Assetto Corsa Competizione

Assetto Corsa Competizione

PSVR2 support?
I think you guys would compete with GT7 if you released VR support for this game.
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İlk olarak lokiss88 tarafından gönderildi:
İlk olarak goblueteam tarafından gönderildi:
console hardware that is very limited and really behind PC hardware.

They use foveated rendering in conjunction with eye tracking and reprojection 120/60 to negate the difference.

Unsure about whether the cpu would hold up for the physics, but the rest they could probably do. As a competitive sim, they'd have pole position in the PSVR2 eco system. All eyes are on the next racing game on the platform, given the success of GT7 in VR.
What success?
İlk olarak turtleCZ tarafından gönderildi:
İlk olarak lokiss88 tarafından gönderildi:

They use foveated rendering in conjunction with eye tracking and reprojection 120/60 to negate the difference.

Unsure about whether the cpu would hold up for the physics, but the rest they could probably do. As a competitive sim, they'd have pole position in the PSVR2 eco system. All eyes are on the next racing game on the platform, given the success of GT7 in VR.
What success?
success, the game is making VR popular there.
it really has nothing to do with what looks better looks is mostly personal preference they both look good.
they are built on different game engines that have different performance requirements some games just dont run as good or use more cpu gpu performance than you would expect.

for whatever reason and probably because ACC was not released as a VR game and it was added on later ACC and VR are just a tough match weather its because its not optimized well or what I could not tell you.

basically im sure ams2 probably looks just as good as gt7 in VR or maybe even some of the original Assetto corsa with mods ACC is probably the most hardware heavy sim racing title out that i know of and double that when you play in VR lol

i mean hey if they want to work on it and make it work way better or work on ps5 VR then great but it just never seemed like much of a priority for kunos

the other thing is until there can be 3rd party hosting for console and maybe there is i have no idea i just dont know how good ACC would do on console not many people on PC actually join a race that was setup in the game they are mostly setup in 3rd party servers/websites hosting like lowfuelmotorsport or simgrid sgp w/e else

there is just not a good built in online racing system in ACC
İlk olarak turtleCZ tarafından gönderildi:
İlk olarak FreddieForever#1 tarafından gönderildi:
I mean VR support, people would buy it just because of that.
But ACC has good VR support very long.
Lol it seems you have not tried psvr 2 gt7 , oled panel with perfect blacks along with HDR blow ACC vr mode. ACC vr support looks like an afterthought compare to gt7 native vr mode. I’ve played ACC with a valve index , HP Reverb g2 and it does not match gt7 vr support. I love ACC but to say gt7 is practically crap its clearly an opinion not a fact.

I play both games with wheel and pedals. On pc simcube pro , Asetek invicta pedals and on ps5 I use Logitech wheel pro , wheel pedals on a rig (Logitech playseat trophy). Both have their strength and weaknesses, “ i personally” feel that gt7 feels more like real life driving. ACC leans to more physics which is good , you can feel the tires , roads etc. You’re obviously being a fanboy , letting your emotions get in the way over a simple question over ACC psvr 2 support.
İlk olarak JDmrtz tarafından gönderildi:
İlk olarak turtleCZ tarafından gönderildi:
But ACC has good VR support very long.
Lol it seems you have not tried psvr 2 gt7 , oled panel with perfect blacks along with HDR blow ACC vr mode. ACC vr support looks like an afterthought compare to gt7 native vr mode. I’ve played ACC with a valve index , HP Reverb g2 and it does not match gt7 vr support. I love ACC but to say gt7 is practically crap its clearly an opinion not a fact.

I play both games with wheel and pedals. On pc simcube pro , Asetek invicta pedals and on ps5 I use Logitech wheel pro , wheel pedals on a rig (Logitech playseat trophy). Both have their strength and weaknesses, “ i personally” feel that gt7 feels more like real life driving. ACC leans to more physics which is good , you can feel the tires , roads etc. You’re obviously being a fanboy , letting your emotions get in the way over a simple question over ACC psvr 2 support.
I meant the game, GT7 is crap, VR support could be good but the PS5 is very weak for it. So maybe ACC VR is extremely bad. :D
İlk olarak JDmrtz tarafından gönderildi:
İlk olarak turtleCZ tarafından gönderildi:
But ACC has good VR support very long.
Lol it seems you have not tried psvr 2 gt7 , oled panel with perfect blacks along with HDR blow ACC vr mode. ACC vr support looks like an afterthought compare to gt7 native vr mode. I’ve played ACC with a valve index , HP Reverb g2 and it does not match gt7 vr support. I love ACC but to say gt7 is practically crap its clearly an opinion not a fact.

