Assassin's Creed Odyssey

Assassin's Creed Odyssey

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The Faceless Man 2019 年 8 月 26 日 下午 1:17
Question about combat...
I haven't played an AC game since Syndicate.

Is the combat still just button timings? You know, spamming attack over and over until you see the flashing counter signal, etc.,

I watched some videos and combat looks different, but most of these videos aren't very clear. Combat looks less fluid and more (ugly, but possibly more fun) Witcher 3 style. Am I right in that analysis?
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正在显示第 1 - 15 条,共 20 条留言
Coffee Addict 2019 年 8 月 26 日 下午 1:23 
counter was removed, so was instant assassinations (unless your assassinate damage is high enough) odyssey uses the origins combat, you just spam attack/abilities then dodge when enemy attempts to attack
The Faceless Man 2019 年 8 月 26 日 下午 1:24 
There's no block + counter-attack move combo or anything? Just dodge? No dodge + counter-attack either?
Coffee Addict 2019 年 8 月 26 日 下午 1:56 
no counter just dodge, if you time the dodge just right time slows down and some engravings increase your damage during the slowdown
Akuta 2019 年 8 月 26 日 下午 4:30 
There is not "judge dodge." You can also parry which opens the opponent up for a counter.
Zloth 2019 年 8 月 26 日 下午 4:33 
Yep, hit Q at the right time and it not only blocks the blow, it stuns everyone around you for a couple of seconds.
Airkixer 2019 年 8 月 26 日 下午 4:36 
Not sure if you've played either of the Middle-Earth games, but the combat is akin to those. Dodge for the unblockables, and timed counters to normal attacks are your defence, then you can pick your own abilities along with basic combo strings with weapons between light/heavy attacks.
Sentient_Toaster 2019 年 8 月 26 日 下午 4:52 
You supposedly get a damage bonus after you do a well-timed parry in addition to it staggering the enemy, but I've never seen sometthing saying just how much. Amusingly, the parry can also kill, because it can trigger the "<x>% chance to do 25% of assassination damage on melee hit" ability and that, if it triggers, can critically hit.


(Edit/addition)
Aside from that, there are various abilities that are unblockable attacks that also give you invulnerability frames, and certain situations that will do similiar things (like killing a captain in a conquest battle grants you invulnerability during it, so it can also be timed as a defensive measure).
最后由 Sentient_Toaster 编辑于; 2019 年 8 月 26 日 下午 4:54
Dragon 2019 年 8 月 26 日 下午 5:31 
引用自 Lonerwurld
I haven't played an AC game since Syndicate.

Is the combat still just button timings? You know, spamming attack over and over until you see the flashing counter signal, etc.,

I watched some videos and combat looks different, but most of these videos aren't very clear. Combat looks less fluid and more (ugly, but possibly more fun) Witcher 3 style. Am I right in that analysis?

No, you are not right. Combat in Odyssey is extremely fluid and nothing whatsoever like Witcher 3's abysmal, clunky, unwieldy, awkward, unresponsive combat.

This Odyssey game's great combat is like the antithesis of Witcher 3's terrible combat.

And no, Odyssey's combat is not about just spamming attacks either. You have to do all sorts of things like choose when to dodge, when to overpower the enemy, when to parry, when to switch targets, when to switch weapons, when to use your bow and fight from a distance, when to go hide in the bushes and/or ocean, when to outright run away, when to flee on your horse, etc.

引用自 Lonerwurld
There's no block + counter-attack move combo or anything? Just dodge? No dodge + counter-attack either?

When you successfully parry, then the enemy becomes staggered, which leaves them open to your next attack(s). Hence, that sequence of events is functionally equivalent to a block + counter-attack combo.

Similarly, a lot of times when you dodge, then time freezes (i.e like in Max Payne games' Bullet-time mode) which leaves the enemy open to you repositioning yourself and counter-attacking a bunch of times. So that's functionally equivalent to a dodge + counter-attack combo.

Moreover, Odyssey also features overpower abilities which require adrenaline, and some of which perform an automatic combo of blows if you successfully hit the first blow onto the enemy.
最后由 Dragon 编辑于; 2019 年 8 月 26 日 下午 5:46
tonypa 2019 年 8 月 26 日 下午 10:31 
引用自 Lonerwurld
Combat looks less fluid and more (ugly, but possibly more fun) Witcher 3 style. Am I right in that analysis?

Yes, whole game is very much like Witcher 3. Just like in W3 you can play whole game with dodge only, attacking enemy from sides/behind after dodge. Just like in W3 you also have access to Abilities that can be activated and are stupidly strong.

But, there is no real reason to actually engage in constant melee brawls in Odyssey. Nearly every situation can be solved by assassinating enemies 1 by 1 from stealth until they are all dead and nobody even noticed you were there. There are couple forced unskippable story battles you have to do tho, just like you must do few naval battles.

