Assassin's Creed Odyssey

Assassin's Creed Odyssey

Vis statistikker:
AC: Odyssey is overrated.
The plot is shallow. The quests are repetitive. The characters are unfun. The environment is big yet lacks in-depth content. Seriously I would just play Witcher 3 instead.

*Launching Witcher 3.
Oprindeligt skrevet af MEMPHIS:
Well, I have a few things to say about AC:O. Also, I haven't play AC since ACII, no DLC's, and that was when those games were originally released.

I got this game on sale some months back, but it's only been this July 4th weekend I actually took the time to play it. I've put in maybe three or four hours, and already, I can tell I'm not going to enjoy it.

Why?

1. The story-telling is just silly, edgy-teenager stuff. I'm too old for Ubisoft's brand of story-telling. When some of you kids get older, you'll understand. I don't expect anyone to relate to what I'm saying. But that's just how it is. The writing is Sophomoric drivel. And no, I'm not talking about "the plot." I have no idea what the plot even is, but I can tell just by how the game handles the story so far that it's not going to be very exciting.

2. Gear hunting. Fifteen minutes in the game, and I suddenly remembered what I hated about Ghost Recon: Breakpoint. Finding the weapons and all that gear-score stuff. It just isn't fun. It's time-wasteful crap. That's just all there is to it. There's a bunch of crafting/upgrading mechanics in this game, and it's just there to waste your time.

This is what turned me off to Witcher 3. I hate that too, because everything else about that game was done correctly so far as I can tell. I just don't have time for these superfluous tasks anymore, because they aren't fun. How many games do we have to play that does this before we realize it? Apparently, we gotta play 20 years worth of them. And so, that's me. Just give me a sword and let me engage the actual content. You know, like how the original AC games did it--like how Prince of Persia did it before. Wonderful games without the bullcrap.

This is something the Far Cry series does correctly. There are attachments and stuff, sure. But you aren't forced to constantly hunt down and maintain and upgrade and mess around with inventory nonsense. You just play the game. Ubisoft's treatment of Open World is good enough that you don't need this filler crap.

3. I don't like the controls. I guess AC has always been like this to an extent. The controls have always been somewhat "different." Maybe I'm just not that into the game enough to want to deal with the hassle, but I don't remember the earlier games being this auto-piloty. I can't sprint. I can't jump. All I do is press W or Z and when I want to get over something, I hold SHIFT. That's it.

Combat isn't that engaging. I spam LMB until the enemy flashes, then I press SPACE. What's the big deal? I don't feel there is any strategy to this at all. I don't feel there is any tension. It's not even that hard, unless I'm not high enough level. Speaking of which...

4. I don't really have anything against levels. In this game, the levels really only exist for three reasons: 1) To gear lock you, 2) to Perk lock you, 3) to Content lock you. I already don't care for the gear mechanics, and I don't have anything against the Perks really. Those usually add a lot of depth to the game. What I don't like is Content locking. Why? Because it forces game length that you wouldn't otherwise have to do. What do I mean?

At the beginning of the game, you gotta kill that dude who is hunting you: Talos. I fought the dude for at least an hour trying to kill him at level 3. I did absolutely nothing to him. He just basically wiped the floor with me. I gave up and decided I wasn't high enough level. No big deal.

I come back a little later at level 4, and while he was still quite difficult, I was able to take him down after only a few tries. Why is this a problem for me?

Because I was still using the same equipment and skills as I was when I was level 3. So that basically told me that there was a hidden stat I had no control over except to level up. And well... I don't much care for that. This isn't an MMO. You don't need those superfluous gates. Let me do what I want to do.

