Assassin's Creed Odyssey

Assassin's Creed Odyssey

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Chrisdyan Jul 6, 2021 @ 12:24pm
Over leveled mercenaries reason to dozens of failed missions.
Currently in mission Home sweet home. And this thing happens again. Talking to the npc and after dialog ends, the 5-10 levels higher mercenary(unkillable) pops right next to me, and kill the horse of NPC. After that NPC and quest is stuck until reload, if you manage to lose the aggression of that GODMODE mercenary.

Most parts of the game mercenaries are not a nuisance, but sometimes they are during missions like in this one. The first part of the mission had me kill some soldiers, witch gave me mercenary bounty. Just wondering why will you get jumped on after cutscenes by these OP, mercenaries who cannot be killed and they always come to you like heat seeking missiles, no matter are you alone in desert or on roof of deserted temple.

The mercenaries should be fixed not to interrupt you during quests, especially these totally OP higher level ones. Im fine with mercenaries who can be killed, even if they come 4 at a time, but not with these GODMODE one hit killers who can take thousands of hits by sword or arrows between their eyes. Witch is completely unrealistic and very stupid mechanic anyway that units few level higher than yourself are literal GODS.

PS. Main issue here is that these GOD mercs(20-30 levels higher than you, with skull indicator above their head instead of level) can single hit kill you during any cutscene if you have any bounty on you, and some missions increase your bounty by default to level 3, and they can appear any point of the quest or any cutscene to kill you with 1 hit.
Last edited by Chrisdyan; Jul 9, 2021 @ 11:50am
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Showing 1-15 of 33 comments
Snipy Jul 6, 2021 @ 12:43pm 
There won't be any fixes, the game is finished and no longer supported.
jack_of_tears Jul 6, 2021 @ 1:15pm 
I don't think I've had this happen but I would recommend paying off your bounty (either pay it off or kill the bounty-giver) in order to get rid of that person.
Chrisdyan Jul 6, 2021 @ 1:19pm 
Originally posted by jack_of_tears:
I don't think I've had this happen but I would recommend paying off your bounty (either pay it off or kill the bounty-giver) in order to get rid of that person.
Problem here was that the mission required to kill soldiers inside town, witch gave me the "murder" bounty during that mission because witnesses everywhere, and the GOD mercenary came next to me and NPC while cutscene.
Perplex Jul 7, 2021 @ 2:18am 
Every mercenary is killable.
Chrisdyan Jul 7, 2021 @ 9:53am 
Originally posted by Perplex:
Every mercenary is killable.
Yeah if you just hide on top of some tall building and use Ikaros harass ability to kill them without getting detected, you would need about 10 hours constant attacking with Ikaros too. Those 30 levels higher mercenaries will kill you with a scratch, and can take 10 000 times more damage than the mercenaries that are same level as you. This level mechanic is just stupid, that every mercenary +10 levels higher than you areGODLIKE with their damage and health. Yeah they can be killed if you have +5 hours and skills to evade every hit during that time.

Problem here is these godlike mercenaries interrupts and fails your mission to the point NPC become mindless zombie without horse and have to reload to restart quest mechanics.
Last edited by Chrisdyan; Jul 7, 2021 @ 9:56am
Dwane Dibbley Jul 7, 2021 @ 11:51am 
Actually, game is extremly easy on every dificulty. You just sux at making high damage build and not using your abilities properly.
Chrisdyan Jul 7, 2021 @ 12:29pm 
Originally posted by Dwane Dibbley:
Actually, game is extremly easy on every dificulty. You just sux at making high damage build and not using your abilities properly.
Have you ever tried to kill a lvl 50 mercenary when being level 20 yourself, or level 70 mercenary when you are lvl 20? Doubt that if you say so. That level difference makes them literal gods, who 1 hit everything with a power of volcano, and can take hits like a mountain because several thousand % more armor than your damage. So you make literally 1 damage with every hit while they have several million hitpoints. This level system is just insane, and my most hated thing in this game. Even 3-5 levels higher mercenaries are extremely tough, not to mention these 30-50 level higher ones who come up randomly to f*ck up missions time to time. What about naval battles with them, they just sink adrestia with 1 volley of arrows even while bracing and being 1 bar from maxed out armor.

