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It was the first WW2 Action-Simulator (released 1988), followed by "Their Finest Hour" (released 1989) and "Secret Weapons Of The Luftwaffe" released in 1991.
These games were the predecessors of all subsequent X-Wing / TIE-Fighter games.
VASP doesn't have much in common with "Battlehawks 1942". One was an arcade simulation (and a real one-of-a-kind for me, as the predecessor of all X-Wing vs. TIE-Fighter games and has a status for me like "Pong" ... yes I know I'm old).
VASP is the RTS with the largest known map to me ... maybe there are even bigger ones ... but not with the WW2 theme (that's why VASP is very high in my gaming experience ranking).
But ...
VASP is very related to another LucasFilm / LucasArts / LucasGames product... One of the last real ones.
I noticed this 3 weeks ago after installing a "remake" MOD for "Empire At War - FoC", which catapults the game from the year 2006 into the year 2020. Realistic graphics/proportions (planetary surfaces, insane light and explosion effects and also breathtaking ship models) and the battles of the small (interceptors and bombers) and large (capital) ships are also very comparable to VASP ... just in a galaxy far away ... . "EAW", however, has an additional mode in the "amphibious assault" and switches to an additional mini game to conquer the planets on the ground with ground troops.
VASP is more of a Strategic RTS in which unfortunately (maybe "only") there is a lack of historically correct battles that could be introduced through scripts when you reach these areas with your ships.