Assassin's Creed Odyssey

Assassin's Creed Odyssey

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WolfenLion Oct 7, 2018 @ 9:10pm
Kephallonia
Has anyone gone back yet? i keep getting told in story that there is a huge devistation or another. i have gone back and seen it but the story sets it up as a quest and doesnt give it to you. or is it just me?
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Showing 1-15 of 23 comments
tacoshy Oct 7, 2018 @ 9:11pm 
yes, there is nothing on that island so far from em and I finished the family quest line. Besides soem characters you find there anymore but elsewhere.
Last edited by tacoshy; Oct 7, 2018 @ 9:12pm
WolfenLion Oct 7, 2018 @ 9:13pm 
Originally posted by tacoshy:
yes, there is nothing on that island so far from em and I finished the family quest line. Besides soem characters you find there anymore but elsewhere.
i have finished the game a bit ago but there is nothing here. and i didnt even noticed i beat the game. i thought there was more
CursedPanther Oct 8, 2018 @ 12:20am 
It depends on your decision at the plague ravaged village on the island early on. Kill the survivors, everything stays good. Let them live, the whole island f*cks up later.

It's a pretty straight forward decision actually. Modern day science allows us the luxury to build a containment wing in a hospital and hope that there's a cure to patch up the sick. But two thousand years ago the responsible thing to do was to have every potential disease carrier put down permanently on the spot and burned. Kinda surprised the priest and the soldiers didn't catch whatever that was by coming into contact with the last survivors.
Last edited by CursedPanther; Oct 8, 2018 @ 6:13pm
WolfenLion Oct 8, 2018 @ 12:41am 
Originally posted by CursedPanther:
It depends on your decision at the plague ravaged village on the island early on. Kill the survivors, everything stays good. Let them live, the whole island f*cks up later.

It's a pretty straight forward decision actually. Modern day science allows us the luxury to build a containment wing in a hospital and hopes that there's a cure to patch up the sick. But two thousand years ago the responsible thing to do was to have every potential disease carrier put down permanently on the spot and burned. Kinda surprised the priest and the soldiers didn't catch whatever that was by coming into contact with the last survivors.
im not suprised everything went to ♥♥♥♥. i just wish there was a quest line or somthing maybe you and the docter guy forgot his name go to the island and try to save as many people as you can he sends you to find herbs maybe you find out the cult planned to poisen the island
meet markus again
CursedPanther Oct 8, 2018 @ 1:10am 
Originally posted by WolfenLion:
meet markus again
Markos is just the typical 'businessman' who constantly lives off borrowed money and the guy happened to be there to save young Kass/Alex. Phobie on the other hand insert a much better and deeper first impression for me at least. I wish there's a quest to get her off the island and find her a proper place in Athens.
JazzGuru Oct 8, 2018 @ 12:24pm 
Originally posted by CursedPanther:
It depends on your decision at the plague ravaged village on the island early on. Kill the survivors, everything stays good. Let them live, the whole island f*cks up later.

It's a pretty straight forward decision actually. Modern day science allows us the luxury to build a containment wing in a hospital and hopes that there's a cure to patch up the sick. But two thousand years ago the responsible thing to do was to have every potential disease carrier put down permanently on the spot and burned. Kinda surprised the priest and the soldiers didn't catch whatever that was by coming into contact with the last survivors.

Aha! So I did make the correct decision with regards to the villagers then... :steamhappy:
Last edited by JazzGuru; Oct 8, 2018 @ 12:24pm
WolfenLion Oct 8, 2018 @ 12:24pm 
Originally posted by holychair:
As nobody answered to my question, I made a trip back to Kephallonia. I can't speak with anyone but the blacksmith, who of course has no info, but it clearly seems that many people are sick and suffering, or even dying, others walking around like zombies with their heads down, moaning etc. Some areas also look more greyish and run down than I remember them being. Too bad I neither can find Phoebe, nor Marcos.
im sorry for not responding annd yes its all gone to hell in my game too i cant talk to anyone find markos or anything
WolfenLion Oct 8, 2018 @ 12:25pm 
Originally posted by JazzGuru:
Originally posted by CursedPanther:
It depends on your decision at the plague ravaged village on the island early on. Kill the survivors, everything stays good. Let them live, the whole island f*cks up later.

It's a pretty straight forward decision actually. Modern day science allows us the luxury to build a containment wing in a hospital and hopes that there's a cure to patch up the sick. But two thousand years ago the responsible thing to do was to have every potential disease carrier put down permanently on the spot and burned. Kinda surprised the priest and the soldiers didn't catch whatever that was by coming into contact with the last survivors.

Aha! So I did make the correct decision with reagrds to the villagers then... :steamhappy:
did phebie get mad at you? what happen with her i have a feeling she wont be as hapy with you as she is now if you kill her friend and her family. phebie is a loyal girl who is like a sister if not doughter to our character im sure she would hate you for it
Skyperson375 Oct 8, 2018 @ 1:45pm 
I am quite torn about this quest. I am loving the game and am about 15 hours in, exploring everything. However this quest has basically destroyed my character's home - the consequence of helping out the villagers. For a game that has such care in the world-building, it kind of casts a shadow on my experience, because my character's homeland - which the game took a long time to build up in its introduction - is ravaged by a plague and there is not even an option to talk to anyone or try and find any kind of solution?

