Iratus: Lord of the Dead

Iratus: Lord of the Dead

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Werewolf and talents
it seems the passive talents that apply to minions don't apply to the Werewolf (such as durable materials, luck potion, black incense...)
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Showing 1-13 of 13 comments
funkmonster7 Apr 29, 2021 @ 8:58pm 
Also, once Werewolf uses its ultimate skill, New Moon, the trap skill Sudden Ambush stops working, it just cancels out when it is the Werewolf's turn. Either that or it doesn't work on the first action only out of the two actions, I'm not sure. I only encountered it once by accident, and only tested once so far which is the first action out of two after New Moon.
Vastreya Apr 30, 2021 @ 1:00pm 
Do we know if the talents situation is the ole "working as intended" or is it bugged?
jratman Apr 30, 2021 @ 9:58pm 
Confirm both of these....Sudden Ambush does not work properly and talents do not apply to Werewolf either.
KronoKinesis May 2, 2021 @ 4:27am 
Also came here to report on the werewolf talents not applying under the "effects" tab
MasterBLB May 2, 2021 @ 8:54am 
I also wanted to report the mentioned bugs, with screenshots even. Discovered it while looking at Spirit Chainmail bonus.
https://imgur.com/a/iyxG0NK
Last edited by MasterBLB; May 2, 2021 @ 8:56am
Karlsburg May 2, 2021 @ 5:14pm 
Quadruple confirm that no talents are showing under the Werewolf. Hope this gets resolved!
Thanks Jrat for pointing me towards this thread after noticing it.

Originally posted by funkmonster7:
Also, once Werewolf uses its ultimate skill, New Moon, the trap skill Sudden Ambush stops working, it just cancels out when it is the Werewolf's turn. Either that or it doesn't work on the first action only out of the two actions, I'm not sure. I only encountered it once by accident, and only tested once so far which is the first action out of two after New Moon.

I too have encountered problems with sudden ambush. If you have his blood moon/wrath ability activated, it will not launch an attack when it gets to his turn even if it is set up to go off at the beginning of the werewolf's turn. If the bloodmoon extra attack ability isn't active then it will go off fine it seems.
Last edited by Karlsburg; May 2, 2021 @ 5:42pm
Myrryr May 3, 2021 @ 9:32am 
Another confirmation for the werewolf and talents not affecting it, both with making a new werewolf when you have the talents, and with taking the talents while already having a werewolf.
KronoKinesis May 3, 2021 @ 2:15pm 
Came back to add this - I have tested and confirmed that the talents are not only failing to list in the "effects" tab, but definitely not being applied to the stats at all. Furthermore, only the "constant effect" talents seem to fail to apply - the talent that gives a buff to minions after using distillation *does* work on the werewolf, but no other talent so far does.
Karlsburg May 3, 2021 @ 2:47pm 
Originally posted by KronoKinesis:
Came back to add this - I have tested and confirmed that the talents are not only failing to list in the "effects" tab, but definitely not being applied to the stats at all. Furthermore, only the "constant effect" talents seem to fail to apply - the talent that gives a buff to minions after using distillation *does* work on the werewolf, but no other talent so far does.

Agreed, the distillation buff does apply onto the werewolf but nothing else.
MasterBLB May 3, 2021 @ 3:57pm 
Bonuses from Spirit Chainmail and Spirit Spear also work, as you can see on my previous post.
twinformrapture May 4, 2021 @ 3:58pm 
There are two separate bugs with Blood Moon: If you use your first action under Blood Moon to prepare Sudden Ambush, and use your second action, the Sudden Ambush just disappears and does nothing. You can still do Sudden Ambush > wait and it will fire on his second action.

Also, much worse, Blood Moon loses a turn every time the Werewolf starts his turn with 2 actions, so if you go Blood Moon, then wait on the next turn, you will use up the entire Blood Moon on that turn.
Shuryanon May 6, 2021 @ 6:59am 
I confirm the bugs.. It's realy annoying because the WW get don't scale a as much as we would like to
MasterBLB May 6, 2021 @ 7:41am 
Today's patch has fixed the issue with not applied passive talents.
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