Anyway, I can tell AC:O is a decent game. I mean, some folks, what I wrote, maybe it doesn't bother them so much. But for me, that's why I don't like it. I just cannot play games that feature these superfluous aspects. I can overlook great story-telling, however. Yeah, I know. "STORY!" But a game is a game, first. If I am having fun with the game, then I can engage more with the story. And I can forgive a lot, because it's a game first. I can deal with less than stellar story-telling. I cannot deal with gameplay that isn't fun.
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EF_Neo1st 6. juli 2020 kl. 8:02 
Oprindeligt skrevet af rui.silva.incp:
The difference between Odyssey and Witcher 3 is clear as the day.
One is much more focused on combat, the other is much more focused on storytelling.

So, people who want a beautiful more arcade experience with tons of silly jokes will flock to Odyssey.
People who want deeper characters and deeper storytelling will flock to Witcher 3. I remember the quest where you have to keep a straight face while your friend and former lover is being tortured and screaming in the next room. There is nothing even close in Odyssey. Odyssey is a much more light experience.

None are better or worse for going after their own style of play. We are who we are.

I have said in a couple posts and will keep saying that what Odyssey did and does wrong is marketing. They seem to want to be the next Witcher 3 when they are something else. Obviously, they wanted to ride the boat because Withcer 3 had an amazing impact. But....Odyssey is just not the same thing and will not appeal to the exact same crowd.

That these discussions show up again and again is a result of that marketing work. A wolf in a sheep´s skin is still a wolf. Trying to say it´s a sheep its only going to make people angry.

Odyssey is beautiful and amazing but it just calls for a somewhat different crowd. There will be people who can fit into both crowds because there is some overlapping. But the core of both crowds does not mix that well. It is as it is.

I am more on the Witcher 3 crowd because I care for deeper characters.
I get absolutely bored with Odyssey because not even my character makes sense to me after a couple hours.
However, I can´t deny Odyssey is beautiful, has tons of content, some of the quests have funny stories. Yes! Also I will never deny combat in Odyssey is better vs Witcher 3. I will always agree. The problem I have with the combat in Odyssey is that, not unlike Witcher 3, it becomes the same thing again and again. And while the Witcher 3 carries me forward with the story, in Odyssey I get like "ohhh one more fort....meeeeeeeehhh"; "ohhh one more mercenary....meeeehhh"; "ohh one more city that looks just like the previous one"; "ohh one more cultist to kill".
Odyssey to me just does not have enough story and characters to support the huge world they want to have. Therefore, a lot of the world stuff in Odyssey is just the same and gets boring to me.
I sincerely think Odyssey would work better if it was a smaller world, removing the less padded quests, removing the additional forts, camps, even a couple cities. Focus on what´s special and different. Allow for it to keep you more focused with the story. There would be enough cool combat.

But no doubt some people will enjoy the huge world. So, enjoy :)

P.S.:
Something which I think is absolutely silly with Odyssey levels is the way they work with areas. This becomes terribly silly when a chicken can one shot kill you if you dare travel to the wrong area. I would say it would be fine if the guards or soldiers would be higher level. Like...more armored, better weapons. But chickens being deadly just because its the wrong area? That´s just a big facepalm loool
What they should have done . . . (imo)
Assassins Creed Origins and Odyssey should not be Assassins Creed (as much as I think Blackflag and Rogue should not be Assassins Creed either, these should be Pirates game).
Origins and Odyssey could be games of their own, no Animus, no "forced plot" (but plot was being brute forced since after AC 3 so . . Ubi was thining "whatever, lets keep it up") . . . They could very much create a "History Myths" series of games where you start as a normal person that defeat mythological creatures and find secrets through the world and you become the myth yourself but no, they had to push over the AC franchise because they already had it selling and did not want to try and create a brand new franchise . . .

Same mistake was made with Tomb Raider 2013, where they not only changed the lore for Lara but also changed the whole gameplay and the game core from the classic TRs.
Classic Tomb Raiders: free exploration without a clue or hint, looking for puzzles and puzzles pieces on a metroidvania location where from time to time you have something to fight against.
Tomb Raider 2013: a full linear almost rail-shooter full of combat, no exploration, aeverything handed to the player and no puzzle at all.
They could have created a brand new franchise but no, they decided to recreate the franchise as something completely different, creating two playerbases that dont really fit together for the same franchise.

