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Just because the modifiers are not visible does not mean they don't exist.
That, I didnt know... Thanks for that .. ill check that out..
To quote everyone... Yes, I do admit that guards do sleeping shifts alot more and theres fewer of them... I think what Iam more referring too is when your hiding/crouching in a bush or haystack.. and theres a guard near by.. and you move 1mm .. they just spot you and the whole camp wakes up and runs after you.. im sure Origins wsant that "super eye-spy" ...
However, over on UPlay, UBI have released the new 1.1.2 patch notes, which is out tomorrow / today.. and you can adjust the mob levelling.. ..
As much as i love this game... I just dont feel the thrill of the assassin hunt as i did in Origins... it all kinda feels generic, like an MMO...
Maybe its me..