Guess easiest way to avoid them is never killing any mercenaries so the extremely OP leveled ones do not even spawn, and pay bounties every time the bar rises even a bit. Still some missions they come because have to make crimes during them.
Last edited by Chrisdyan; Jul 7, 2021 @ 12:36pm
Fiona the Gamer Jul 7, 2021 @ 3:34pm 
Sounds like you got to fight more eagle barer, also those op mercenaries make good lieutenants for your crew.
jamesc70 Jul 7, 2021 @ 4:54pm 
I don't know what game you are playing.

I'm level 32, and have never had a high level mercenary spawn 'on top of me'. Mercs that are my level will spawn nearby and beeline for me, if I'm fighting in the open.

I have seen mercs way over my level, but I've never seen one actually looking for me. They just happen to be in the area, and if I have a bounty, other mercs my level will show up.

Are you perhaps doing a mission that is 5-10 levels over your level? That is the only thing I can think of.
J-&Dre Jul 7, 2021 @ 6:34pm 
This is a common thing. Some bounty hunters are easy, because your skills and gear is suited for the bounty hunters weaknesses, but others might have resistances or immunity against certain skills or damage types, like the spartan kick or poison. Which can be very annoying as they are damage sponges on top of doing more damage than any other enemy in a regular mission area.

You can't really prepare either, as you have no way of knowing what bounty hunter is coming for you. You can pay them off, but I prefer not to. It is an idiotic thing to pay a bounty hunter during a fight and it is stupid for an army to even hire a bounty hunter during war. Mercenaries, sure but bounty hunters? Makes no sense.

Only way to avoid them completely is to be an unseen assassin, that never gets spotted. Then you never get bounty hunters after you. The less targets left, the less likely you build up enough bounty to get hunted. Take out as many targets as you can unseen.
Last edited by J-&Dre; Jul 7, 2021 @ 6:39pm
Chrisdyan Jul 8, 2021 @ 5:00am 
Originally posted by Valhalla Viking:
Sounds like you got to fight more eagle barer, also those op mercenaries make good lieutenants for your crew.
Too bad your lieutenants have no levels, they are bound to your own level. So even if you manage to get one in your crew(after 5 hour battle and manage to evade alll hits) his overpower will vanish in thin air after joining you, his level is dropped to yours, and his overpower damage and health disappears.
Chrisdyan Jul 8, 2021 @ 5:04am 
Originally posted by jamesc70:
I don't know what game you are playing.

I'm level 32, and have never had a high level mercenary spawn 'on top of me'. Mercs that are my level will spawn nearby and beeline for me, if I'm fighting in the open.

I have seen mercs way over my level, but I've never seen one actually looking for me. They just happen to be in the area, and if I have a bounty, other mercs my level will show up.

Are you perhaps doing a mission that is 5-10 levels over your level? That is the only thing I can think of.
I have explored a lot before started to do main questline, so every new island had few mercenaries 5-30 levels higher than me. Even now at level 67 there are mercenaries leveled 86 and 87 now who are godlike unkillable beings. Guess it is just based in RNG witch level the new mercenaries will spawn and sometimes they are simply too op to be challenged because of this stupid level system.

Found out that mercenaries have no resistance against fires other than your weapon fire damage. So easiest (only way) to kill them might be dragging them to some field and reign fire on them, because weapons do 1 dmg/hit, and burning field do +20 000 dmg/sec to them. So instead of trying to hit them for 5 hours, just try to lure them to wheat field. Might be pretty hard thou because they will 1 shot insta gib you with ranged attacks.
Last edited by Chrisdyan; Jul 8, 2021 @ 5:26am
TonyGun Jul 8, 2021 @ 6:28am 
Originally posted by Chrisdyan:
Found out that mercenaries have no resistance against fires other than your weapon fire damage. So easiest (only way) to kill them might be dragging them to some field and reign fire on them, because weapons do 1 dmg/hit, and burning field do +20 000 dmg/sec to them. So instead of trying to hit them for 5 hours, just try to lure them to wheat field. Might be pretty hard thou because they will 1 shot insta gib you with ranged attacks.

