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I would personally recommend naming it something like Quick Start Guide for New Players because this game is quite extensive but your tips are a solid summary :) Hope you have a great weekend!
Pretty decent game, hope it gets expanded on over the next few years like FTL did.
I have read many similar tips before. I won that game after 100 hours... before I understood the game logic. I won the game a few days ago before "rebalance logic" and without option "all the ships are unlocked".
And honestly. Do you want a real tips?
1. Unlock out the permanent perks which improve your ship (evasion, deflection ,etc.) - probably you use out most of your fate points. And what? Just lose as fast as possible and you will start again with 30 fate points again :)
So basically, unlock permanent perks to improve your ship permanently...
2. If you are not a "best player" then you need a better ship than Tiger/Nuke (they are really weak). You need at least Atlas ship or Bluestar ship to win the game. So at the beginning focus not on to win the game but to access sector 4 or 5 to unlock the Atlas/Bluestar ship... Scrap all your modules in the storage but unlock that ships!
So now - you can start the game with strong ship with permanent perks and probably with a bunch of fate points :) So now:
1. Start from sector 1 (not from sector 3). You need to build your ship :)
2. Use your fate points to buy: additional PD (two PD give you great defend against Rat ships).
3. Buy also backup bridge; then scrap it :) - it will give you 10 exotics (needed to upgrade hybrid slot to weapon slot).
3. Tend to use "Recharge battery" instead "Shield battery" modules. One point of shield defend You against laser weapon!
4. Buy some drones and crew with fate points. After every sector you can upgrade your crew (but not drones) so the faster you have crew the faster you can upgrade them.
5. In sector one and two - expect to have one enemy which is much stronger than you. You can recognize it - it is much stronger that usual ship. Just escape... It is not worth to fight if you lose more you gain (even if you win). However - I never pay taxes, etc.
And that are the initial tips... Then you can apply the @Solace tips. In my opinion you need
2 PD
5 weapons slots after Sector 2 and 6 weapons in the final sectors (6-10).
Decide about your strategy: Evasion/Shield/PD. I do not have any point for that. I noticed that on the beginning your Evasion is poor so you need to invest on PD and shield. After that I remove shield and get Evasion modules. In the end I have around 20 shield points (but with recharge modules) and 2 PD with around 85 evasion. I tend to have around 6 weapons.
3. You need around 23 crew. Get as many drones as possible because they do not eat :D.
4. Get 3xbridge and improve your crew - it will give you more evasion.
And remember one important thing. In the first sector you must take care for the resource (like organics). In later sectors you have more of them... Don't hesitate to scraw unused "foodl/lab" modules :) You don't have to visit all planets (in the later sectors) to win. In the first sectors visit/fight a lot of planets to improve your ship and escape only if it is necessary :)
I've just started and find I either run out of food or fuel..so have to restart. Crew is basic... not even 10 in total. I love the concept of the game, but maybe there is a bit too much going on, making it too complex and hence not enjoyable to start with.
But I shall persevere.
But have a question: does it matters if you place a high sience crew member in a cryodream recorder? will there be more credits for recording dreams?