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for me ill switch between 56-58 fov now i use the cockpit cam that moves less and turn off the wheel and hands and use a distance of 28-30ish height and pitch ajuststed according to car personally i like to be able to see the hood so i raise the height up a little.
for me lower fov makes things look bigger and more zoomed in but i lose the sense of speed and miss corners sometimes
so i would start out trying fov 50 and fov 60 each and see what you prefer and kind of dial it in from there i think stock is 54 but i could be wrong when using 60 remember you can use the distance slider to get the camera back to the same spot it was in before
A suggestion I would give is, align yourself (on your seat position) to have your FFB wheel aligned with the in-game wheel.
If both wheels are the same width for your seat position then you have correct (more natural) FOV.
I get what you are saying, i'll try this out, thank you!
Try this one:
https://dinex86.github.io/FOV-Calculator/
i use a 34" 3440x1440 at 80 cm setting up 24° FOV and a distance between -24/-30 depending on the car (for some car i need to adjust height +1.5/+2).
an example on a mclaren 720s: https://i.imgur.com/FFWytSv.jpg
for me it said to use 27 for fov this was super zoomed in and idk really off for me ---what i ended up doing is 56 fov +33 distance ---where wrath did basically the complete opposite
the biggest thing for me personally is at lower fov it feels really slow for me and i think its because you cant see as much of the stuff surrounding the track just a guess im not really sure i do notice alot of people use a lower fov but yea... for me i cant even make a corner that way lol
look at this image i made: https://i.imgur.com/ddBlnLb.jpg
black lines rapresents "high" FOV, blue line "low" FOV, both side has same FOV but different distance from the object you are looking (the tree).
if you make a planar view (at the red line point) fov changes dramatically proportions but you can see wide area (can be like a fisheye view in photography when you use a wide angle to shot at low distance and some near things looks immense while things far away from the view seems little like ants).
for that reason i firstly adjust the FOV (no distortion/real proportions), then i move away POV (to have a "bigger crop" in the planar view).
but i think that if your configuration works good for you that's fine :)