Assassin's Creed Odyssey

Assassin's Creed Odyssey

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CN21 Oct 9, 2018 @ 1:38am
Audio crackling issues.
I am getting this weird audio crackling issue, not constantly but every now and then. First, I thought it happened when the game stutters or during fps drop scenarios but no, it happens at times when the fps is constant. Anyone else getting this?
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Showing 1-8 of 8 comments
Serrel Oct 9, 2018 @ 1:47am 
If you have a onboard sound chip then all of the Audio load is passed off onto the CPU and when thats combined with a almost maxed out CPU, Disk access and other stuff, Audio skips. Try updating your audio drivers and buy a dedicated sound card if you dont have one. If you do then try updating the drivers for it.
Last edited by Serrel; Oct 9, 2018 @ 1:52am
❤ Lusty ❤ Oct 9, 2018 @ 2:33am 
yeah same for me every now and then, and its loud as fk too!
c313 Oct 9, 2018 @ 2:37am 
My issue is that my audio for a literal split second just stops, everything would be going fine then for about .1 of a second it'll just skip and go back to normal. Idk if this is crackling or not but is noticeable, not a deal breaker for me but is something I'd like to not be there.
Last edited by c313; Oct 9, 2018 @ 2:38am
mr.badluck Oct 9, 2018 @ 2:57am 
Often such issues are caused by lack of ram. Unless you have more than 8, then you can scratch that.
CN21 Oct 9, 2018 @ 4:44am 
ya I have 16, it doesnt happen in any other game. The game doesnt even stutter when it happens. I think Serrel is right.
jRawr! Oct 12, 2018 @ 2:04pm 
For me I notice audio would start to stutter when I would overclock my CPU
Skeptik Oct 12, 2018 @ 2:15pm 
Is your audio source set to 44.1K or 48k? If the "clock" doesn't match or "sync" then decoding could be an issue hence the "crackling" sound.

The game is the master and your soundcard is the slave in this case. (Yes, this is proper terminology). You have to make sure they are behaving properly.

I'm guessing that the game is at least at 44.1k (cd quality) but it could be in 48k (DVD quality)

Are you using onboard sound? An external source?

For example, let's say your soundcard can only handle 44.1k and the audio that needs to be decoded is 48k. There will be issues and they are trying to compete and not behave correctly (master/slave)
Last edited by Skeptik; Oct 12, 2018 @ 2:20pm
ZDuB Oct 12, 2018 @ 2:19pm 
Originally posted by c313:
My issue is that my audio for a literal split second just stops, everything would be going fine then for about .1 of a second it'll just skip and go back to normal. Idk if this is crackling or not but is noticeable, not a deal breaker for me but is something I'd like to not be there.
This happens to all the Ubisoft games i play and only with Ubisoft games: Odyssey, Origins, Wildlands, The Division, Farcry4,5
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Date Posted: Oct 9, 2018 @ 1:38am
Posts: 8