AC origins and Odyssey, with proper gear and lvl, can be played the same way as classic ACs where you go and 1 to 4 hit everything to death and can 1shot everything (or almost everything) with stealth assassin attack, but it still overall a lot different gameplay and the lore is previous from the existing lore of all other ACs before Origins, making it even less of an assassin game as the Assassins Order is far from being created yet and you, the player, is collecting items that in the far far away future will help create the Assassins Order (what, in itself, is a brute forced lore, obviously my opinion).
TheBlindOwl 6. juli 2020 kl. 10:25 
Oprindeligt skrevet af EF_Neo1st:
Oprindeligt skrevet af rui.silva.incp:
The difference between Odyssey and Witcher 3 is clear as the day.
One is much more focused on combat, the other is much more focused on storytelling.

So, people who want a beautiful more arcade experience with tons of silly jokes will flock to Odyssey.
People who want deeper characters and deeper storytelling will flock to Witcher 3. I remember the quest where you have to keep a straight face while your friend and former lover is being tortured and screaming in the next room. There is nothing even close in Odyssey. Odyssey is a much more light experience.

None are better or worse for going after their own style of play. We are who we are.

I have said in a couple posts and will keep saying that what Odyssey did and does wrong is marketing. They seem to want to be the next Witcher 3 when they are something else. Obviously, they wanted to ride the boat because Withcer 3 had an amazing impact. But....Odyssey is just not the same thing and will not appeal to the exact same crowd.

That these discussions show up again and again is a result of that marketing work. A wolf in a sheep´s skin is still a wolf. Trying to say it´s a sheep its only going to make people angry.

Odyssey is beautiful and amazing but it just calls for a somewhat different crowd. There will be people who can fit into both crowds because there is some overlapping. But the core of both crowds does not mix that well. It is as it is.

I am more on the Witcher 3 crowd because I care for deeper characters.
I get absolutely bored with Odyssey because not even my character makes sense to me after a couple hours.
However, I can´t deny Odyssey is beautiful, has tons of content, some of the quests have funny stories. Yes! Also I will never deny combat in Odyssey is better vs Witcher 3. I will always agree. The problem I have with the combat in Odyssey is that, not unlike Witcher 3, it becomes the same thing again and again. And while the Witcher 3 carries me forward with the story, in Odyssey I get like "ohhh one more fort....meeeeeeeehhh"; "ohhh one more mercenary....meeeehhh"; "ohh one more city that looks just like the previous one"; "ohh one more cultist to kill".
Odyssey to me just does not have enough story and characters to support the huge world they want to have. Therefore, a lot of the world stuff in Odyssey is just the same and gets boring to me.
I sincerely think Odyssey would work better if it was a smaller world, removing the less padded quests, removing the additional forts, camps, even a couple cities. Focus on what´s special and different. Allow for it to keep you more focused with the story. There would be enough cool combat.

But no doubt some people will enjoy the huge world. So, enjoy :)

P.S.:
Something which I think is absolutely silly with Odyssey levels is the way they work with areas. This becomes terribly silly when a chicken can one shot kill you if you dare travel to the wrong area. I would say it would be fine if the guards or soldiers would be higher level. Like...more armored, better weapons. But chickens being deadly just because its the wrong area? That´s just a big facepalm loool
What they should have done . . . (imo)
Assassins Creed Origins and Odyssey should not be Assassins Creed (as much as I think Blackflag and Rogue should not be Assassins Creed either, these should be Pirates game).
Origins and Odyssey could be games of their own, no Animus, no "forced plot" (but plot was being brute forced since after AC 3 so . . Ubi was thining "whatever, lets keep it up") . . . They could very much create a "History Myths" series of games where you start as a normal person that defeat mythological creatures and find secrets through the world and you become the myth yourself but no, they had to push over the AC franchise because they already had it selling and did not want to try and create a brand new franchise . . .