I keep thinking about restarting and letting the family die, but the binary option of 'kill innocent family' or 'let them live (with the implication they will freely mix with everyone else)' is a poor choice. Ideally one might say, quarantene the family for a time, and let nature take its course, for instance. The game also seems to say that letting the family live is the morally correct choice (the oracle criticises you if you let them die, I see - I haven't reached this but I watched a video on youtube where she does so) - despite it making your home a diseased zone.

I have read that this quest also has other consequences later on - that the plague reaches Athens because of your choice here?? Can anyone confirm if the quest's consequences stretch on like this?

Anyway, as I say this quest has cast a shadow over my experience and I am not playing the game as much as I was as a result, because I find it harder to enjoy the beautiful world. Curious what everyone else thinks.
CursedPanther Oct 8, 2018 @ 6:24pm 
Originally posted by WolfenLion:
Originally posted by JazzGuru:

Aha! So I did make the correct decision with reagrds to the villagers then... :steamhappy:
did phebie get mad at you? what happen with her i have a feeling she wont be as hapy with you as she is now if you kill her friend and her family. phebie is a loyal girl who is like a sister if not doughter to our character im sure she would hate you for it
Couldn't care less about a child's tantrum if anything. She would eventually grow outta it and truly understand all the sufferings in life. At least we know she would be street-smart enough and make the better decisions through experience.
WolfenLion Oct 9, 2018 @ 12:08am 
Originally posted by CursedPanther:
Originally posted by WolfenLion:
did phebie get mad at you? what happen with her i have a feeling she wont be as hapy with you as she is now if you kill her friend and her family. phebie is a loyal girl who is like a sister if not doughter to our character im sure she would hate you for it
Couldn't care less about a child's tantrum if anything. She would eventually grow outta it and truly understand all the sufferings in life. At least we know she would be street-smart enough and make the better decisions through experience.
what i mean is (spoiler..) you meet phebie again and she is part of the main quest line in athans and she loves you still. i wounder if she will be like "you suck" or some kid thing

WolfenLion Oct 9, 2018 @ 12:09am 
Originally posted by SkyandSun:
I am quite torn about this quest. I am loving the game and am about 15 hours in, exploring everything. However this quest has basically destroyed my character's home - the consequence of helping out the villagers. For a game that has such care in the world-building, it kind of casts a shadow on my experience, because my character's homeland - which the game took a long time to build up in its introduction - is ravaged by a plague and there is not even an option to talk to anyone or try and find any kind of solution?

I keep thinking about restarting and letting the family die, but the binary option of 'kill innocent family' or 'let them live (with the implication they will freely mix with everyone else)' is a poor choice. Ideally one might say, quarantene the family for a time, and let nature take its course, for instance. The game also seems to say that letting the family live is the morally correct choice (the oracle criticises you if you let them die, I see - I haven't reached this but I watched a video on youtube where she does so) - despite it making your home a diseased zone.

I have read that this quest also has other consequences later on - that the plague reaches Athens because of your choice here?? Can anyone confirm if the quest's consequences stretch on like this?

Anyway, as I say this quest has cast a shadow over my experience and I am not playing the game as much as I was as a result, because I find it harder to enjoy the beautiful world. Curious what everyone else thinks.
athans does get a plague but i think that happens regardless its a huge plot point so i doubt it is connected athans will get a plague no matter what
Skyperson375 Oct 9, 2018 @ 3:23am 
I think these types of quests are inherently problematic - a bit like in Fallout 3, the 'save town/nuke town' binary thing. In reality, faced with such huge stakes, the conversation and choices would be nuanced. For instance, with the plague question, perhaps we might say, well it's wrong to slaughter the family - but they do appear unwell - and if there are no healers around - how about isolate them on one of the deserted islands nearby, keep an eye on them for a week while sending food across - see what happens - if they recover or if they get worse. Rather than 'slaughter' or 'freely mix with the populace'.

Hard to implement, and this doesn't even touch on the dissonance of being concerned about one family vs the masses you slaughter in general gameplay.

But this sort of choice/consequence doesn't feel like an advancement in game writing to me.

I guess I have to go with a kind of headcannon in this situation, which is the scenario I described above and where, therefore, the likely situation is the island wouldn't get infected (so I choose to let the family die and kind of ignore that choice, pretending I'd done what I describe above, and just look at the outcome). It kind of feels like sloppy game design. But this criticism is to all games, I guess, where they insist on giving these catastrophic choices with limited options to deal with them.
Last edited by Skyperson375; Oct 9, 2018 @ 3:24am
InstableMonster Oct 9, 2018 @ 3:27am 
Originally posted by holychair:
I read in a somewhat more critical review of the game that the early sidequest where you get the choice to save or not save the sick Kausos villagers from the priest has zero consequences. That's why I saved them and was very surprised when I later (after Megaris) got the message that Kephallonia is being ravaged by plague.

I did not revisit the island yet, though, and now I still wonder about that review: If I go there, will I find Kephallonia changed or not?
Thats video game journalism for you. The guy probably didnt play far enough after saving them to see consequences so je decided there would never be one.
WolfenLion Oct 14, 2018 @ 3:35pm 
HEEEYYYYY i found markus again XD
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Date Posted: Oct 7, 2018 @ 9:10pm
Posts: 23