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i fine tune the wheel base settings more than the in game settings.
i also have a fanatec csl dd so i cant really offer up any settings for your wheel base as i have no idea lol.
but yea for me the main thing is having the wheel base at 100% power and then adjust in game 50-75 gain depending on how much power you want and what car you are driving. the reason for the 50-75 gain is it will start clipping for me if i go higher than that normally im around 60-65 depending on car.
some people also do the opposite and have the in game at 100 and the wheel at like 50-75 but idk for me that did not work out and seemed to really limit the power much more i think this works if your wheel is too strong or a higher output wheel i only get 8nm max so i need all of it not 90% or w/e lol.
there is a little bar in the bottom right that turns red if your FFB is clipping this means you need to turn the gain down a notch or so until it does not do that very often its ok if its just a flash in a heavy turn or something but you dont want it to happen every corner or that often.
idk i looked up a few peoples settings with the logitech wheel and they seem idk ... bad honestly and most of the comments also agreed so i think its something you will just have to spend a hour or 2 tinkering around and maybe trying out other peoples settings.
another tip is to up the tire noise settings and turn the other stuff down a bit it gives you an audio que if the tires are slipping or if abs is triggerd there is also lights that flash usually for abs and tc on the dash often.
No idea if a DD would convey anything like that but yes a good portion of my driving at ACC is trial and error and guessing then trusting the car but if the car for some reason fails to deliver with what I am used to then I just lose faith in the car and lose pace or start doing mistakes (what will cause tyre wear and make me slower anyway).
ACC before could convey more weight transfer feel (it was weak, then vague, then faint and now it is faint "when it happen"), better grip gain/loss and even some wheels locking under braking, now it will not (other sims such as rF2 and AMS2 do convey so it is an ACC thing not wheel driver, wheel software or the wheel itself, Kunos did change the FFB to be as much "steering rack feel" as possible and butchered the other feelings on FFB).
but i do not think it gives much on the brakes especially no like tire bouncing type feeling when locking up front tires or under steering bad and start going straight.
i actually feel like when i had my t300 some senstations just felt idk more like a rubber tire i guess where as the csl dd just idk feels more like a concrete block lol you can feel the rubber belt in the t300 sort of giving a feeling of idk bushings or tires squishing a little and the csl dd just doesnt reproduce it quite the same much more abrupt when it does work but also idk to easy to turn the wheel to much in comparison its like it can be powerful but once you turn it a tiny bit to far you just lose the feedback somehow or it weakens in a strange way almost the way if you were on a wet track/icey conditions and just cranked the wheels causing the tires to slide and steering to go loose.
anyways i do really feel like idk...ACC has gone a strange direction with how idk many rules they have for the FFB but they seem to be ok with the weird setup metas and all the other strange physics that seem to be happening because of some of these things.
i would much rather have some of the extra stuff even if its not realistic in the FFB most of use are not in a motion rig or have the 5000$ brake pedal that simulates abs and stuff lol
really hope that they are not doing the same style in AC2 that would be a major bummer.
https://steamcommunity.com/sharedfiles/filedetails/?id=1958400217
Look up "clipping" on DD wheels. If you have strength/effects set too high it can dull out the range of effects, because it tries to exceed max torque. Could have been what was happening :)
The fact other sims can do it but ACC can not makes it an ACC FFB thing.
Now check what you would feel if you cut strength/effects by 1/5 of the values you use (and prob a DD would still deliver better anyway).