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I was looking at the new assassin gear pack and really wanted to do a crit build but the absolute highest I could get my base crit was 29%.
Now you can get it higher than that using other gear but then you don't get the perks of that new set which is pretty insane for a crit build.
Now if you add elemental damage into your crit build it will certainly raise your numbers but if you are relying on that elemental damage for performance you'd be better off dropping the crit altogether and focusing on an elemental build using something like the Agamemnon set.
Point being is that crit in any build is not nearly as good as something else you could do until they provide higher engravings for crit chance.
29% chance is not near enough to make a build around.
Frankly, for a hunter build, you are not going to outperform the Odyssey set for pure damage output.
The fact that you never lose adrenaline with that build as a hunter is really unbeatable.
As someone who's only ever played warrior, with some dabbling in assassin now and then, I'd love to hear more about hunter builds though. Really interested in seeing what a maxed out hunter build looks like.
Did you read the patch notes for tomorrow?
They removed the automatic crit for head shots which seriously gimps hunters now.
Not really that complicated.
Odyssey set gives you a 50% bar of adrenaline for using a hunter ability.
Weapon and bow are basically irrelevant except for tacking on an engraving.
Put all your points into predator shot and ghost arrow and damage.
Sit outside a fort or wherever and just kill everything in a single hit.
With the hunter perk that fills a bar of adrenaline automatically if its partially full means that you will basically always have a full adrenaline bar and can launch your specials non-stop.
Can wipe out a fort in like 3 minutes and no one ever even sees you.
I do have a pet though in case some critter sneaks up behind me.
So just stack hunter and fire damage then, I guess. What about 'cursed' engravings?