Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah, I get that and it wasn’t exactly what I was thinking, it was a part of what I was thinking but I meant more like the climbing aspect of it, instead of instantaneous leaps across objects when climbing mountains it could be remade into one fluid movement, I dont know it is just one of my main gripes about this game but I agree that it is much more faster to just run to the objective but assassins creed is built on assassinations, parkour, and the creed, at least in my opinion, those 3 things made this franchise into its own and they practicially removed 1 of them.
I have no idea why they decided to shift away from the rooftop escapades, but I can see why the parkour was phased out. We could still run around on the rooftops of adjacent buildings though. Would like to see that return, even if they don't actually put the parkour aspects back in for story/lore reasons...
Probably because of all the people that would complain that "since we can run around on the rooftops now so why can't we parkour???" Can't please everybody. :-(
That is technically parkour yes but compare this games parkour to previous titles like syndicate, black flag, or the one with the best parkour IMO unity, huge difference, in this game it is there yes, but there is no pizzazz, its just bland running and climbing, in the others you did flips, turns, whatever you wanted to do and it worked beautifully
https://www.youtube.com/watch?v=wjUxGXf6jKo
Its crazy how bad the Assassins Creed games now are at being Assassins Creed games.
also to OP, yah the FEEL of the worlds in the past 2 games is different not having the fine control in direction of movement on top of a reduction of parkour "moves"