Assetto Corsa Competizione

Assetto Corsa Competizione

jscrew Nov 30, 2023 @ 1:53pm
Road Feel setting? Seeking better FFB for ABS and wheel lockup…
Ex: Monza braking for turn 1, i wish to get a better feel for ABS and lockup. I once had this dialed in with my old G920 to where I could trust the car because it communicated to me. It was the BMW M4 and a few version behind the the latest ACC. Now I am driving the McLaren exclusively using a Logitech GPRo.

I feel these effects should be more pronounced with better hardware and updated software.

The reviews that I’ve read from authorities were published years ago before many of had DD wheels and ACC was using different tire model.

is the road field setting a legacy setting that predates modern DD wheels and the latest tire model is it a setting to compensate for low torque steering wheels should it be turned up 100% or should it be turned off?
Does it even affect ABS and wheel lock up or is it just road contour and bumps?
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Showing 1-9 of 9 comments
goblueteam Nov 30, 2023 @ 6:59pm 
for me i keep the road feel on 0 lol and really only use the gain and dynamic damping i think. at 45 or 50 or something like that
i fine tune the wheel base settings more than the in game settings.

i also have a fanatec csl dd so i cant really offer up any settings for your wheel base as i have no idea lol.

but yea for me the main thing is having the wheel base at 100% power and then adjust in game 50-75 gain depending on how much power you want and what car you are driving. the reason for the 50-75 gain is it will start clipping for me if i go higher than that normally im around 60-65 depending on car.

some people also do the opposite and have the in game at 100 and the wheel at like 50-75 but idk for me that did not work out and seemed to really limit the power much more i think this works if your wheel is too strong or a higher output wheel i only get 8nm max so i need all of it not 90% or w/e lol.

there is a little bar in the bottom right that turns red if your FFB is clipping this means you need to turn the gain down a notch or so until it does not do that very often its ok if its just a flash in a heavy turn or something but you dont want it to happen every corner or that often.

idk i looked up a few peoples settings with the logitech wheel and they seem idk ... bad honestly and most of the comments also agreed so i think its something you will just have to spend a hour or 2 tinkering around and maybe trying out other peoples settings.

another tip is to up the tire noise settings and turn the other stuff down a bit it gives you an audio que if the tires are slipping or if abs is triggerd there is also lights that flash usually for abs and tc on the dash often.
Last edited by goblueteam; Nov 30, 2023 @ 7:00pm
EF_Neo1st Nov 30, 2023 @ 9:23pm 
I have a G29 and at ACC I can not feel (no matter the setting) wheels locking under braking neither have any idea about ABS, midturn is also a guess most of the time too and barely any faint weight transfer feel.

No idea if a DD would convey anything like that but yes a good portion of my driving at ACC is trial and error and guessing then trusting the car but if the car for some reason fails to deliver with what I am used to then I just lose faith in the car and lose pace or start doing mistakes (what will cause tyre wear and make me slower anyway).
ACC before could convey more weight transfer feel (it was weak, then vague, then faint and now it is faint "when it happen"), better grip gain/loss and even some wheels locking under braking, now it will not (other sims such as rF2 and AMS2 do convey so it is an ACC thing not wheel driver, wheel software or the wheel itself, Kunos did change the FFB to be as much "steering rack feel" as possible and butchered the other feelings on FFB).
silvanob2 Dec 1, 2023 @ 7:52am 
thats really so sad they did that ...
goblueteam Dec 1, 2023 @ 3:32pm 
idk for me on a DD wheel i think the FFB is a little better in 1.9 like everything is a couple % stronger.

but i do not think it gives much on the brakes especially no like tire bouncing type feeling when locking up front tires or under steering bad and start going straight.

i actually feel like when i had my t300 some senstations just felt idk more like a rubber tire i guess where as the csl dd just idk feels more like a concrete block lol you can feel the rubber belt in the t300 sort of giving a feeling of idk bushings or tires squishing a little and the csl dd just doesnt reproduce it quite the same much more abrupt when it does work but also idk to easy to turn the wheel to much in comparison its like it can be powerful but once you turn it a tiny bit to far you just lose the feedback somehow or it weakens in a strange way almost the way if you were on a wet track/icey conditions and just cranked the wheels causing the tires to slide and steering to go loose.

anyways i do really feel like idk...ACC has gone a strange direction with how idk many rules they have for the FFB but they seem to be ok with the weird setup metas and all the other strange physics that seem to be happening because of some of these things.

i would much rather have some of the extra stuff even if its not realistic in the FFB most of use are not in a motion rig or have the 5000$ brake pedal that simulates abs and stuff lol

really hope that they are not doing the same style in AC2 that would be a major bummer.
jscrew Dec 3, 2023 @ 7:41pm 
Thanks all. I improved the feel by turning my wheel ffb down a bit. I also turned the in game FFB down to 76 percent. still some tweaking to do.
underd0g Dec 6, 2023 @ 6:05am 
Try these settings and the file mentioned here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1958400217
Originally posted by l4ces:
Thanks all. I improved the feel by turning my wheel ffb down a bit. I also turned the in game FFB down to 76 percent. still some tweaking to do.

Look up "clipping" on DD wheels. If you have strength/effects set too high it can dull out the range of effects, because it tries to exceed max torque. Could have been what was happening :)
Last edited by Karmaterrorᵁᴷ; Dec 6, 2023 @ 2:43pm
EF_Neo1st Dec 6, 2023 @ 3:52pm 
Originally posted by Karmaterrorᵁᴷ:
Originally posted by l4ces:
Thanks all. I improved the feel by turning my wheel ffb down a bit. I also turned the in game FFB down to 76 percent. still some tweaking to do.

Look up "clipping" on DD wheels. If you have strength/effects set too high it can dull out the range of effects, because it tries to exceed max torque. Could have been what was happening :)
But without the strength/effects it feels dull and almost limp (G29) so...
The fact other sims can do it but ACC can not makes it an ACC FFB thing.
EF_Neo1st Dec 7, 2023 @ 6:10pm 
Originally posted by Karmaterrorᵁᴷ:
Originally posted by EF_Neo1st:
But without the strength/effects it feels dull and almost limp (G29) so...
The fact other sims can do it but ACC can not makes it an ACC FFB thing.

With right settings they shouldnt feel limp, like for example curb vibration was so strong for me i had to turn it down for the sake of people living above and below me. I even checked the bolts on my rig after, I was convinced it was enough to loosen some of them lol

That said though id have to plug in my g920 to see what you mean. Cant describe how much different a DD is to the logi gear driven ones. Its like the delivery of the effects is much more direct, and obviously a lot stronger. A 12 nm slightly tuned down for clipping will stiil deliver >4x that of the g29 in torque, so should not suffer the dullness as much :)
It is actually almost 5x but...
Now check what you would feel if you cut strength/effects by 1/5 of the values you use (and prob a DD would still deliver better anyway).
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Date Posted: Nov 30, 2023 @ 1:53pm
Posts: 9