Same mistake was made with Tomb Raider 2013, where they not only changed the lore for Lara but also changed the whole gameplay and the game core from the classic TRs.
Classic Tomb Raiders: free exploration without a clue or hint, looking for puzzles and puzzles pieces on a metroidvania location where from time to time you have something to fight against.
Tomb Raider 2013: a full linear almost rail-shooter full of combat, no exploration, aeverything handed to the player and no puzzle at all.
They could have created a brand new franchise but no, they decided to recreate the franchise as something completely different, creating two playerbases that dont really fit together for the same franchise.

AC origins and Odyssey, with proper gear and lvl, can be played the same way as classic ACs where you go and 1 to 4 hit everything to death and can 1shot everything (or almost everything) with stealth assassin attack, but it still overall a lot different gameplay and the lore is previous from the existing lore of all other ACs before Origins, making it even less of an assassin game as the Assassins Order is far from being created yet and you, the player, is collecting items that in the far far away future will help create the Assassins Order (what, in itself, is a brute forced lore, obviously my opinion).
i dont agree with you. i dont think origins and odyssey can be played the same way with AC classics specially 2 and brotherhood. completely different game styles.
EF_Neo1st 6. juli 2020 kl. 10:58 
Oprindeligt skrevet af Usogui:
Oprindeligt skrevet af EF_Neo1st:
What they should have done . . . (imo)
Assassins Creed Origins and Odyssey should not be Assassins Creed (as much as I think Blackflag and Rogue should not be Assassins Creed either, these should be Pirates game).
Origins and Odyssey could be games of their own, no Animus, no "forced plot" (but plot was being brute forced since after AC 3 so . . Ubi was thining "whatever, lets keep it up") . . . They could very much create a "History Myths" series of games where you start as a normal person that defeat mythological creatures and find secrets through the world and you become the myth yourself but no, they had to push over the AC franchise because they already had it selling and did not want to try and create a brand new franchise . . .

Same mistake was made with Tomb Raider 2013, where they not only changed the lore for Lara but also changed the whole gameplay and the game core from the classic TRs.
Classic Tomb Raiders: free exploration without a clue or hint, looking for puzzles and puzzles pieces on a metroidvania location where from time to time you have something to fight against.
Tomb Raider 2013: a full linear almost rail-shooter full of combat, no exploration, aeverything handed to the player and no puzzle at all.
They could have created a brand new franchise but no, they decided to recreate the franchise as something completely different, creating two playerbases that dont really fit together for the same franchise.

AC origins and Odyssey, with proper gear and lvl, can be played the same way as classic ACs where you go and 1 to 4 hit everything to death and can 1shot everything (or almost everything) with stealth assassin attack, but it still overall a lot different gameplay and the lore is previous from the existing lore of all other ACs before Origins, making it even less of an assassin game as the Assassins Order is far from being created yet and you, the player, is collecting items that in the far far away future will help create the Assassins Order (what, in itself, is a brute forced lore, obviously my opinion).
i dont agree with you. i dont think origins and odyssey can be played the same way with AC classics specially 2 and brotherhood. completely different game styles.
I can go and 1shot every enemy with stealth kill and 1 to 4 shot every enemy with normal attacks if I play on Easy Light and go against enemies the same level as me or under my lvl.
Parkour is not the same but the "killing machine" becomes the same.
Joblo 6. juli 2020 kl. 11:23 
Oprindeligt skrevet af EF_Neo1st:
#2 - I dont need to farm for anything, dont know what you are talking about (maybe because I play on Nightmare and dont really care about upgrading my stuff every level and I can face, on Nightmare, enemies higher lvl than my own without much problem.

#3 - I prefer AC Origins and Odyssey over classic ACs combat.
Obviously it comes to taste, but I never found the classic ACs combat to be enjoyable and it becomes boring fast, this one I can have more fun with and vary the gameplay too.