I play both games with wheel and pedals. On pc simcube pro , Asetek invicta pedals and on ps5 I use Logitech wheel pro , wheel pedals on a rig (Logitech playseat trophy). Both have their strength and weaknesses, “ i personally” feel that gt7 feels more like real life driving. ACC leans to more physics which is good , you can feel the tires , roads etc. You’re obviously being a fanboy , letting your emotions get in the way over a simple question over ACC psvr 2 support.
Ive heard psvr2 has a horrible mura/sde which makes the games unplayable.
i do think sony made a good choice going with oled in there VR headset and from the reviews it sounds like they made a nice piece of gear but most of the reviews still have pros and cons about it most people really think its comfortable and does a really nice job considering the ps5 hardware.

I think the big difference between console and PC is everything is basically locked in on console so they have an exact set of specs they are building the headset for and can really dial it in.

also sony being such a huge company probably can throw a little more research & development into a new product like a VR headset.

and yes VR was added to ACC afterwords so it was an after thought and not really designed or optimized that well for VR I dont think the unreal engine they use responds that well to VR on top of it.

after all this VR stuff i decided to try out my old lenovo explorer again something like a 5 year old VR headset and use open composite and openXR
honestly this was all kind of annoying to have to set up and im not sure if I really gained anything fps wise honestly i thought the visual quality was ok with or without the opencomposit-
i think mostly because my headset does not have foviated rendering capability or it was not an option for me anyways that is a big reason why psvr2 can run so good is it downgrades the quality of everything your eyes are not looking at so only the spots that your eyes are focusing are full resolution.

anyways my biggest issue with the lenovo explorer was the long distance view things just seem to get blurry to fast even with epic view distance if cars were close in front it actually looked pretty nice but once no cars are directly in front it just idk all looks kind of blurry up ahead.
automobilsta 2 honestly seemed to work worse than i remember I feel like the first few times i tried it in VR it ran and worked great right away this time it just idk never really looked much better than ACC the same getting blurry to fast issue was happening not sure if this is a side effect of opencomposite/XR I could of had some settings wrong for sure I am no expert in this stuff and dont really play ams2 much so do not know much about the video settings.

in general idk my lenovo explorer actually looks really good in some other games so i know it can work really nice and look really good like i said when cars are up close its actually really pretty nice for some reason the stuff not even that far ahead 2-3 car lengths only just seems like 30% resolution though

I have not tried a newer headset and honestly i just still dont understand why people are so will to spend money on it I paid 100$ used for my headset 2 years ago and have spent maybe 20 hours using it lol
for me its its pretty uncomfortable especially sim racing when your already hot having a heater on your face does not really help I think the psvr2 design looks so much better as far as comfort goes and it seems like it does not actually have to be pressed into your face to stay in place and you can adjust the distance to your eyes.
En son goblueteam tarafından düzenlendi; 29 Mar 2023 @ 10:44
oh yea IT also fogs up the lenses after 10 mins so that is also part of the blurry issue lol so i feel like this is a potential issue on most headsets idk i would hope they added some sort of cooling or air flow to the newer headsets

the lenovo explorer is really pressed into your face leaving no room for air to really escape I have thought about adding an exhaust fan but honestly I just dont really have the urge to use it that often and its just such a pain to get things setup.

I think that is also a major win for sony is it sounds like the headset is basically just plug and play without much messing around.
İlk olarak turtleCZ tarafından gönderildi:
İlk olarak JDmrtz tarafından gönderildi:
Lol it seems you have not tried psvr 2 gt7 , oled panel with perfect blacks along with HDR blow ACC vr mode. ACC vr support looks like an afterthought compare to gt7 native vr mode. I’ve played ACC with a valve index , HP Reverb g2 and it does not match gt7 vr support. I love ACC but to say gt7 is practically crap its clearly an opinion not a fact.

