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But let's approach this from the gameplay angle. If you have failed to provide the most basic grain to your population, do you deserve to keep the population just because you're over-producing other goods? I would argue the game is about juggling more and more resources, but you shouldn't move forward until you've balanced out the resources you absolutely need off the bat.
Whatever substitute you have to grain in your diet, I have trouble believing it's not part of a large farming effort that requires seasonal harvests and long-term storage. That is the fundamental aspect of "grain", but feel free to swap it with whatever you've got that delivers 2-3 thousand Calories per day per person.
Bread (grain) is the mainstay of humankind and the builder of civilisations.
"Around 10,000 BC, with the dawn of the Neolithic age and the spread of agriculture, grains became the mainstay of making bread."
"Throughout recorded history it has been a prominent food in large parts of the world and is one of the oldest man-made foods, having been of significant importance since the dawn of agriculture."
"In many cultures, bread is a metaphor for basic necessities and living conditions in general."
"In Slavic cultures bread and salt is offered as a welcome to guests. In India, life's basic necessities are often referred to as "roti, kapra aur makan" (bread, cloth, and house)."
Processing plant should be made, grains become used into something more, bread for fish, bread for humans, grains don't turn into anything nor get stored away in cold storage. Which have higher shelf life. Unless you build a mall..or research things.