You can also play the game as ranged character using bow and arrows, this is specially strong against bosses who will instantly kill you at melee range. Just keep the distance and shoot.

Now each of the damage types (warrior, assassin, hunter) has their own unlockable abilities and bonuses. While leveling up you probably want to pick only one of the trees and ignore others until you have finished upgrading your main abilities. I think you are able to finish one tree within 20 levels so by level 60 you should have everything unlocked.
UbiCosmos 2019 年 8 月 27 日 下午 4:45 
Thanks everyone for sharing such helpful combat tips with OP! :steamhappy::
The Faceless Man 2019 年 8 月 27 日 下午 6:38 
Thanks. Decided to pass on this. Next sale maybe.
Rune 2019 年 8 月 27 日 下午 7:26 
Big mistake, it's excellent. Also, the damage boost on a well timed Parry is 50% for the next attack only.

I like to mainly use Staff and use a heavy attack as my follow up to parries, as it hits in a big area around you and sends all the foes near you that it hits flying away, giving you a big breather. I play on max difficulty and highest level foes.

Perfectly timed dodges give you a few seconds of slow time effect, also great for adjusting position and getting some cheap hits in.. I like to use it to build meters back up.
最后由 Rune 编辑于; 2019 年 8 月 27 日 下午 7:28
The Faceless Man 2019 年 8 月 28 日 上午 9:48 
I've actually decided to pass entirely on the game for different reasons, so this question was pointless in the end, sorry. Haha!

I recently learned that this supposedly historically set game has "spartan women warriors", which is basically the same degree of silliness as watching someone survive a nuke by hiding inside a refrigerator. XD It is just too silly for me.

I mean no offense to anyone who likes that sort of thing. It is obvious why they did it, but I'm not obsessed with gender representation when it comes to entertainment. I'm not obsessed with realism or accuracy either, but ♥♥♥♥, something that obvious is too silly for me to get past.

Thanks for all the answers. Sorry I was asking the wrong question.
vertual 2019 年 8 月 28 日 上午 11:44 
引用自 Lonerwurld
I've actually decided to pass entirely on the game for different reasons, so this question was pointless in the end, sorry. Haha!

I recently learned that this supposedly historically set game has "spartan women warriors", which is basically the same degree of silliness as watching someone survive a nuke by hiding inside a refrigerator. XD It is just too silly for me.

I mean no offense to anyone who likes that sort of thing. It is obvious why they did it, but I'm not obsessed with gender representation when it comes to entertainment. I'm not obsessed with realism or accuracy either, but ♥♥♥♥, something that obvious is too silly for me to get past.

Thanks for all the answers. Sorry I was asking the wrong question.

There's no SJW sort of stuff in the game. They simply put 2 characters into the game the one being a female. I recently finished the game with the female character and it was a blast. In fact, the female protagonist is far better in my opinion. You seriously shouldn't pass on this because of something like this. The combat is pretty varied and a lot of fun as well. It's a full-blown RPG now (if you like that kind of stuff)
最后由 vertual 编辑于; 2019 年 8 月 28 日 下午 12:01
Rune 2019 年 8 月 28 日 上午 11:55 
引用自 vertual
引用自 Lonerwurld
I've actually decided to pass entirely on the game for different reasons, so this question was pointless in the end, sorry. Haha!

I recently learned that this supposedly historically set game has "spartan women warriors", which is basically the same degree of silliness as watching someone survive a nuke by hiding inside a refrigerator. XD It is just too silly for me.

I mean no offense to anyone who likes that sort of thing. It is obvious why they did it, but I'm not obsessed with gender representation when it comes to entertainment. I'm not obsessed with realism or accuracy either, but ♥♥♥♥, something that obvious is too silly for me to get past.

Thanks for all the answers. Sorry I was asking the wrong question.

There's no JSW sort of stuff in the game. They simply put 2 characters into the game the one being a female. I recently finished the game with the female character and it was a blast. In fact, the female protagonist is far better in my opinion. You seriously shouldn't pass on this because of something like this. The combat is pretty varied and a lot of fun as well. It's a full-blown RPG now (if you like that kind of stuff)

I'm with this guy. I played Kassandra and it was excellent, and I think Alexios is awesome and the voice actor did an amazing job (especially as a bad guy, which I am most used to seeing I guess), but no offense to anyone, when I spend 200 hours staring at a character's rear end, I like it to be a rear end I find attractive. also, Kassandra is all kinds of awesome and strong and womanly, my kind of woman, in fact. Which would make sense, since I'm the one playing her so naturally I agree with most of her choices, lol.
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发帖日期: 2019 年 8 月 26 日 下午 1:17
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