#4 - I dont feel locked behind lvls (other than being locked from gear or skills I dont need at all)
About "content lock", I can do higher lvl missions as much as I can kill higher lvl enemies, combat will just take longer but that is about it.

About #1 . . .
#1 - Story telling on all ACs was always kind of silly anyway so I did not see much of a difference on that.


2-3-4 You can resume it it by:" because i dont care to mash button for hours."

1 - now you are probably to youngto understand that, but in the times of prince of persia and the first AC Ubisoft is a leader for the storytelling.

Oprindeligt skrevet af EF_Neo1st:
AC origins and Odyssey, with proper gear and lvl, can be played the same way as classic ACs where you go and 1 to 4 hit everything to death and can 1shot everything (or almost everything)

Yes if we forgot than we have to farm for hours to get to that. You can have the same kind of gameplay.


Now you try to compare today games with a 10 years old games... If this company with a 18 mounth release times, have never be able to make a games, that cant be compared with 6 or 7 title ago. I think its because they dont have the tallent anymore they just clone the concept and try to not fall to far behind any other modern games.


Now you can fall a lot technical about how to hit button to achieve a kill but the games doesnt offer anything else. You want a good roundly well done action games, Try shadows of war.

The nemesis system are better than the mercenary. Level system are not chore and story and dialogue are not anoying.

But i agree Mordor is actually not the greek island.
Sidst redigeret af Joblo; 6. juli 2020 kl. 11:25
EF_Neo1st 6. juli 2020 kl. 11:57 
Oprindeligt skrevet af odor:
Oprindeligt skrevet af EF_Neo1st:
#2 - I dont need to farm for anything, dont know what you are talking about (maybe because I play on Nightmare and dont really care about upgrading my stuff every level and I can face, on Nightmare, enemies higher lvl than my own without much problem.

#3 - I prefer AC Origins and Odyssey over classic ACs combat.
Obviously it comes to taste, but I never found the classic ACs combat to be enjoyable and it becomes boring fast, this one I can have more fun with and vary the gameplay too.

#4 - I dont feel locked behind lvls (other than being locked from gear or skills I dont need at all)
About "content lock", I can do higher lvl missions as much as I can kill higher lvl enemies, combat will just take longer but that is about it.

About #1 . . .
#1 - Story telling on all ACs was always kind of silly anyway so I did not see much of a difference on that.


2-3-4 You can resume it it by:" because i dont care to mash button for hours."

1 - now you are probably to youngto understand that, but in the times of prince of persia and the first AC Ubisoft is a leader for the storytelling.

Oprindeligt skrevet af EF_Neo1st:
AC origins and Odyssey, with proper gear and lvl, can be played the same way as classic ACs where you go and 1 to 4 hit everything to death and can 1shot everything (or almost everything)

Yes if we forgot than we have to farm for hours to get to that. You can have the same kind of gameplay.


Now you try to compare today games with a 10 years old games... If this company with a 18 mounth release times, have never be able to make a games, that cant be compared with 6 or 7 title ago. I think its because they dont have the tallent anymore they just clone the concept and try to not fall to far behind any other modern games.


Now you can fall a lot technical about how to hit button to achieve a kill but the games doesnt offer anything else. You want a good roundly well done action games, Try shadows of war.

The nemesis system are better than the mercenary. Level system are not chore and story and dialogue are not anoying.

But i agree Mordor is actually not the greek island.
2-3-4 - I resume it by: "Because I dont like button mash for hours"
1 - I tried to play the first AC . . I could not stand playing for much and missions were basically the same as sidequests on Origins, Odyssey and Blackflag on my 10 to 15 hours of gameplay.
And no, I am not too young, I am 36yo, but the story of these games I never found to be "compeling" or "good enough" to make me play the game because of it.

"hours and hours to farm" . . . well, knowing where to go, it would be a couple of hours and some missions done (but then again, I dont really want the combat to be this button mashing dull).

