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yeah, this sounds like a SteamVR problem. What I'd do is uninstall SteamVR (not Steam, just SteamVR), reboot, launch Steam and Oculus, and re-install SteamVR and run through the SteamVR setup. This has helped me in the past.
The Steam version of our game requires SteamVR, there is no way around that. Obviously you can refund and buy the Oculus version from the Oculus store if you want to, that way you don't need SteamVR.
Philip
If you want to get some more feedback from Rift S users, feel free to join our discord: https://discord.gg/s7SHNTQ - there are several people with Rift S in there, so I think you'll get an answer soon-ish.
From the dev side, I can say that there is no systemic issue we know of with the Rift S; all reports for non-working Rift S turned out to be something else. I personally play (and develop) with the original Rift all the time.
I haven't taken the chance to try any fixes or troubleshooting with this yet. I may be able to this weekend and I'll let you know.
The issue with steam vr not launching I know was one other users were having as well I saw when I checked the steam vr discussion forums. Historically for me it's always been either a steam vr bug, an oculus bug, or an oculus drivers issue.
One immediate recommendation if it helps, Oculus is very, very bad about creating shortcuts to games on steam (the majority of the time it creates it incorrectly to begin with for me), so when you're in your rift S, don't launch it through the library in oculus home, use the oculus home virtual desktop and launch it from steam itself.
(I just re-read this an saw you said you were only thinking of getting it, wouldn't necessarily let my issues stop you, it's kind of inevitable to have the occasional bug, they normally get sorted in due time or somewhere finds a solution. I definitely recommend it still. Stuff like powerbeats vr and beat saber are fantastic for what you mentioned)