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Antialiasing still makes everything look muddy
Also 4090 here. Runs fine, if you turn settings down and it still looks awful. Muddy is a good word to describe it.
maybe try running your game at 200% resolution scaling(must have fsr/dlss off) ultra settings to see how it does with that maybe be more comparable to a VR load but probably still perform better lol.
for VR you really need 80-90 FPS steady depending on headset so getting 120 fps at 1440p probably is not enough once you think most VR headsets are at least double that resolution.
also VR is just less optimized so its not really comparable.
im sure if you have a higher end GPU and are willing to go through a lot of setup time and researching how to get it working well you can get a good result still probably not as nice looking as other sims though.
Running on a Quest 3 via VD + USB-C/Ethernet adapter hack for max bandwidth and lowest latency and runs like butter. Never seen anything below 85 fps and those are only 2-3 drops per race. Usually nailed down at 90 fps.
There are a LOT guides out there to improve the VR performance a lot - not sure why but one of the latest big patches increased my visual fidelity and performance a LOT.
I’m also using openxr with foveated rendering. 4090. My biggest issue is cpu bottleneck with lots of cars
My game looks as good or better than AMS2.
But taken many years and a lot grunt to get it looking good.
I don't believe you.
ACC is a horrible mess in VR ans AMS2 is crystal clear. You are telling me ACC is even better for you? RIIIGHT