About the "gameplay clone from title to title" . . . that is exactly what they did from AC1 to Blackflag (well, some minor changes dfrom title to title but the base remained the same) where the major changes came with Origins and kept to Odyssey with minor changes to that.
Maybe they saw the difference games like Dark Souls and The Witcher 3 have in terms of gameplay with a not hack&slash approach and they decided it was time to let go of the hack&slash for Assassins Creed (that, again, I think they could have created two brand new franchises with both Blackflag and Origins and it could be good franchises on their own).
Joblo 6. juli 2020 kl. 13:05 
Oprindeligt skrevet af EF_Neo1st:
Oprindeligt skrevet af odor:


2-3-4 You can resume it it by:" because i dont care to mash button for hours."

1 - now you are probably to youngto understand that, but in the times of prince of persia and the first AC Ubisoft is a leader for the storytelling.



Yes if we forgot than we have to farm for hours to get to that. You can have the same kind of gameplay.


Now you try to compare today games with a 10 years old games... If this company with a 18 mounth release times, have never be able to make a games, that cant be compared with 6 or 7 title ago. I think its because they dont have the tallent anymore they just clone the concept and try to not fall to far behind any other modern games.


Now you can fall a lot technical about how to hit button to achieve a kill but the games doesnt offer anything else. You want a good roundly well done action games, Try shadows of war.

The nemesis system are better than the mercenary. Level system are not chore and story and dialogue are not anoying.

But i agree Mordor is actually not the greek island.
2-3-4 - I resume it by: "Because I dont like button mash for hours"
1 - I tried to play the first AC . . I could not stand playing for much and missions were basically the same as sidequests on Origins, Odyssey and Blackflag on my 10 to 15 hours of gameplay.
And no, I am not too young, I am 36yo, but the story of these games I never found to be "compeling" or "good enough" to make me play the game because of it.

"hours and hours to farm" . . . well, knowing where to go, it would be a couple of hours and some missions done (but then again, I dont really want the combat to be this button mashing dull).

About the "gameplay clone from title to title" . . . that is exactly what they did from AC1 to Blackflag (well, some minor changes dfrom title to title but the base remained the same) where the major changes came with Origins and kept to Odyssey with minor changes to that.
Maybe they saw the difference games like Dark Souls and The Witcher 3 have in terms of gameplay with a not hack&slash approach and they decided it was time to let go of the hack&slash for Assassins Creed (that, again, I think they could have created two brand new franchises with both Blackflag and Origins and it could be good franchises on their own).


Blackflag add boat fight and sea forteress and crafting system, but its a clone . 4-5 games later. Origins, Odysey add only a Pathwork level design over the same system but its a brand new games... Well they have throw sparkle and you have been blind by it. Because the base are exactly the sames.

You say than old quest are like sidequest? Odysey have something else than sidequest?
I just dont know what you mean by that. The whole odyssey games are sidequest. Perhaps not in your menu but : Skip the anoying dialogue, go there, enter there, kill that, return there, skip another anoying dialoge. Rinse and repeat. You can do anything the world is rigid. Its a block of concrete not a sandbox.

And you continue to compare this games with 7 or 8 iteration of the same games.

15-20 hour are what you have to invest to complete the old title. Doing the same thing for 15 - 20 hour is enough... Doing the same thing for 6-7 titles was for me a really bad joke. But returning to this games 10 year later, to be kept for more than 70 hours in this same joke is bad.

When i have played Shadow of War i have think: This is what AC should be today...
Now when i play Odyssey the only think i see its is a really bad clone of shadow of war.

Oprindeligt skrevet af EF_Neo1st:

2-3-4 - I resume it by: "Because I dont like button mash for hours"

Oprindeligt skrevet af EF_Neo1st:

#4 - I dont feel locked behind lvls (other than being locked from gear or skills I dont need at all)
About "content lock", I can do higher lvl missions as much as I can kill higher lvl enemies, combat will just take longer but that is about it.

