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On the "using your resources to fire" ones I like DIY autocannons during the first two sectors or so (ones that use 1 explosive for 3 shots), terran quad sniper minicannon if I'm lucky enough to get one and generally any weapon that don't use explosives, since I'm too lazy to think about resource economy.
Usually i have one or two of each type + blue 2 emp.
And since all their aim is bad as good ships . I just aim in the centre and fire as many rounds as possible and pray they hit something important.
heathen i will try the energy projecter if get a chance just got a gatteling plant turret 18 organics used per shot i think it fires 8 shots for 1 damage 8x1 that part is a bit confusing..only reason i bought was it was highest price from merchant so i assumed had to be good :)
okok i kind been doing that have one metal 2 plant and 2 explosive :)
i am still trying to fuiger out damage numbers im guessing the spread sheet will help in that department the 2x2 doesnt help much lol
Else u will get alot of resource i end up throwing away.