Assassin's Creed Odyssey

Assassin's Creed Odyssey

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Grand Dec 17, 2018 @ 7:02pm
About silo
I know it little odd but i love razing silo and watching they explode 3 second later setting any nearby victim on fire + bonus weaking nation power by 80....

the problem is silo ingame is not reset if you reload the game, they still destroyed. so if you have destroyed all silo, they gone from the game. i just hope in future patch they can be reset if i reload my game just like war supply and nation treasure inside the fort.
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Showing 1-8 of 8 comments
EbonHawk Dec 17, 2018 @ 7:26pm 
The Nation Treasure resupplies? I thought once you completed a fort the stuff was gone for good..
Grand Dec 17, 2018 @ 7:40pm 
Originally posted by EbonHawk:
The Nation Treasure resupplies? I thought once you completed a fort the stuff was gone for good..

yes, nation treasure resupplies if you reload the game. i often siege a fort to farming this and war supplies for materials. lol
CursedPanther Dec 17, 2018 @ 7:48pm 
I think silos will regenerate, but only after a change of power of the region at least.
Grand Dec 17, 2018 @ 7:52pm 
Originally posted by CursedPanther:
I think silos will regenerate, but only after a change of power of the region at least.

i dont pay attention to that, let me try this night. i still have few silo left.

Update: no, the silos not regenerate.
Last edited by Grand; Dec 18, 2018 @ 3:32am
Кукушка Dec 17, 2018 @ 8:47pm 
On a roleplay aspect, you do too much harm to innocent peasants by destroying their food and/or killing them ... besides, never been able to do these locations without being chased by two mercenaries after. If I had to restart a new game (I doubt I would but well) I'd skip these locations, just the same way I skip bounty on merchant ships.
Last edited by Кукушка; Dec 17, 2018 @ 8:48pm
Darth Wadewilson Dec 17, 2018 @ 11:36pm 
Originally posted by Gallaki:
On a roleplay aspect, you do too much harm to innocent peasants by destroying their food and/or killing them ... besides, never been able to do these locations without being chased by two mercenaries after. If I had to restart a new game (I doubt I would but well) I'd skip these locations, just the same way I skip bounty on merchant ships.

I also found destroying silos as doing too much harm to civilians. Not that I don't do it. I do it very rarely. But it's cool seeing the explosion though.
Grand Dec 18, 2018 @ 1:23am 
Originally posted by Reyns:
Originally posted by Gallaki:
On a roleplay aspect, you do too much harm to innocent peasants by destroying their food and/or killing them ... besides, never been able to do these locations without being chased by two mercenaries after. If I had to restart a new game (I doubt I would but well) I'd skip these locations, just the same way I skip bounty on merchant ships.

I also found destroying silos as doing too much harm to civilians. Not that I don't do it. I do it very rarely. But it's cool seeing the explosion though.

Thats why it can become alternative instead doing siege to a fort or killing nation leader if you need to be targeted by other bounty hunter. it can fill the bounty hunter meter quite quick. lol
[SOTI] IKilled007 Dec 18, 2018 @ 2:31am 
Horses run away from the silos before they explode, but yesterday this dumb donkey just stood there and got blown up.
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Date Posted: Dec 17, 2018 @ 7:02pm
Posts: 8