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Game devs are smart, they don't want to lock out potential new customers by making their newest installment of a long time franchise inaccessible. What they usually do it build in many smaller references, that a veteran player will appreciate and get memory flashes from, but a new player doesn't even notice.
All I can say is whenever I entered a series late, I was playing just as usual and found it fun, and later people would start telling me omg how could you do that you were missing out on so much, then I would YT or wiki it and be like... ok that wasn't really much at all. I suppose videogame stories just don't hold a lot of depth.
And if they do, such as in the Elder Scrolls series, the devs make sure to make their new game is diverse enough from the story of the last game to make it feel completely new. And whoever feels like doing research can read about it in one of the countless history books ingame. For example in Skyrim, if you knew it existed, you were able to read about Daggerfall, the Nerevarine, the Oblivion crysis, Sheogorath, relics from past games and so on and so forth.
tl;dr Just jump into a new title without worrying about the past!!
Hopefully they dont refer to old games in this game so that we dont miss out too much from the story and references :/