When you fill up an enemy's fire meter while you're undetected, their detection system is disabled, the same way you can disable ships:
https://youtu.be/YdYIQEixSM4

Also useful to quickly eliminate any concentrated group:
https://youtu.be/8UrZhHWWKVI

The bounty system is there to softly discourage you from thoughtlessly going through every obstacle with brute force vs. a hard discouragement, aka forcing you to reload if a mission with required stealth and you failed that requirement. You encounter high level mercs every once in a while because it's a reminder that there are certain areas or enemies you are not ready for, but at the same time can still be eliminated and be reward with proper planning and understanding of the game's mechanics and systems.

Chrisdyan Jul 8, 2021 @ 7:37am 
Originally posted by TonyGun:
Originally posted by Chrisdyan:
Found out that mercenaries have no resistance against fires other than your weapon fire damage. So easiest (only way) to kill them might be dragging them to some field and reign fire on them, because weapons do 1 dmg/hit, and burning field do +20 000 dmg/sec to them. So instead of trying to hit them for 5 hours, just try to lure them to wheat field. Might be pretty hard thou because they will 1 shot insta gib you with ranged attacks.

When you fill up an enemy's fire meter while you're undetected, their detection system is disabled, the same way you can disable ships:
https://youtu.be/YdYIQEixSM4

Also useful to quickly eliminate any concentrated group:
https://youtu.be/8UrZhHWWKVI

The bounty system is there to softly discourage you from thoughtlessly going through every obstacle with brute force vs. a hard discouragement, aka forcing you to reload if a mission with required stealth and you failed that requirement. You encounter high level mercs every once in a while because it's a reminder that there are certain areas or enemies you are not ready for, but at the same time can still be eliminated and be reward with proper planning and understanding of the game's mechanics and systems.
Yeah, only possible through cheesing and perma disable i guess, not possible with normal combat. There are also resistant/immune to fire and poison mercs so this cheese would not apply to them.

Problem here was that these OP mercenaries come out to mess your quest. They just heat seek next to you while having a 30 second cutscene, and single shot kill you right after cutscene ends. Or if you manage to flee, he will kill NPC horse and quest is stuck even if you manage to kill the merc.

Just too bad AC series have lost its "assassinate to kill" mechanic due to these over leveled mercs. Spear or sword through head does not kill them anymore like in almost every AC game before this, these over leveled mercs just laugh at a spear going through their brains, and losing just 1/50 part of their hp.
Last edited by Chrisdyan; Jul 8, 2021 @ 8:04am
TonyGun Jul 8, 2021 @ 8:04am 
Originally posted by Chrisdyan:
Yeah, only possible through cheesing and perma disable i guess, not possible with normal combat. There are also resistant/immune to fire and poison mercs so this cheese would not apply to them.

Problem here was that these OP mercenaries come out to mess your quest. They just heat seek next to you while having a 30 second cutscene, and single shot kill you right after cutscene ends. Or if you manage to flee, he will kill NPC horse and quest is stuck even if you manage to kill the merc.

The part that you call cheesing is the stealth part of the game. Like I said before:

Originally posted by TonyGun:
The bounty system is there to softly discourage you from thoughtlessly going through every obstacle with brute force vs. a hard discouragement, aka forcing you to reload if a mission with required stealth and you failed that requirement. You encounter high level mercs every once in a while because it's a reminder that there are certain areas or enemies you are not ready for, but at the same time can still be eliminated and be reward with proper planning and understanding of the game's mechanics and systems.

If you're constantly getting mercs interfering with your subsequent missions, it is the direct consequence of committing acts of violence out in the open.

If you don't want mercs interfering then you need to figure out how to kill or finish missions without being detected.

Even if mercs are looking for you, you don't need to kill them to complete your current mission. You always hide and run away. It's called being stealthy.


Last edited by TonyGun; Jul 8, 2021 @ 8:06am
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Date Posted: Jul 6, 2021 @ 12:24pm
Posts: 33