Assetto Corsa Competizione

Assetto Corsa Competizione

Is DLC required ?
Is this game empty unless you purchase DLC?
or does the base game contain enough content?

Also is there any reason to purchase "Assetto Corsa 2014" ?
Or should I just get the latest game?
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Showing 1-15 of 16 comments
[UwC]67Storm* Sep 1, 2020 @ 1:47am 
Hi,
No you don't need to buy any DLC unless you later want some additional track or cars.
assetto corsa competizione needs a powerful PC if you want decent FPS and there is little 3d party mods available.
The first assetto corsa has more than 14000 3d party mods... cars, skins, tracks, custom launcher etc. Every thing you could ever need to completely transform the game to what ever you like. However the AI is not good so if you plan to do mostly single player races you will eventually start noticing.
Originally posted by UwC67Storm*:
Hi,
No you don't need to buy any DLC unless you later want some additional track or cars.
assetto corsa competizione needs a powerful PC if you want decent FPS and there is little 3d party mods available.
The first assetto corsa has more than 14000 3d party mods... cars, skins, tracks, custom launcher etc. Every thing you could ever need to completely transform the game to what ever you like. However the AI is not good so if you plan to do mostly single player races you will eventually start noticing.

well I'm looking for some multiplayer action, I've got a PC capable of running the latest version of the game, what do you suggest I do?
I can pick up the latest version for 20 euros and the previous version for around 5.

I will also get project cars 2 and Dirt Rally 2.0 will probally be my main single player game.

But Im also looking for a decent racing game with multiplayer.
^4JB^7L^1ZR Sep 1, 2020 @ 2:05am 
There are what 12 base tracks and 4 DLC, the server doesn't change tracks at the end of races.

So when you pick a server you are picking the track, in my opinion the split between DLC and Original servers are pretty similar in that 3:1 ratio, so you are fine.
Originally posted by ^4JB^7L^1ZR:
There are what 12 base tracks and 4 DLC, the server doesn't change tracks at the end of races.

So when you pick a server you are picking the track, in my opinion the split between DLC and Original servers are pretty similar in that 3:1 ratio, so you are fine.

Do you think its work getting Assetto Corsa ?

Or do you think I should get the latest version?
Frappete Sep 1, 2020 @ 4:09am 
Originally posted by TechnoM8.com:
Originally posted by ^4JB^7L^1ZR:
There are what 12 base tracks and 4 DLC, the server doesn't change tracks at the end of races.

So when you pick a server you are picking the track, in my opinion the split between DLC and Original servers are pretty similar in that 3:1 ratio, so you are fine.

Do you think its work getting Assetto Corsa ?

Or do you think I should get the latest version?

Assetto Corsa is outdated in all his aspect, (grapichs, sound, physics, UI etc). I have both, but after i played AC Competizione, i can't really enjoy AC anymore. (Also whit all grapichs mod out of there)

If you want pure racing i advice you AC Competizione. If you want to drive street cars whit a worst simulation, pick AC (Or other titles)
Last edited by Frappete; Sep 1, 2020 @ 4:10am
rola Sep 1, 2020 @ 6:34am 
i recommend buying both. Imo, AC physics are not outdated. Still one of the top feeling sims, especially with the recently released mods with "physics extension" stuff.

but ACC is really nice too, and kerbs dont want to murder you in it.
^4JB^7L^1ZR Sep 1, 2020 @ 7:51am 
Originally posted by TechnoM8.com:
Originally posted by ^4JB^7L^1ZR:
There are what 12 base tracks and 4 DLC, the server doesn't change tracks at the end of races.

So when you pick a server you are picking the track, in my opinion the split between DLC and Original servers are pretty similar in that 3:1 ratio, so you are fine.

Do you think its work getting Assetto Corsa ?

Or do you think I should get the latest version?


I would skip AC unless you really want mods and such and try stuff freely downloadable for novelty and leisure.

The reason I can't stand playing AC is it feels dull and muted compared to other titles, you don't feel the car and the force and how it moves around violently and such on the track, I am talking about visually on screen not the FFB in the wheel.

When you hit the brakes hard in other titles as an example you 'feel' the force throwing you forward and the impact of it when the FFB kicks in when you try to get back on the power and the weight transfers. For some reason I just don't feel it with AC, there are many other examples but hard to describe.
ArtiusZ Sep 2, 2020 @ 9:13am 
IMO, no one can beat iRacing in terms of multiplayer services and racing. I have mixed feelings for ACC online cause the racing behavior is very coinflip. Which is quite a bummer cause I'm also looking for alternative online racing that doesnt eat up my wallet
andrewdaniele Sep 2, 2020 @ 5:08pm 
I've spent 20 hours on the game, driven 1 car (the Ferrari 488), and driven on 2 track (Nurburgring and Zandvoort), it definitely doesn't feel like the small number of cars and tracks hurt it because everything is just made so well. I'm still learning the ins and outs of the car, and the tracks you'll keep improving each lap.
EF_Neo1st Sep 2, 2020 @ 6:40pm 
Originally posted by TechnoM8.com:
Originally posted by UwC67Storm*:
Hi,
No you don't need to buy any DLC unless you later want some additional track or cars.
assetto corsa competizione needs a powerful PC if you want decent FPS and there is little 3d party mods available.
The first assetto corsa has more than 14000 3d party mods... cars, skins, tracks, custom launcher etc. Every thing you could ever need to completely transform the game to what ever you like. However the AI is not good so if you plan to do mostly single player races you will eventually start noticing.

well I'm looking for some multiplayer action, I've got a PC capable of running the latest version of the game, what do you suggest I do?
I can pick up the latest version for 20 euros and the previous version for around 5.

