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https://www.gog.com/forum/star_wars_episode_i_racer/harder_ai_mod
I have not tried it but the forum people seem to think it works.
Fair: Easy
Skilled: Normal
Winner takes all: Hard
i dont think so i switched and it was still easy af, literally no challenge . i dont remember it being so easy on n64
I mean when we were kids, we sucked at this game probably. I remember I played this game as a young'n for so many damn hours, and it took forever to beat the game even with a maxed out podracer. Then I go back to it when it rereleased on GOG and I beat the entire game within a day. Was pathetically easy tbh, even with a barely upgraded pod. Although I understand racing mechanics and stat optimization much better than I did as a kid.
I got a lot of entertainment out of theorycrafting the different pods though, especially when trying to beat my own times or make my own shortcuts.
I wan't to thank the person who make this cheat, i am trying to find the best option maybe i can guide some people;
AI LEVEL = 2-20 (its basicly the speed of the favorite racer)
AI SPREAD= 2-200 (its the speed difference between favorite racer and other racers)
Setting both settings at top will just give you guaranteed 2nd line but its "IMPOSIBLE" to win any race, maybe after you upgrade your engine at the top but im not sure they seems too fast, i tried and tried too many things and i find this most fun, challangable and beatable if you race very carefully.
AI LEVEL = 12.22 (13.33 is something like nightmare mode in quake3)
AI SPREAD= 12.22 (13.33 is something like nightmare mode in quake3)
There are no big gap between racers and favorite racer is really challanging (winner takes all is a big challenge with this settings).
Have fun.
https://www.reddit.com/r/StarWarsEpisode1Racer/comments/rfhzr2/star_wars_episode_1_racer_return_of_the_debug/