Assassin's Creed Odyssey

Assassin's Creed Odyssey

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Old_Blake Oct 26, 2018 @ 1:06am
Infinite side quest
Hello everybody. I have a few questions about this beautiful game.

I am at 50% completion with 50hrs played and i am confused because there is no way to track completed quest. So, I am a perfectionist and try to complete as much as possible, for this reason I would have clear what in the game has a finite number and what it hasn't.

1 - Odyssey missions and side quest with golden indicator in the map are in a finite number

2 - dynamic missions (two arrows indicator) and timed missions (hourglass indicator) are infinite or not?

3 - bounties and contract in the cities (both timed or not), they continuously spawn right?

Last edited by Old_Blake; Oct 26, 2018 @ 1:06am
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Showing 1-10 of 10 comments
Old_Blake Oct 26, 2018 @ 1:30am 
CursedPanther, about number 2, even dynamic missions with two arrows are endless? Are you sure?
Thëydon Oct 26, 2018 @ 1:33am 
those with 2 arrows aren't infinite as it's linked with your story
TheOverseer_101 Oct 26, 2018 @ 1:38am 
Originally posted by CursedPanther:
1. Yes
2. Yes
3. Yes
The two arrows side missions are NOT infinite. They regard direct consequences of the choiches you may take in both main and certain side quests, but, since main quests and side quests (not bounties or contracts) are NOT infinite, therefore the two arrows side-quests are NOT infinite.
Last edited by TheOverseer_101; Oct 26, 2018 @ 1:39am
Old_Blake Oct 26, 2018 @ 1:42am 
Ok. So:

NOT infinite:
Odyssey quests
Side quests with golden <!>
Dynamic quests with two arrows

Infinite:
Hourglass quests
Bounties and contracts (timed or not)
TheOverseer_101 Oct 26, 2018 @ 1:44am 
Originally posted by Xxblake93xX:
Ok. So:

NOT infinite:
Odyssey quests
Side quests with golden <!>
Dynamic quests with two arrows

Infinite:
Hourglass quests
Bounties and contracts (timed or not)

Yes, that's it.
Old_Blake Oct 26, 2018 @ 1:47am 
Ok thank you. My only doubt was for hourglass quests (the ones directly in the map) beacuse I was sure that this one was not infinite similar to dynamic quests.
CursedPanther Oct 26, 2018 @ 1:51am 
Originally posted by Boda95:
Originally posted by CursedPanther:
1. Yes
2. Yes
3. Yes
The two arrows side missions are NOT infinite. They regard direct consequences of the choiches you may take in both main and certain side quests, but, since main quests and side quests (not bounties or contracts) are NOT infinite, therefore the two arrows side-quests are NOT infinite.
I stand corrected then. I admit the arrow missions have pretty low priority on my to-do list in the game, and they seem to pop up a lot.
Samyaza Nov 3, 2018 @ 12:18am 
... So, just to confirm the hourglass/timed quest on the world map are infinite... As well as, the notice board contracts are infinite as well...

That is... good to know. Apparently, hourglass/timed quests on the world map are miss-able. As well as, impact quests often occur if you switch a region for some reason...
Ogami Nov 3, 2018 @ 12:36am 
Originally posted by Samyaza:
... So, just to confirm the hourglass/timed quest on the world map are infinite... As well as, the notice board contracts are infinite as well...

That is... good to know. Apparently, hourglass/timed quests on the world map are miss-able. As well as, impact quests often occur if you switch a region for some reason...

Yup, timed missions and bounty board contracts are infinite.
halfmonkey Nov 3, 2018 @ 12:11pm 
The "two arrows" quests are Impact quests, meaning the outcome will determine something later.

A hypothetical example: First impact quest involves helping rescue a Spartan woman's husband from an Athenian camp. If he lives, you'll get another impact quest later where the woman asks you to kill the commander who captured him. Had he not survived, that quest chain just ends.
However, you might then get a new quest from the Athenians to burn all the silos on the first woman's farm. They sort of allow for picking sides or making moral choices.


The timed hourglass quests are rinse and repeat radiant missions that respawn continuously. I'd personally rather see more impact quests and get rid of this filler mechanic.
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Date Posted: Oct 26, 2018 @ 1:06am
Posts: 10