory, right-click it, select Properties, Compatibility and select to 'Disable fullscreen optimizations'
2. Run the game in fullscreen Mode
3. Turn on V sync and make sure ur frame limit is set to 45
4. First try running the game in high settings depending on ur setup. It might take a few seconds after starting the game but u will definitely notice the difference in smoothness and most of all no stuttering.
5. Make sure additional effects like fog, ambient occlusion, water effects, clouds are on medium to low for first try then increase it to ur liking.
Hope this helps cos it definitely worked for me. I run the game with all settings high character detail very high and environment details very high. extra effects like fog, clouds, water, ambient occlusion on low or medium. If u have a more powerful build try with 50 or 55 fps limit should do the trick too. This is a temporary fix untill ubisoft fixes the issue.
Enjoy the game and the newly discovered smoothness :P
- Ubisoft Support
latest nvidia driver version is crap
https://www.youtube.com/watch?v=XFgc8vrI-s8
EDIT.
Well it seems like I found a way to fix my microstutter. All I had to do was alt tab the game few times. After alt tabing / windows tabbing I have smooth game again. Yo, ubisoft support. The issue is definitely the displaying option (fullscreen, borderless, windowed). It doesn't really change to fullscreen when you set it. It shows fullscreen but I don't think that works as should. Have in mind that tip for your next patch.