And how you achieve that without hiting a lot more your controler
Sidst redigeret af Joblo; 6. juli 2020 kl. 13:14
EF_Neo1st 6. juli 2020 kl. 13:49 
Oprindeligt skrevet af odor:
Oprindeligt skrevet af EF_Neo1st:
2-3-4 - I resume it by: "Because I dont like button mash for hours"
1 - I tried to play the first AC . . I could not stand playing for much and missions were basically the same as sidequests on Origins, Odyssey and Blackflag on my 10 to 15 hours of gameplay.
And no, I am not too young, I am 36yo, but the story of these games I never found to be "compeling" or "good enough" to make me play the game because of it.

"hours and hours to farm" . . . well, knowing where to go, it would be a couple of hours and some missions done (but then again, I dont really want the combat to be this button mashing dull).

About the "gameplay clone from title to title" . . . that is exactly what they did from AC1 to Blackflag (well, some minor changes dfrom title to title but the base remained the same) where the major changes came with Origins and kept to Odyssey with minor changes to that.
Maybe they saw the difference games like Dark Souls and The Witcher 3 have in terms of gameplay with a not hack&slash approach and they decided it was time to let go of the hack&slash for Assassins Creed (that, again, I think they could have created two brand new franchises with both Blackflag and Origins and it could be good franchises on their own).


Blackflag add boat fight and sea forteress and crafting system, but its a clone . 4-5 games later. Origins, Odysey add only a Pathwork level design over the same system but its a brand new games... Well they have throw sparkle and you have been blind by it. Because the base are exactly the sames.

You say than old quest are like sidequest? Odysey have something else than sidequest?
I just dont know what you mean by that. The whole odyssey games are sidequest. Perhaps not in your menu but : Skip the anoying dialogue, go there, enter there, kill that, return there, skip another anoying dialoge. Rinse and repeat. You can do anything the world is rigid. Its a block of concrete not a sandbox.

And you continue to compare this games with 7 or 8 iteration of the same games.

15-20 hour are what you have to invest to complete the old title. Doing the same thing for 15 - 20 hour is enough... Doing the same thing for 6-7 titles was for me a really bad joke. But returning to this games 10 year later, to be kept for more than 70 hours in this same joke is bad.

When i have played Shadow of War i have think: This is what AC should be today...
Now when i play Odyssey the only think i see its is a really bad clone of shadow of war.

Oprindeligt skrevet af EF_Neo1st:

2-3-4 - I resume it by: "Because I dont like button mash for hours"

Oprindeligt skrevet af EF_Neo1st:

#4 - I dont feel locked behind lvls (other than being locked from gear or skills I dont need at all)
About "content lock", I can do higher lvl missions as much as I can kill higher lvl enemies, combat will just take longer but that is about it.

And how you achieve that without hiting a lot more your controler
I compared to older ACs as it is an AC not another franchise.

About to complete the old titles, as much as I like to explore at Odyssey I like to explore at every game and the last thing I do are the missions, also I go out of locations and revisit locations when I am locked in smaller areas, to check if that is something different to see or do.
10h to me is not enough to finish this kind of game and Odyssey I have like 140h and I did just some 50% of main quests.

Also yes, I used to like to wander around ar the classic ACs because of the parkour but ... Animus walls and the fact I have to unlock little by little through main quests is a big let down to me and I never bothered finishing.

