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I think it adds half amount of the style bonus of your choice to the other two styles.
For example, let's say the stats page says my warrior damage is +100%, hunter is +200% and assassin is + 300%. If I choose to forge the warrior variant of the weapon, I convert half of my warrior bonus (50%) to all damage. So in the end, my warrior, hunter, assassin damage buffs will be 100, 250, 350 respectively. If I choose to forge the assassin variant instead, then half my assassin bonus (150%) will be converted to all damage, so the damage bonuses become 250, 350, 300 respectively.
So essentially the style you choose will not get any benefits, but the other two styles will get buffed by half the amount of the style you choose. So you can choose to forge the style that you have most heavily invested in and give a really big buff to the other two styles, or choose the second heavily invested style and give a moderate buff to the style that you likely use the most frequently. If you really want, you can even engrave all 3 variants on your 2 weapons and bow, thus improving all 3 styles dramatically.
and those 3 have the same skill?
im maining sword + spear, so i picked the spear one
You'll have enough Adamant to build all 3 weapons.
But all 3 will asks you the same question, about which calibration you'd like to pick.
And that calibration is permanent, and picked only once.
I imagine you could get more than that, but probably would require New Game +
There is no more DLC. And Zeus is obviously Ikaros.
Haha i know ..but i heard a rumors and a little hope , who know it might happen , anything can happen.
Let's speak numbers to illustrate maximizing potential of this buff, I use a primarily assassin damage build, with Pilgrim armor set. My engraving buffs give me (w/o weapons):
Warrior - 60%
Assassin - 335% (285% [275% Balanced] from armor and bow) [315% Balanced]
Hunter - 60%
I use '+100% damage/HP cap 25%' on Isu (Assassin configure) Spear
And Assassin DMG dagger (Isu)
Final number in this configuration is:
Warrior - 362.5% (342.5% balanced)
Assassin - 505% (465% balanced)
Hunter - 362.5% (342.5% balanced)
This is max attainable with this particular armor set (and any other Gold armor sets AFAIK with the numbers changing places based on style). However this may be further boosted if the RNG gods bless you with epic armor that has Assassin DMG + All DMG engravings on all pieces, but we know that is but a utopian dream (unless you're cheating).
I must point out the cons of this setup though, The spear becomes kinda pointless since it has 15K less damage (79K) than the Dagger and the Dagger only gets a measly 4K damage increase (90K to 94K).
The BALANCED configuration which instead of Assassin DMG spam on all slots, has 30% Spear DMG on boots and a free slot to put whatever you like on the dagger (trust me the free slot is a god send). The weapon DMG now evens out to a cool 90K on both weapons making them both viable if you ever get into combat (its a big if) and 690K Assassin damage to ravage even the higher tier foes in Atlantis 3rd Chapter with ease even on Nightmare (you can't be sloppy though, its Nightmare difficulty after all).
All of this data is at max level (99) and points dedicated to boosting DMG in Mastery levels.
Phew that was a lot of math! However, this same configuration can be adapted to maximize Hunter or Warrior style setups as well, just make sure to get bonuses for all the weapons you want to use and make sure your chosen armor set have those modifiers as well.
thx 4 the response tho, but still...