Assetto Corsa Competizione

Assetto Corsa Competizione

mug23_2000 May 21, 2023 @ 9:52pm
Rear toe adjustment question
Does more or less positive rear toe will allow the rear end of the car to rotate more to fight understeer?
< >
Showing 1-15 of 21 comments
goblueteam May 21, 2023 @ 11:05pm 
i mean i think its supposed to work like negative rear toe makes it more oversteer and positive toe makes it more under steering/stable but not so sure how it works on ACC there has always been some controversy with the toe lol

google reference to explain Negative toe, or toe out, is the front of the wheel pointing away from the center-line of the vehicle. Positive toe, or toe in, is the front of the wheel pointing towards the center-line of the vehicle.

this gives a pretty good idea if you scroll about 50-60% down the page it talks about toe out on rear wheel drive cars its really good info to read anyways and sort of connect the dots to try and understand

https://suspensionsecrets.co.uk/adjust-tune-toe/
mug23_2000 May 21, 2023 @ 11:07pm 
Originally posted by goblueteam:
i mean i think its supposed to work like negative rear toe makes it more oversteer and positive toe makes it more under steering/stable but not so sure how it works on ACC there has always been some controversy with the toe lol

google reference to explain Negative toe, or toe out, is the front of the wheel pointing away from the center-line of the vehicle. Positive toe, or toe in, is the front of the wheel pointing towards the center-line of the vehicle.

this gives a pretty good idea if you scroll about 50-60% down the page it talks about toe out on rear wheel drive cars its really good info to read anyways and sort of connect the dots to try and understand

https://suspensionsecrets.co.uk/adjust-tune-toe/
I just read that. Thank you
EF_Neo1st May 22, 2023 @ 4:49am 
Originally posted by mug23_2000:
Does more or less positive rear toe will allow the rear end of the car to rotate more to fight understeer?
https://www.youtube.com/watch?v=TKdikd0cZ_k

Toe out or even zero toe would make the car worst to drive, therefore unrealistic and wrong at ACC to even alow it to be drivable with zero or negative toe, much less max negative toe at the rear and even worst to make it "better" with max negative toe before 1.9 update ... it still quite manageable with max negative toe, as shown in videos at youtube, what still wrong by simulation aspects showing the simulation at ACC have "at least" something fundamentally wrong.
Pete Gaimari May 22, 2023 @ 4:55am 
Positive rear toe is a terrible idea. There are better ways to setup the car to rotate better.
EF_Neo1st May 22, 2023 @ 5:17am 
Originally posted by Pete Gaimari:
Positive rear toe is a terrible idea. There are better ways to setup the car to rotate better.
Positive rear toe would make it more stable, negative makes it unstable (or should make it more unstable at ACC, before 1.9 it was the most stable setting there allowing forgiving mistakes while also allowing you to go faster with it)

I always drive the default safe setup (well, for the most part) but when I was told to use max negative toe in the rear and I was doing mistakes while being 0.2s faster at Brands Hatch I was like . . . lol.
nono782 May 22, 2023 @ 6:32am 
In ACC we don’t know if toe out is positive or negative in values.
They decided there was no need for explanation.
Pete Gaimari May 22, 2023 @ 6:37am 
I don't care what ACC thinks. As a retired auto mechanic and real racer. Toe out has always been the front of the tire pointed to the outside. Whether it's front or rear tires.

With that said. Toe out in the rear is a terrible idea.
nono782 May 22, 2023 @ 6:54am 
Originally posted by Pete Gaimari:
I don't care what ACC thinks. As a retired auto mechanic and real racer. Toe out has always been the front of the tire pointed to the outside. Whether it's front or rear tires.

With that said. Toe out in the rear is a terrible idea.

I know.
But in the game, toe out is - or + ?
Pete Gaimari May 22, 2023 @ 7:04am 
I can't believe the default setups use toe out in the rear.
mug23_2000 May 22, 2023 @ 7:24am 
In the game, I don't even think it has negative toe in the rear which is toe out. It only has positive toe which is toe in on the rear.

I'm starting to try and see how 0 toes in the rear does and if that will help the rotate better or not.
goblueteam May 22, 2023 @ 8:59am 
ACC is pretty strange with how little it actually explains from what i understand is we are changing numbers on are screen but it doesnt really match up to what were changing over all.

as in maybe we go max -4.0 toe on the rear well for all we know that is still actually at 0 toe or could even still actually be +.01 or something there is really no explanation they basically setup it up to look like we are dialing in the car but the values deep in the game are different and just because we max something out in our setup does not mean we made a huge adjustment because the full adjustment could be locked or only aloud to let us change so much.

anyways i doubt anyone understands i know i sure dont haha just stuff i have heard on streams in the past

i remember when all the max -toe on the rear stuff happened at first Aris did some streams on it saying that we are not really setting full -toe and that it is a limited amount we can adjust and the numbers we see are not actually the min or max levels but just a limited adjustment weather that means we can only go from 0 toe and up or how it actually works i have no clue

i really wish they would explain this stuff in depth in the game and also a picture of how it actually effects how your wheel/tire is sitting would really give an idea of how much your adjusting at least.

anyways its very weird
nono782 May 22, 2023 @ 10:05am 
Toe is an angle, so it should be degrees.
I understand there is just a number when it’s about downforce for instance.

Weider, what is this number we can change as front brakes and rear brakes ?
(Not the balance or the ducts)
Coekie May 22, 2023 @ 11:01am 
Originally posted by nono782:
Toe is an angle, so it should be degrees.
I understand there is just a number when it’s about downforce for instance.

Weider, what is this number we can change as front brakes and rear brakes ?
(Not the balance or the ducts)

its suppose to be the brake pads you use. From what I have heard is that you use value 1 for a race under a hour, 2 for 3 hour race and 3 for any longer. but once again there is no real info about it in game.
nono782 May 22, 2023 @ 11:31am 
Thanks, and what is the downside if you pick 3 for a short race ?
EF_Neo1st May 22, 2023 @ 11:37am 
Originally posted by nono782:
Thanks, and what is the downside if you pick 3 for a short race ?
It is pointless, for 20min races you can pick 1 and be fine (if you dont lock your tyres over and over, or else brakes 2 is better).
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: May 21, 2023 @ 9:52pm
Posts: 21