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My opinion on that DLC is that it was:
- Too short
-Too cliche
-Lastly, the 3 remaining ''order members'' doesnt have any quest around em, you have to figure out the clues and find them, exactly like these ainingmata ostrakas... It was a deception. I would have loved to see atleast the tiniest sidequest around em...
Also, nothing really new except some engravings and an ability ( wich is decent if you play warrior build )
I like the connection that they made between Egypt and Darius & Elpidios at the end, but nothing else. Too bad they did it as a DLC and not a part of the main story, that would make so much sense.
The Cult cannot exist if you do the entire main story first.. short, boring (some boss fights were allright).. the end.
I also agree with the comment above re. clues to finding cultists. There could have been a lot more side quests where NPCs give you info rather than having the player look for notes lying around.
Overall I thought the DLC was okay. I didn't like the boss battles and I thought there were way too many cutscenes, Episode 3 in particular seemed to lurch from one overwrought cutscene to the next. Fingers crossed the next three episodes will deliver something fresher.
The Cult idea was to have them be resurgent for the DLC, i.e. they're propped up as secondary antagonists by The Order since they already have troops and strongholds littered around Greece. You would have three more Cultist leaders to kill, who were chosen by The Order, along with The Order leaders as well. Even though most of their infrastructure and support is crippled, The Order still uses them and funds them until they're no longer useful, i.e. toward the end of the third Episode where you kill the final Cultist Leader and then take out Amorges. Effectively, the Cult would no longer present a credible threat due to the lack of money and resources from Persia. It would have been better in my opinion to place the Cult again in the scenes, since they were such a huge part of the main story. Seeing interactions and reactions from the Myrinne, Deimos (if you let them live), the main character, and the Cultist Leaders would have been pretty cool.
Spoiler : In the end, we see Darius walking with your son, then descendants of your son untill we see Aya. That was a nice cutscene except that the sphynx and pyramids were built many hundreds year before Darius' time but we clearly see Darius and Elpidios witnessing their construction
Well, the way I see it is that even if you cut the heads of every Cult members in your menu, there's always some cultists somewhere. Some locations are still full of cultist guards, they are just probably poor and really limited influence, not to mention they don't have any little golden triangle pieces anymore.
With the name '' Atlantis'' I believe that we will see higher cultists, or maybe another cult. Anyway, it needs to be proto-templar. After all, the whole point of the game was to shut down the gate of Atlantis to prevent some cults to use it's power ( Isu power, wich is the case in every AC ).
Also, probably a final cutscene with Layla and some hints toward Legion.
I awarded you points because I'm a Slayer fan and I think Diabolus in Musica is highly underrated.
That post didn't age well.................