And how you achieve that without hiting a lot more your controler
Yes, I use a lot more the controller while fighting and sometimes I have to try again and again, what also is fine and fun for me.
[THM]Alpha Ghost 6. juli 2020 kl. 18:07 
Oprindeligt skrevet af Silver:
Oprindeligt skrevet af Delta_Frost:
What the ♥♥♥♥ are you talking about. Witcher 3 is the best game ever. It has much better plot and very funny quests with unexpected turnouts. Better polishing and superior story telling. AC: Odyssey is just for kids with extraordinary energy in jumping and messing around.
Witcher 3 is boring asf and the combat is terrible.
Better polished? Odyssey is one of the most beautiful games out there Witcher 3 is no way near that league when it comes to the visuals.
And AC Odyssey runs flawless.
I spent over 1500 hrs playing Witcher 3,and enjoyed every minute of it! Odyssey Is also great the best one so far in the series.
TheBlindOwl 7. juli 2020 kl. 1:01 
Oprindeligt skrevet af odor:
Oprindeligt skrevet af THMAlpha Ghost:
I spent over 1500 hrs playing Witcher 3,and enjoyed every minute of it! Odyssey Is also great the best one so far in the series.
Ok im just not on your leagues. How you can think than wasting a whole years over a games can put any weight over your argument. You have no friend, no job, no family?
most of us may not have any one of those right? that is why we are here? in this platform playing these games
Sidst redigeret af TheBlindOwl; 7. juli 2020 kl. 1:01
EF_Neo1st 7. juli 2020 kl. 2:41 
Oprindeligt skrevet af odor:
Oprindeligt skrevet af Usogui:
most of us may not have any one of those right? that is why we are here? in this platform playing these games

But its talking food taste with a 500lbs persons.
Its my own first point against that games. Its designedt to promote an unhealty behavior.
:winter2019joyfultearsyul:
Game too good = game too bad for health :steamfacepalm::winter2019joyfultearsyul::winter2019joyfultearsyul::winter2019joyfultearsyul:
The Commendatore 7. juli 2020 kl. 3:00 
I gotta say, I feel the games would've been better if they weren't part of the Assassin's Creed franchise. Just games dedicated to that time period with no animus or Templars... Pieces of Eden involved.

That's the way I look at it.
EF_Neo1st 7. juli 2020 kl. 3:06 
Oprindeligt skrevet af The Commendatore:
I gotta say, I feel the games would've been better if they weren't part of the Assassin's Creed franchise. Just games dedicated to that time period with no animus or Templars... Pieces of Eden involved.

That's the way I look at it.
I think the same . . I also think the same for Blackflag.
These games could be new franchises instead of being forced into Assassins Creed "just because AC exists and already make Ubi money".
Ubisoft seem to fear innovation and taking any risks . . sometimes it may backfire but if they dont change, it just mean it is working for them.
TheBlindOwl 7. juli 2020 kl. 4:05 
Oprindeligt skrevet af odor:
Oprindeligt skrevet af Usogui:
most of us may not have any one of those right? that is why we are here? in this platform playing these games

But its talking food taste with a 500lbs persons.
Its my own first point against that games. Its designedt to promote an unhealty behavior.
hmm maybe some games. specially gamebreaking and time consuming games that requires you to grind. me i play a lot of metriodvania so everytime i acquire a skill i stop playing and play it again the other weekend. but i have no family. and my friends and me only hangout to play multiplayer games. so all i do is work and play. nothing more.
TheBlindOwl 7. juli 2020 kl. 4:09 
anyway back to the topic. the reason why i got hook with ubisoft in the first place is because of the Prince of Persia series. i was hoping Assasin's creed would be the same but the first game was a disappointment. 2 was good. brotherhood was very good. the following games are not that good. i enjoyed black flag as it introduces sea battles but i am still disappointed by "follow this person" missions. i was trying odyssey in my friend's pc and i think they fixed a lot of bugs since the first reviews came out. that is why i am here. on this thread right now
Triumphant_Trump 7. juli 2020 kl. 4:23 
Oprindeligt skrevet af Usogui:
anyway back to the topic. the reason why i got hook with ubisoft in the first place is because of the Prince of Persia series. i was hoping Assasin's creed would be the same but the first game was a disappointment. 2 was good. brotherhood was very good. the following games are not that good. i enjoyed black flag as it introduces sea battles but i am still disappointed by "follow this person" missions. i was trying odyssey in my friend's pc and i think they fixed a lot of bugs since the first reviews came out. that is why i am here. on this thread right now
Just go back to your Witcher 3 "the best RPG" OK?
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