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As for the grindy feeling, I can get into that. The thing is, azura Island is just the starting island, the quests there are here to teach players about the game and to slowly get them used to the flow. Rewards in later zones will be a lot better I believe.
I think that with more systems coming into place the design will all come together better. Ofcourse there will still be changes, how much items you get from each resource node etc, and feedback is always welcome!
Hello!
There are definitely more bows (I only use bow). It sounds like you are using the starting bow, which is a low level. You do use a bow better as you gain levels, but each bow can only do so much damage (up to 110%). Another thing to look at is Augment stones to increase your weapons proficiency.
The quest you are talking about, we've actually changed to be 1 of each (which will change in the next update). We had some feedback on it and agree that it's too much. Something to help with collecting resources is to make sure you use an axe or pickaxe (respectively) to get more resources. You get them with less hits and the possibility to do a crit which gives you more.
It might be a cool if from crafting those melee weapons (the spear, swords and shields) you got some sort of bow recipe. Also I'm not sure if I'm unlucky but I haven't seen any augment stones since I started the game. Are they from chests or monster drops?