I play both games with wheel and pedals. On pc simcube pro , Asetek invicta pedals and on ps5 I use Logitech wheel pro , wheel pedals on a rig (Logitech playseat trophy). Both have their strength and weaknesses, “ i personally” feel that gt7 feels more like real life driving. ACC leans to more physics which is good , you can feel the tires , roads etc. You’re obviously being a fanboy , letting your emotions get in the way over a simple question over ACC psvr 2 support.
I meant the game, GT7 is crap, VR support could be good but the PS5 is very weak for it. So maybe ACC VR is extremely bad. :D
You’d be surprised how capable the ps5 is for vr gaming, there’s really no pcvr game that pushes the boundaries, except half life alyx and Microsoft flight simulator. My old pc build (1080 ti pc) can play half life Alyx ultra settings valve index without any issues. Note ps5 gpu is more powerful than a 1080 ti , it can clearly run half life alyx if it ever gets ported over. Console optimization is another factor. Sadly game devs see pc gaming as an afterthought.. with continuous poor pc ports. Most pcvr games don’t push the boundaries graphically which makes it much easier for a weaker ps5 to play pcvr games in ultra settings as well. I love my rtx 4090 build but I’m starting to hate how poorly devs see us as customers. I can’t wait for an oled pcvr headset honestly and a proper pcvr sim racing game , maybe AC 2 ? 🤷‍♀️
İlk olarak FreddieForever#1 tarafından gönderildi:
İlk olarak JDmrtz tarafından gönderildi:
Lol it seems you have not tried psvr 2 gt7 , oled panel with perfect blacks along with HDR blow ACC vr mode. ACC vr support looks like an afterthought compare to gt7 native vr mode. I’ve played ACC with a valve index , HP Reverb g2 and it does not match gt7 vr support. I love ACC but to say gt7 is practically crap its clearly an opinion not a fact.

I play both games with wheel and pedals. On pc simcube pro , Asetek invicta pedals and on ps5 I use Logitech wheel pro , wheel pedals on a rig (Logitech playseat trophy). Both have their strength and weaknesses, “ i personally” feel that gt7 feels more like real life driving. ACC leans to more physics which is good , you can feel the tires , roads etc. You’re obviously being a fanboy , letting your emotions get in the way over a simple question over ACC psvr 2 support.
Ive heard psvr2 has a horrible mura/sde which makes the games unplayable.
It’s honestly blown out of portion, there is a grainy mesh on lenses but being oled with proper inky black levels along with HDR make up for it big time, It’s a fair trade in my opinion. I own a quest 2 , valve index, Hp reverb g2 and im impressed how good the psvr 2 is for its price. The real downside which can be fixed by software updates , is the native 60fps to 120fps reprojection … the smearing .. is not pretty. There is already 2 games that have updated their games to capped to 90 native so no 120fps reprojection (no more smearing) hopefully more games can do 80-90 native instead of using 120fps reprojection. I’m excited for bigscreen pcvr oled headset 😬
İlk olarak JDmrtz tarafından gönderildi:
İlk olarak FreddieForever#1 tarafından gönderildi:
Ive heard psvr2 has a horrible mura/sde which makes the games unplayable.
It’s honestly blown out of portion, there is a grainy mesh on lenses but being oled with proper inky black levels along with HDR make up for it big time, It’s a fair trade in my opinion. I own a quest 2 , valve index, Hp reverb g2 and im impressed how good the psvr 2 is for its price. The real downside which can be fixed by software updates , is the native 60fps to 120fps reprojection … the smearing .. is not pretty. There is already 2 games that have updated their games to capped to 90 native so no 120fps reprojection (no more smearing) hopefully more games can do 80-90 native instead of using 120fps reprojection. I’m excited for bigscreen pcvr oled headset 😬
I dont think its overblown from the pictures ive seen. The oled hdr is great and all but if there is a strong mura/sde then it kinda ruins the whole thing, there is a quick fix for it by wearing sunglasses but sony really needs to fix that mura thing.
İlk olarak JDmrtz tarafından gönderildi:
İlk olarak turtleCZ tarafından gönderildi:
I meant the game, GT7 is crap, VR support could be good but the PS5 is very weak for it. So maybe ACC VR is extremely bad. :D
You’d be surprised how capable the ps5 is for vr gaming, there’s really no pcvr game that pushes the boundaries, except half life alyx and Microsoft flight simulator. My old pc build (1080 ti pc) can play half life Alyx ultra settings valve index without any issues. Note ps5 gpu is more powerful than a 1080 ti , it can clearly run half life alyx if it ever gets ported over. Console optimization is another factor. Sadly game devs see pc gaming as an afterthought.. with continuous poor pc ports. Most pcvr games don’t push the boundaries graphically which makes it much easier for a weaker ps5 to play pcvr games in ultra settings as well. I love my rtx 4090 build but I’m starting to hate how poorly devs see us as customers. I can’t wait for an oled pcvr headset honestly and a proper pcvr sim racing game , maybe AC 2 ? 🤷‍♀️
If you have 4090 you can see what it takes to get ACC running. It's completely out of PS5 league with slow HW. It's not about optimization but games are too hard for HW these days.

