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(Unless storage is upgraded - but even then, at the speed it charges with only one station, it fills before a drone gets there, so better have a few still :))
Notable point: Power grid only draws from storage, so make sure you have a few by the time you research it. :D I am still on the same game, currently switching to capsule power, and I gotta say, the strategy is pretty stronk. <3
It also cuts on the drone work - they have one less step to go through if they take them directly from the station to where it needs to go.
I'm not 100% sure about this, but from a glance I think that getting the most batteries requires having a certain ratio of charging stations to power plants. Can't put numbers to it, I'm afraid.
But if you have a given amount of power production, then two charging stations should produce twice as many batteries as one, no?
Almost to the point where I feel I have unlocked a key strategy. :)
Notable strategy, once you have power grid, ship batteries to the other extremity of your triangle so both feed into the middle one, if you don't have your solar cliff in the middle to feed both itself. <3 I'm realizing that ideally you'd want it in the middle of your two cities.
Another bonus is it leeches off extra manpower, removing the consequences of having too many people on connected cliffs.
I'm thinking this all might be unintended :D
See, with 6% manpower, look at the % gauge bottom corner:
https://puu.sh/E4Ifg/f7f99ccb48.jpg
Dialog of a single panel: https://puu.sh/E4Igw/5efb6e5ca8.jpg
Notice how I fully repaid the 50,000$ debt and remade that much.
Admittedly any game should be running smoothly at this point, but I'm surprised how easy it made the whole thing. :D
You. Don't. Need. Manpower. :D
no offense <3 just want to make it clear
not for the maintenance stations, not for the solar panels, not for the storage, not for the battery chargers, and not for the portals :x