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Did I mentioned that the Elysium and Atlantis chapters are stupid beyond measure?
Heh yeah you did. Pretty visuals though. I really want to do the Hades bit - which looks pretty damn cool.
In the interim, I've started to dabble a bit in Origins and for whatever reason I'm enjoying it best of all three. Novelty, maybe ? Really want to wrap Odyssey up so I can devote more time to Egypt.
Stupid how? The architecture is completely unique to the rest of the game...I love the contrast of mountain and city when exploring and they did nicely to add some new features like the Colossus enemies. These DLCs were really well done.
Unless you're just referring to the plot and I'd have to ask where the hell you've been. This entire series are "choices that don't matter" so i don't get why it'd be so damn offensive to see it here. Narratives that are entirely decided by player choice are usually the poorest ones anyway.
On topic, I found it better to do Atlas's quests first but it really doesn't matter. Personally I'm glad that doing one quest doesn't lock me out of the others...Alexios is doing missions for both sides of the Athens/Spartan conflict in the main game so why should this be any different?
>I let the old dude keep the horse, but it still wound up in my inventory when all was said and done............... it should not have.
The horse is an unlockable for doing the quest...they don't want players to influence their decision on the quest based on an unlockable so you get it no matter what you decide. I don't see the big problem here.
I was referring to the story. The graphic design is indeed beautiful.
Unless you're just referring to the plot and I'd have to ask where the hell you've been. This entire series are "choices that don't matter" so i don't get why it'd be so damn offensive to see it here. Narratives that are entirely decided by player choice are usually the poorest ones anyway.
It's not "offensive", it's just something that would be so easy to mend. It seems Ubisoft employs crack addicts for storytellers... well, mostly crack addicts. The Underworld story is good, and the choices there do make a difference.
On topic, I found it better to do Atlas's quests first but it really doesn't matter. Personally I'm glad that doing one quest doesn't lock me out of the others...Alexios is doing missions for both sides of the Athens/Spartan conflict in the main game so why should this be any different?
There was no clear villain in the historical Sparta vs. Athens war, and there is no clear villain between them in the game either.
In Elysium and Atlantis there are clear villains. Persephone is a twisted control freak, and the Isu that enslave and corrupt humans in Atlantis are downright Josef Mengele level evil. All that is obvious from the very start. Whoever came up with this story line should not be allowed to tell stories.
Truth. That's why I kinda bristle when people call these AC games rpg's. They aren't, as nothing you do affects the outcome. It's ok though - I knew that going in and I'm content just to be blown away by the pretty visuals and the gory killshots (they never get old). Ubisoft does do certain things very well and I'm willing to give credit where due.
For me it's like this. My favorite game of all time is a real RPG : Kingdom Come Deliverance. In that game everything matters and you can really screw up your own life if you do or say the wrong thing. A lot of time was spent on the script. It was also buggy as **** when first released and it took them a long time to iron those out.
Ubi games, at least as I've experienced, are all over the board in terms of storytelling and especially dialogs. Some good, some lousy. But they run incredibly well right out of the box (for me) and look fantastic. I've yet to encounter a glitch in any AC game or dlc.
Glass half full.