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this exactly. no grind here and ive played over 300 hrs.
if you are just rushing the main story then this game is not for you.
Apparently, you missed the memo that Assassin's Creed is an RPG now. You know, since the previous game Origins.
alot of previous AC games integrated crafting and resource grinding, its not something new, the only new thing is the RPG element (leveling, weapons, engravings, armor,....).
AC:Origins was the first to be an RPG , i would say introductory RPG mechanics, but odyssey is full RPG without the annoying stuff, and it works very well in my opinion.
Where Ubisoft dropped the ball is treating all side missions the same when there are certain Side Missions absolutely necessary to complete the Cultist Quest and a the same for the Atlantis Quest ..... They need a way to point out which Side Quests are actually mandatory to complete the Cultist and Atlantis Quests and also point out that ending the family quest is NOT finishing the game and is not the actual ending ..... You don't actually finish the main game until you complete Atlantis
Sounds like an improvement if the game makes XP more valuable. Sadly, I may pass on this game simply because I was thoroughly disappointed with Rogue and Syndicate and these new games look less "assassin"-style than the earlier titles. Perhaps the series is overdue for a major name change.
I just happy as hell they dropped those stupid pointless 'animus fragments' that really didn't do anything for you unless you wanted 100% completion ..... Gee after 20 hours collecting all 100+ fragments I get a trophy? BFD
tell me about it, black flag was like chest, chest, chest, chest, animus fragement, chest, animus fragement, animus fragement, animus fragement, animus fragement, chest, chest, chest, chest chest, chest, chest,...............
me personally, the game is not grindy at all, its perfectly balanced and it even needs more levels above 70, i have tons of resources, XP and gear, people who rush through the story without doing any single exploration or side missions might feel its grindy, but the game is not designed to just rush the story to be honest.
Anyway, turning Auto Scaling on/off option would be nice to add since im the kind of one hit kill guy
Why have levels when there's scaling? That never made any sense ever since TES Oblivion.