Iratus: Lord of the Dead

Iratus: Lord of the Dead

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How to use Lost Soul?
I tried

[Lost Soul + Mummy + Dead Knight + Skeleton]
Then
[Wraith + Lost Soul + Skeleton + Skeleton]

Both result in my whole team evaporate. Is it coded that Lost Soul got inner mark? Enemy seem to ignore all other character (even Skeleton taunt) and just focus on Lost Soul and kill her in 3 turns. Even with Wraith to gave her evasion, she barely survive more than 5 turns.
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Showing 1-15 of 20 comments
sandman25dcsss May 2, 2020 @ 2:07am 
Try 2 Lost Souls, then they can heal each other.
Yoko Taro >= GOD May 2, 2020 @ 3:35am 
Originally posted by sandman25dcsss:
Try 2 Lost Souls, then they can heal each other.

Doesn't their heal only work on Skeleton? Otherwise they just deal the same amount of damage they heal (unless I upgrade it). I thought armor negate some damage, but she deal the same damage to my Dead Knight with +10 armor.
u need the item martyr rags on mummy, and use lost soul as damage dealer instead,with mummy tanking with absorb power which is nullifying enemy buff, its pretty good but u'll find rather hard and feel weak
sandman25dcsss May 2, 2020 @ 3:53am 
Originally posted by Yoko Taro >= GOD:
Doesn't their heal only work on Skeleton? Otherwise they just deal the same amount of damage they heal (unless I upgrade it). I thought armor negate some damage, but she deal the same damage to my Dead Knight with +10 armor.

The ability can be upgraded to heal more HP or deal less damage
Last edited by sandman25dcsss; May 2, 2020 @ 3:54am
sergantuss May 2, 2020 @ 9:28am 
Lost soul + Lich cloud = 2-3 turnes to put stress to max on all humans :D
Sheperd Doggy YT May 2, 2020 @ 9:48am 
I have been testing a super squad on good always wins, it's a bit tough on the first few fights but once you get your minions to around level 3 you are set to go, 2 Lost Souls and 2 Skeletons, I'm almost done with the Dwarven Mines and I haven't even gotten the need to switch my team out for healing, take advantage of your heals to be at top condition at the start of every battle, the damage output of the Skeletons is INSANE. Stacking buffs on the enemies with both the lost souls and using Smite the Show Offs can literally one shot enemies, you can get your skellies to hit a guy like 10 times without much trouble.
Seems like unluck. May be try item for increase Dead Knight Aggro or spell for heal all minions. Heal from lost soul is bad idea, you will lose mind damage.
Lost Soul+Lost Soul+Lost Soul(mummy, banshie)+Dead knight unbeatable mind destroyers.
And why you use double tank?
Last edited by Outplayed and Destroyed; May 2, 2020 @ 5:09pm
Yoko Taro >= GOD May 2, 2020 @ 9:48pm 
Originally posted by HeartHunter:
And why you use double tank?

I tried to use the [+1 attack per buff] skill, and also tried to protect my Lost Soul from Aggro (Which didn't work at all, enemy ignore my double taunt and just kill Lost Soul. I would say it makes sense to kill enemy's healer first, but them ignoring taunt is so frustrated).
HellSlayer May 3, 2020 @ 5:34am 
Guys, if you ask for advice, tell the damn difficulty you are playing on.
Yoko Taro >= GOD May 3, 2020 @ 9:31pm 
Originally posted by HellSlayer:
Guys, if you ask for advice, tell the damn difficulty you are playing on.

More Pain! , on my very first playthrough.
Dragon May 4, 2020 @ 3:28am 
Lost Soul is a garbage unit with useless abilities, other than it's ability to give you Wards and Blocks, and to heal you.

The only good way to use the Lost Soul is to use those two abilities exclusively, and never use any of its other abilities, all of which are terrible and that serve no purpose other than to kill your own team.

Really, they need to completely re-work the Lost Soul, as it is currently terribly designed.

It might as well be on the enemy team with its current design, since its main purpose is to kill your own minions, just as if it was on the enemy team. Even though that makes no sense to have a unit on your own team who does nothing but kill your own units.
Last edited by Dragon; May 4, 2020 @ 3:31am
HellSlayer May 4, 2020 @ 5:54am 
Originally posted by Yoko Taro >= GOD:
Originally posted by HellSlayer:
Guys, if you ask for advice, tell the damn difficulty you are playing on.

More Pain! , on my very first playthrough.

You should always be more specific.

In what floor you lose?

In floor1 for first time players it might be bit hard, but I played lost soul - lost soul - lich - lich and I obliterated more pain.

Its extreme faceroll! Except in last boss fight because, neither lich nor lost soul is "tanky" when they lose wards and blocks.

There is an item "jesters mask" that aggro mob attacks. Also, game is extremely skill based so if you struggle, then its because you need to learn more.

The only tip I can give is experiment with team compositions until you find something what is fun. Only then you can learn quickly.

If you straight up copy builds people suggest you might struggle hard because two people using same teams can play much differently.
Originally posted by Yoko Taro >= GOD:
Originally posted by HeartHunter:
And why you use double tank?

I tried to use the [+1 attack per buff] skill, and also tried to protect my Lost Soul from Aggro (Which didn't work at all, enemy ignore my double taunt and just kill Lost Soul. I would say it makes sense to kill enemy's healer first, but them ignoring taunt is so frustrated).
Oh, i see
Originally posted by Dragon:
Lost Soul is a garbage unit with useless abilities, other than it's ability to give you Wards and Blocks, and to heal you.

The only good way to use the Lost Soul is to use those two abilities exclusively, and never use any of its other abilities, all of which are terrible and that serve no purpose other than to kill your own team.

Really, they need to completely re-work the Lost Soul, as it is currently terribly designed.

It might as well be on the enemy team with its current design, since its main purpose is to kill your own minions, just as if it was on the enemy team. Even though that makes no sense to have a unit on your own team who does nothing but kill your own units.
Lost soul enough op, dont touch it. Soul mass mind attack+Dark knight counter spell= 6 mind attacks|(if 3 souls)+mass aoe spell from your necr=7 aoe mind attacks for one turn.
What else do you want, dont be so greedy : D
Last edited by Outplayed and Destroyed; May 4, 2020 @ 6:24am
Masterofkaputnik May 4, 2020 @ 6:29am 
Originally posted by HeartHunter:
Originally posted by Dragon:
Lost Soul is a garbage unit with useless abilities, other than it's ability to give you Wards and Blocks, and to heal you.

The only good way to use the Lost Soul is to use those two abilities exclusively, and never use any of its other abilities, all of which are terrible and that serve no purpose other than to kill your own team.

Really, they need to completely re-work the Lost Soul, as it is currently terribly designed.

It might as well be on the enemy team with its current design, since its main purpose is to kill your own minions, just as if it was on the enemy team. Even though that makes no sense to have a unit on your own team who does nothing but kill your own units.
Lost soul enough op, dont touch it. Soul mass mind attack+Dark knight counter spell= 6 mind attacks|(if 3 souls)+mass aoe spell from your necr=7 aoe mind attacks for one turn.
What else do you want, dont be so greedy : D
This + team buff of banshee, (and if you have the anger banshee ult) steamrolls lots of enemy teams, add items to gain mana/exp for fleeing enemies or increase the chance of heart attacks
Last edited by Masterofkaputnik; May 4, 2020 @ 6:30am
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