VR is very niche and sim racing as well. Very bad combination.
İlk olarak turtleCZ tarafından gönderildi:
İlk olarak JDmrtz tarafından gönderildi:
You’d be surprised how capable the ps5 is for vr gaming, there’s really no pcvr game that pushes the boundaries, except half life alyx and Microsoft flight simulator. My old pc build (1080 ti pc) can play half life Alyx ultra settings valve index without any issues. Note ps5 gpu is more powerful than a 1080 ti , it can clearly run half life alyx if it ever gets ported over. Console optimization is another factor. Sadly game devs see pc gaming as an afterthought.. with continuous poor pc ports. Most pcvr games don’t push the boundaries graphically which makes it much easier for a weaker ps5 to play pcvr games in ultra settings as well. I love my rtx 4090 build but I’m starting to hate how poorly devs see us as customers. I can’t wait for an oled pcvr headset honestly and a proper pcvr sim racing game , maybe AC 2 ? 🤷‍♀️
If you have 4090 you can see what it takes to get ACC running. It's completely out of PS5 league with slow HW. It's not about optimization but games are too hard for HW these days.

VR is very niche and sim racing as well. Very bad combination.
i dont think acc vr would run nicely on ps5 HW , i disagree the reason being its weaker HW tho. GT7 on psvr 2 looks so much better and runs better than acc pcvr, why? well they only have one hardware to optimize for. Software optimization is king tbh , doesnt matter if we own top of the line gpu if we have to rely on brute force power to make up for poorly optimized games that dont even look that demanding to run. Look at horizon forbidden west on ps5..open world graphics look fantastic..yet we need a high end gpu/cpu combo to run 1440p-4k 60-120fps on ubisoft big open world games that dont even look as good as HFW. PC will always win quality/performance crown but at what cost? 2-3k ? lol this turned into a personal rant, i love pc gaming but dam past few games releases have been poorly optimzed even for my 4090 .. stuttering issues ect. i had to refund few games on steam, ended up buying ps5 versions instead. no random crashes, stutterings. wasting an hour researching online for a possible fix or even worse waiting a few months for devs to fix their games. This is the reason i always upgrade my cpu and gpu when a new one releases to brute force performance. PS5 has served me well even tho i own a much much more powerful pc.
Yes, but ACC is a PC game. PS5 ports are rather demanding and that's their problem. ACC is not console game. PS5 is weak and optimizations are nothing special on current PC HW consoles. It's not PS3 or X360 anymore.

My problem with consoles is they think 30 or 60 FPS is OK. If fact, 60 fps was cool in 90s. Currently anything below 120 is complete nonsense. But console players are casual players without much taste. So I agree consoles are still fine for something but completely useless for sim racing, for instance.
i actually started sim racing on a xbox series x with dirt rally 2.0 project cars 2 and ACC i did idk a few months/few hundred hours of racing probably only a month with a thrustmaster tmx before i realized.

sim racing on console is not really a thing lol ACC had to of been one of the worst experiences i had on xbox series x this had to be right around when it first released on console then there was a update that made it better for a month but still there was like 5 players online.

I noticed anyone that actually wants a little more realistic sim experience probably invested in a PC and not a console because no matter what a console is very limited even the amount of good racing games on a console is very small when it comes to sim racing and most of them are not close to as good as there PC counter part

people on console basically expect plug and play with basically no setup tinkering or extra options they just want to plug it in and get into a gaming session.

on PC your willing to have to configure things maybe have some issues and mess about a little but the end experience is much better and there is just much more to experience on PC also more to learn and understand

people can also build there own PC to there own specs fitting in there own budget and upgrading things as they go/can afford to.

I pretty much would say at this point you can more or less build something with above ps5/xbox hardware for a similar price and maybe even find something on sale even pre built especially if your willing to buy a used graphics card you can build something really nice for a pretty good price right now.

although the brand new GPU prices seem crazy it looks like the new ps5 pro could be $799 LOL seriously insane..... build a PC its really easy to do and you will feel good about it in the end it will expand your ability to game and do other things as well that you just cant do on a console.
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Gönderilme Tarihi: 8 Mar 2023 @ 7:39
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