Assassin's Creed Odyssey

Assassin's Creed Odyssey

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Mållgan May 2, 2020 @ 11:10am
Why does the parkour suck in this game?
I'm on the fence whether to buy this game or not. Ever since Unity came out, parkour has gone downhill and when Origins was released, it was like parkour was non-existent. I'm mean, sure you could climb and jump and stuff. But it looked extremely awkward.

And then I saw this video:

https://www.youtube.com/watch?v=4533cTMLSIA


Is this really how the parkour on this game is like? It looks no different from Origins. Or is the video misrepresenting how the parkour is like on Odyssey?
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Showing 1-15 of 30 comments
jack_of_tears May 2, 2020 @ 11:44am 
There is no 'parkour' in the game, you can climb, jump, and there are a few abilities which allow you to jump down and kill people from above - that's it. To say the 'parkour is done poorly' would be to suggest it was ever a goal in the first place, clearly it was not.
Mållgan May 2, 2020 @ 12:00pm 
Originally posted by jack_of_tears:
There is no 'parkour' in the game, you can climb, jump, and there are a few abilities which allow you to jump down and kill people from above - that's it. To say the 'parkour is done poorly' would be to suggest it was ever a goal in the first place, clearly it was not.

But the parkour looks so much better in AC3 than the newer games. I think you are used to playing simple rpg games to understand that the AC games had a very different way of traversing the world.
jack_of_tears May 2, 2020 @ 12:05pm 
Originally posted by Generic Player:

But the parkour looks so much better in AC3 than the newer games. I think you are used to playing simple rpg games to understand that the AC games had a very different way of traversing the world.

No, I played some of the other AC games, that's my point - they didn't include 'parkour' in this game, nor in Origins, you just climb and jump. I understand someone being disappointed it wasn't in the game but stop calling this 'bad parkour', it's not parkour at all.


Mållgan May 2, 2020 @ 12:10pm 
Originally posted by jack_of_tears:
Originally posted by Generic Player:

But the parkour looks so much better in AC3 than the newer games. I think you are used to playing simple rpg games to understand that the AC games had a very different way of traversing the world.

No, I played some of the other AC games, that's my point - they didn't include 'parkour' in this game, nor in Origins, you just climb and jump. I understand someone being disappointed it wasn't in the game but stop calling this 'bad parkour', it's not parkour at all.
So you are saying that it's so bad that it can't be called parkour?
jack_of_tears May 2, 2020 @ 12:15pm 
Originally posted by Generic Player:
So you are saying that it's so bad that it can't be called parkour?

It's almost exactly the same as Origins.

Darthvegeta800 May 2, 2020 @ 12:49pm 
Originally posted by Generic Player:
Originally posted by jack_of_tears:

No, I played some of the other AC games, that's my point - they didn't include 'parkour' in this game, nor in Origins, you just climb and jump. I understand someone being disappointed it wasn't in the game but stop calling this 'bad parkour', it's not parkour at all.
So you are saying that it's so bad that it can't be called parkour?

No he's saying they never put parcours in it at all.
It wasn't the intent.
For better or for worse since Origins Assassin's Creed has evolved into another sort of game.
It has become quite a different beast only sharing some foundational elements with the first few AC's.
Mållgan May 2, 2020 @ 12:54pm 
Originally posted by Darthvegeta800:
Originally posted by Generic Player:
So you are saying that it's so bad that it can't be called parkour?

No he's saying they never put parcours in it at all.
It wasn't the intent.
For better or for worse since Origins Assassin's Creed has evolved into another sort of game.
It has become quite a different beast only sharing some foundational elements with the first few AC's.

Well, yeah. It has become an action rpg game with fantasy elements, aka The Witcher 3.
Bisquetz May 2, 2020 @ 2:07pm 
i think they just abandon the whole assassins-do-parkour thing, after they see how much money they can make by completely copying Witcher 3's design and improving by slapping AC elements on it.

If only the writing's half as good... shame.
Sam May 2, 2020 @ 2:16pm 
These stories are held before the Creed was formed, hence, the lack of parkour.

The Creed introduced Parkour, lol.
George May 2, 2020 @ 2:27pm 
Unity parkour was probably my favorite because of all the vaulting. I would love to see an assassin's creed game putting just a bit more focus on parkour, because the stuff ubisoft has been dishing out and calling assassin's creed titles is not worthy of its name
Mållgan May 2, 2020 @ 2:31pm 
Originally posted by George:
Unity parkour was probably my favorite because of all the vaulting. I would love to see an assassin's creed game putting just a bit more focus on parkour, because the stuff ubisoft has been dishing out and calling assassin's creed titles is not worthy of its name

I didn't like the parkour in Unity because whenever you jumped between two spots, for some reason you skipped even further. It looked completely wack and unrealistic as heck, as if Arno either had no weight or could power jump through the air.
Bisquetz May 2, 2020 @ 2:32pm 
Originally posted by Sam:
These stories are held before the Creed was formed, hence, the lack of parkour.

The Creed introduced Parkour, lol.
I mean lore-wise parkours do exists both in Origins and Odyssey, and the main characters are pretty much experts at it. Even Edward in Black Flags who were never taught the way of assassins can catch up to an experienced assassin just fine.

We're talking more about how the fun parkour mechanics in past games are just thrown away, now the parkour is just a basic movement mechanics to traverse like running or walking.
DOOM Maternal May 2, 2020 @ 3:09pm 
Yeah it doesnt flow the same as in earlier games, I find myself running into things and getting stuck instead of climbing over. Feels pretty clunky.
Mr. Whiskers May 2, 2020 @ 3:59pm 
Because the point of this game was to be massive to keep everyone busy until the next game comes out, and quality was sacrificed in every area to make that happen.
Last edited by Mr. Whiskers; May 2, 2020 @ 4:00pm
Mållgan May 3, 2020 @ 12:14am 
Originally posted by Mr. Whiskers:
Because the point of this game was to be massive to keep everyone busy until the next game comes out, and quality was sacrificed in every area to make that happen.

Do you think the next game will have better parkour? It looks like they want to keep doing the fantasy action rpg schtick. Only this time I'm worried they may be trying to emulate the God of War games.
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Date Posted: May 2, 2020 @ 11:10am
Posts: 30