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i7 4790K @4.7ghz GTX 1070
Ok, as I figured. I have anti aliasing at variable so sometimes its on max sometimes its not even on. SO i figure thats fine, I will turn down the clouds a bit. And shadows I have at medium. Idk if Id enjoy low, to much pixles XD. Ambient occlusion I have to paly with. The game looks so flat. But there is not real fps loss from off to Low.
Thank you thou, i never tested the clouds tbh. so this helps
HMMM actually shadows on low, honestly looks better in areas. Since the shadow is more blended than Medium. Medium shows more pixles. MFW
Try closing other task that are using your CPU. The card isnt the issue I know that for a fact. My game uses 96-99% depending on what task I have Open. So if yours isnt around that % usage for your game, close task.
Yeah, with my settings currently, which are Medium high. at 1080p (adaptive AA), I get on average 66 fps from what my game says. I dont think ive noticed it drop below 55 fps when in towns. Damn, im jelly. I guess CPU makes a huge difference. Im going to have to See if I can bump up my CPU to 4.2 GHZ.
My cpu is 17 4790. So its a pretty old generation now YIKES.
But I tried to Overclock it to 4.2. It wont let me go past a 40 ratio. I'd figure it out, but im honestly to lazy too. Im sure its just some dumb setting I have on.
But I got it so it stas at a min 4.0, instead of fluxing from 3.6 -4.0. And did something to Optimize my CPU and Ram OC, and got a 13% increase of performance on both. But my game gained an extra 10-14 fps Depending. SO I was able to turn up my resalution scating to 120% at 1080p.
that 20% goes a long ♥♥♥♥♥♥♥ way.
Hmm, try settings the game to High priority for CPU usage. When ever you play the game.
I have an SSD, but Its only 220 gb. Less after having my OS on it. And I have GTA5 on it so thats like 120gb. Im pretty sure this game is on my normal HD, and it doesnt stutter at all. As long as its not using a ♥♥♥♥ ton of disk space your game wont stutter due to the HD.
Also, turn off vsync. ♥♥♥♥♥♥♥ should never have that ♥♥♥♥ on. If you arnt way beyong your monitor refresh rate, you shouldnt have screen tearing. Itll most likley make your game more stable. Every time I use Vsync on anygame, its not as stable.
also, how much memory or ram do you have? if you have 8gb, most games these days do require more to be more stable. Ever since I went to 16gb a year ago. Nearly anygame that have Stability issues got fixed, and I even gained frame rates.
No, those are GPU intensive settings. The settings that will hit CPU most will be environmental detail and clutter. Basically anything that adds more physical objects to the screen and pushes out draw distance. A setting like anti aliasing, which only changes the render quality of an object that exists on the screen regardless of the AA level, is only GPU dependent.
Is there a point to upping your ram? Unless moving to 32gb? Im pretty sure for gaming it really doesnt matter on the speed of your ram. idk what else you do thou.
Idk.
try this,,
remove all overclock setting (CPU and GPU)
and set the 3D Nvidia paramateers setting to "LET APPLICATION DECIDE"
Nah, RAM speed matters quite a lot when you run into CPU-bound situations during gaming, especially in Ubisoft titles like this one. If you look at Computerbase.de's 2700X review they show that both 8700K and 2700X gain significantly in gaming when moving from DDR4-2933 to DDR4-3466 with tightened timings. The 2700X gains more because of Ryzen's design, but the 8700K still makes meaningful performance gains.
For a long time there was a persistent idea spreading around PC gaming forums that RAM speed didn't matter, but in reality RAM speeds all *seemed* the same because we didn't have GPUs that were fast enough to push the bottleneck away from the GPU and to other parts of the system. (This is the same reason people said that there was no difference between the 4-core i5 and 4-core i7.)