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Comunicar un error de traducción
Then I get insulted, as usual, called a liar etc, then I give it right back. It's always the same pattern. Then I get called out for being the problem.
It was a discussion, but as my opinion was not liked (by the usual suspects), the thread then turns stupid. So thanks for putting the blame on me.
Game is perfect
Kunos is the best
We get it.
Thanks
First Monza chicane. We are all on the main straight full throttle, right before braking zone guy turns into my car and I instantly go into a spin. I was a passenger, nothing I could have done, I ended up at the exit of the chicane, in the grass at the right side of the track going into curva grande. Instanly got a penalty once I hit the wall there.
What makes no sense is an online only rating being tied to offline races. Completely useless offline, yet you lose it if AI rams you. You are already forced to grind against muppets, but allowing said muppets to grind high SA just to ♥♥♥♥ on high level SA lobbies is pretty dumb. This whole problem is also increased thanks to the fact of the terrible 90's lobby system and lack of players.
Wait. Am I allowed to agree here? Will I make someone angry again?
And btw proper driving trajectories and speed and breaking points checks are already in place and the system checks them to award ratings, so why don't use this data for accidents as well?
The thing is the system will already rate these crash kids poorly. It also is intended for people to use restricted servers to then avoid the people it has rated as poor to race.
The end result would not change much and if people choose to use servers letting everyone in including those it has identified as being bad to race, no matter how the ratings are gathered it will make no difference unless people use stricter entry servers.
The reason it allows you to get a rating with AI which is currently a bit harder to get very high ratings means people can avoid these wreckers in open or low rated servers.
But if you say your losing rating in SP clearly its not going to help people easily grind up a rating to then join a high SA server just to wreck you.
Thats clearly not what I have seen in high rating servers and do you honestly think wreckers are going to grind for ages just to have a bit of fun in one server per month or week.
The wreckers have their way because the servers open to them are the ones many join and not avoid as they should. There is no incentive for these guys to grind or even try and drive clean when they can always join servers with 10 to 12 people to wreck.
Look, when people grind SA with AI that means playing just for the sake of farming SA. That means simply just going side by side, no actual racing happening, it's just farming, like a MMORPG. Poor design right there.
Another thing is actually racing AI, hard racing, sometimes minor contacts happen, sometimes AI rams you but you can keep racing since it's not too bad. But wait, oh you lost SA rating because ♥♥♥♥ you that's why. How to ruin your MP ratings without playing MP, a guide by Kunos.
And people wrecking you isn't only trolls, sometimes it's people that just play offline, end up with a lot of SA, but have no experience in MP, ruining races because they don't know how to act against real people. By limiting how much SA you can get offline, you make sure everyone for example in a 30+ SA lobby at least have multiplayer experience. Higher than 50 and everyone at least had to get those 20 points in MP only, and so on.
At least split the point system in a separated online and offline rating,
now you farm rating offline and loose it online, and it is the perfect way for wreckers to get access to high rated online races,
It will be harder to get a good rating a first, but perhaps it keeps you save if you get a higher rating, now everyone can get a high rating, do a few offline races and you are free to ruin high rank races.
I only use reasonable high SA servers and have never came across a wrecker in there and I have no issue keeping a 90+ SA not racing AI at all.
So that means what you said is obviously not true, if you use low rating or unrated servers and encounter wreckers well thats because their rating allows this and when I tried unrated and low rating servers there were wreckers in every session. Either on purpose or due to incompetence doesnt matter but they wreck any decent races but the ratings if used properly avoid them entirely.
There is no need to farm SA and your hypothetical theory of people farming against low rated AI to then just wreck one random High SA server so SA75+ is clearly not happening. There is no reason to seperate the ratings as someone that can race clean with AI can also do this in MP.
Also most complain its too har to maintain SA with AI so surely this farming is pointless. It would take so long that once you get a decent rating and join a high SA server the fun theyd get wrecking for a while wont be enough to spend a many hours racing clean with AI. Your giving wreckers way more credit then they deserve.
Those that cause more contacts will have much more then those that rarely do, you also need to be able to race in control and close to others to gain rating. If you use the ratings restrictions you will not have to race those that are wreckers or incompetant.
Accidents still happen as always in racing but competant racers rarely have contacts and can race close to others without issues. These guys get higher ratings and those that cant get lower ones, its really a fairly simple system but most seem to not understand this. If your rating is very low its not just because others are hitting you but clearly you must be causing lots of contact and generally unable to race clean in traffic.
If your racing in open servers with wreckers then best to avoid these or just ignore the ratings completly if you chose not to use them for their actual purpose of getting cleaner racing.
So if you were to deliberately change your line and brake unexpectedly in front of someone who's trying to overtake you (like a wrecker would) and they hit you, it's still their fault?
I just had a race and I was very clean and safe as always, until two players crash in front of me. I ended up softly hitting one of them cause I couldn't even had time to react.
It was just a light touch with almost no damage to both of our cars.
It happens.
After a few seconds, the same car hit me at 230+ kph in the back while I was braking for a chicane. He then called me clown and insulted me in the chat.
I went from 89 to 84 SA 🤡
You simply can't run a multiplayer game without a report system.