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On default safe with the Ferrari 296 and Ferrari EVO I could drive within mid 1:48s to mid 1:49s, so it is not "setup" per say
Knowing that it is likely "me" is good enough for me to know how to try to tackle it.
For Monza specifically, I already compared my sector times with some other sources that I found and my time is more or less consistently slower throughout the entire track. I'll just pay more attention to breakpoints, steering and acceleration for now.
Overall I am not massively worried. I am having fun as is. But I kept wondering, if I need to get more into setups or not. I know that the NSX can go way faster (I had people with an NSX in the lobbies that were "up there"). But that still won't tell me if it's just them or the setup.
i'll just drive more for now and see where it goes.
But should I not get anywhere, I might take you up on the offer and record it.
Thank you all again!
Also, I am driving now only this car, the 296, because of FFB, I would still be with the Ferrari EVO was it still with workable FFB to me, but this is default safe and I already improved a bit upon this lap time:
https://youtu.be/h1WizHBJjYY?feature=shared
At least "this" is totally achievable with default and considering I am not an alien too (aliens can be much faster on defaults).
Setups, exploits and META
At the moment certain cars are META, their default setups are decent and lots of people can lap fairly consistently with these cars, new 911, new 720 and M4 and new ferrari. Literally EVERYTHING else is slower with defaults unless you know how to build setups.
Old cars from earlier versions are next to useless and will be 2 or 3 sometimes more seconds a lap slower with an appartently quick default setup, not the case as the game has moved on and those setups have not been updated.
Exploits is the other thing, games like this at the top end thrive on exploits in setup or tracks, I don't know what they are and don't want to know, Ioath it with a passion.
But I am seeing a very common pattern right now in public servers, and that was not the case as much before the last patch and update, one or two cars seconds and I mean 2 or 3 seconds a lap faster than everyone else in the race, any race.
That was not as common back in the day when the game was arguably more popular. This is down to setup knowledge, META cars and exploits.
Some of it is down to talent, but this is a game, most people with any idea can get down to decent times, the best guys are good not only because they are fast, but they understand exploits and little sort of cheats to find time, this can be in setups, wheel settings and all sorts of things.
The game I feel has also moved away from amateur players into the DD wheel and pedals META, this will not gain you laptime but the game and its physics i feel have moved into an area where having this stuff mixed with the new physics benefits you more than using old tech,
Was it not that I would had stick with the Ferrari EVO because I took a time to learn the new Ferrari 296.
My experience in public lobbies is also that about 50% of the starters do not finish for one reason or another. Some immediately leave after a spin (not even a crash). I also had a race in which I with my admittedly somewhat slow pace ended up finishing before someone much faster, because that person made a massive mistake in the last lap.
So I also know the worth of being consistent and secure over going fast and risking to go flying off track.
That all said, I personally don't care to be "the best" at all costs. I am happy to drive a car that may be objectively worse than other cars, if I like the car for one reason or another.
My initial question was well answered by EF_Neo1st by confirming that it is (very likely at least) my driving/lack of practice that costs me so much time and that the "right" setup will not suddenly put me in front.
That is just important for me to know to know where to look, if I want to improve.
Of course, the best lap times are only possible with a well tuned setup. But while I still have room to improve, I will just keep practicing and keep fiddling with the setup to a minimum (tirepressure, maybe camber and the things that can be changed to counter over- or understeer). Changing cars just because another one is "better" is probably not something I will look at, unless I feel like I am getting nowhere or sometimes just for a change.
All that said - even with the new McLaren, I did not get close to a 1:50 on Monza. So that once again just confirms what I thought to begin with. But extra input from people with some experience always helps to double check these things!
Which means over 99% of players have the same question, even those you can’t follow for now.
If youa re able to lap consistently in the 50's you will do fine in publuc servers, just not at the very front.
1. Start with the slowest and simplest car you have (the BMW M2 if you have it)
2. Stick with just few tracks at first. My recommendations are Donington and Laguna Seca if you have them. The thinking is that they are short tracks with relatively easy to find braking points. You get more laps in same time and can more quickly do consistent laps.
3. Pick a basic setup that is easy to drive, keep weather the same between sessions for now.
4. First goal is to do 5 consecutive laps within 0.5 seconds of each other. Or if you have the time, start doing 10 min hotstints until your time stabilizes.
5. Once you can do that, you can either start playing with setups 1 or 2 changes at a time and notice if the car behaves differently and/or note the time difference in the 5 lap stint. Or you can change to a different car, preferably from GT4 category (or other similar car if you started with AMS) and repeat the process.
6. Go back to the car you started with and try again. Take note if you are faster than before and has your driving style changed.
7. Do other setup changes or choose another car and repeat the process.
The idea with slow and simple car is that you can more easily drive it at the cars performance limit and you have time to feel the car performing and moving to your commands. The fewer setup choices there are, the faster and easier it is for you to understand what those choices do and how to make the car faster. And the basic choices in entry level cars are there in the high performance cars too and they usually have the biggest impact in handling anyway.
Especially in these times, whenever you look for help (especially via search), it seems like you should go straight to the end of what's expected - or so the search results suggest. Taking it slow and steady is definitely helpful and something that I try. Since I am not really trying to "get anywhere" per say, I got time anyway. Getting more consistent in general is my biggest focus.
But the pointers, where I am currently struggling were missing for me. It is just next to impossible to figure out on your own what exactly is causing you to be slower than "everyone else", when you do not have several hundreds hours played yet (imo).
As for DLCs, I have all of them for AMS 2 and most of them for ACC, so I can pick whatever.
Slower cars are definitely easier to control and can help to understand the basics. But I understand the general principle behind racing (I think/hope). So that it largely comes down to applying it to the car that I want to drive.
All replies have been really helpful for general pointers from different perspectives!
Hopefully this helps others too.
I will see where things go in the future and will just keep practicing!
That means try to brake later and still not so hard and above all release the brake as early as possible.
Sounds stupid, but braking makes you slow down, so don't do it to often. ;-)
I am actually enjoying to run solo laps to the point that I sometimes do it an hour or longer without really noticing... but a race is definitely more fun, even with bots.
As for difficulty, you're right. As long as I don't spin out completely, i outpace the 80% AI more or less easily. But that also gives the chance to practice overtaking a bit.
Making myself drive on a different track is a good suggestion though. I will do that more!
I started switching through tracks as they come along in the world challenge.
Slow in, fast out.
In detail it means that the amount of time you save by braking late into a corner is lost because you are slower to get back on the throttle after the corner (technically just before the apex) and thus you lose time not only on the corner but on the next straight as a whole. So aim to get back to the full throttle as early as possible, so you are a steadily at least 2 - 5 kph faster for the latter half of the corner and the next straight up to the point you have to start braking again. That will win you so many tenths that it cannot be accomplished by any kind of late braking.
The only caveats for that, that I can quickly think of, are 1. braking late because you are defending your position and thus sacrificing a corner to stay ahead under braking and 2. braking late because you are approaching two linked corners that you plan to attack as a one two apex corner and thus having the slowest point be between the corners.
About the brake less advise, I'd rather say that when you brake, push and lift the brake a little slower so that car reacts less violently and doesn't lose traction during the transition periods. That's most evident in cars that don't have traction control or ABS, but it is apparent in cars with them too. Lifting brake slower is actually just another way to say use trail braking.
Edit. I started this post when there were 14 messages, sorry if there is conflict between this and other answers