I will also get project cars 2 and Dirt Rally 2.0 will probally be my main single player game.

But Im also looking for a decent racing game with multiplayer.
Most multiplayer action is at Monza, Spa or Nurb/Bathrust/Hungaroging..., with GT3, all base content.

Btw, as I cant see what games you have or not and dont know if you are already into simracing or not, ACC is a racing simulator where physics is simulated more serious than games like GRID, GT Sport and Forza Motorsport.

In case you are not into simracing yet:
It is possible to use a gamepad and be fast, I know very fast drivers that are about the same pace as me (some 4s from WR) and I already met guys that can go 1s from WR with gamepad, but it is no easy feat as simracing demand precision and smoothness from the driver, where you cant just hardbrake through turns (because you will either understeer or oversteer, this if you dont end up blowing up your tyres after too much hardbraking while turning and going sideways), do drifts all over the place (because you will wear off your tyres), Use too much throttle while turning (because you will either spin or understeer and go offtrack), go out of the rubbered parts of the track and expect to have a good grip (you will often be driving at dirt tarmac and wont have the same grip to do the turn). Hardbraking also lock tyres and wont allow you to turn at all.
ACC have tyre deformation, weather, day/night cycle, track and tyre temperature and other things that affect how you setup your car and drive.

Online races also have damage on, tyre wear and brake temperature so, every collision, slide, drift, hardbraking, hardbraking through turns, spin, walk on dirt/grass/dirty-tarmac will affect your car handling/driveability.
Originally posted by EF_Neo1st:
Originally posted by TechnoM8.com:

well I'm looking for some multiplayer action, I've got a PC capable of running the latest version of the game, what do you suggest I do?
I can pick up the latest version for 20 euros and the previous version for around 5.

I will also get project cars 2 and Dirt Rally 2.0 will probally be my main single player game.

But Im also looking for a decent racing game with multiplayer.
Most multiplayer action is at Monza, Spa or Nurb/Bathrust/Hungaroging..., with GT3, all base content.

Btw, as I cant see what games you have or not and dont know if you are already into simracing or not, ACC is a racing simulator where physics is simulated more serious than games like GRID, GT Sport and Forza Motorsport.

In case you are not into simracing yet:
It is possible to use a gamepad and be fast, I know very fast drivers that are about the same pace as me (some 4s from WR) and I already met guys that can go 1s from WR with gamepad, but it is no easy feat as simracing demand precision and smoothness from the driver, where you cant just hardbrake through turns (because you will either understeer or oversteer, this if you dont end up blowing up your tyres after too much hardbraking while turning and going sideways), do drifts all over the place (because you will wear off your tyres), Use too much throttle while turning (because you will either spin or understeer and go offtrack), go out of the rubbered parts of the track and expect to have a good grip (you will often be driving at dirt tarmac and wont have the same grip to do the turn). Hardbraking also lock tyres and wont allow you to turn at all.
ACC have tyre deformation, weather, day/night cycle, track and tyre temperature and other things that affect how you setup your car and drive.

Online races also have damage on, tyre wear and brake temperature so, every collision, slide, drift, hardbraking, hardbraking through turns, spin, walk on dirt/grass/dirty-tarmac will affect your car handling/driveability.


Ive got a wheel and pedals, been playing project cars 2 as my first modern sim game. I've only played gran turismo 4 on PS2 previously with the wheel lol

I wonder if ACC is worth buying or if I should just buy AC and use mods
Originally posted by ArtiusZ:
IMO, no one can beat iRacing in terms of multiplayer services and racing. I have mixed feelings for ACC online cause the racing behavior is very coinflip. Which is quite a bummer cause I'm also looking for alternative online racing that doesnt eat up my wallet

I heard of iRacing before i got a wheel but when I checked it out i wasn't happy with the pricing.. It does look great but can become quiet steep over time.

ACC is just 20 euros for me? And AC is only 5, so these aren't much for me get anytime,

AC seems larger but ACC is newer... I just don't want to get a dead game with no online play
Originally posted by andrewdaniele:
I've spent 20 hours on the game, driven 1 car (the Ferrari 488), and driven on 2 track (Nurburgring and Zandvoort), it definitely doesn't feel like the small number of cars and tracks hurt it because everything is just made so well. I'm still learning the ins and outs of the car, and the tracks you'll keep improving each lap.

is this type of game better suited for single player or does the multiplayer offer much?
EF_Neo1st Sep 3, 2020 @ 4:40pm 
Originally posted by TechnoM8.com:
Originally posted by EF_Neo1st:
Most multiplayer action is at Monza, Spa or Nurb/Bathrust/Hungaroging..., with GT3, all base content.

Btw, as I cant see what games you have or not and dont know if you are already into simracing or not, ACC is a racing simulator where physics is simulated more serious than games like GRID, GT Sport and Forza Motorsport.

In case you are not into simracing yet:
It is possible to use a gamepad and be fast, I know very fast drivers that are about the same pace as me (some 4s from WR) and I already met guys that can go 1s from WR with gamepad, but it is no easy feat as simracing demand precision and smoothness from the driver, where you cant just hardbrake through turns (because you will either understeer or oversteer, this if you dont end up blowing up your tyres after too much hardbraking while turning and going sideways), do drifts all over the place (because you will wear off your tyres), Use too much throttle while turning (because you will either spin or understeer and go offtrack), go out of the rubbered parts of the track and expect to have a good grip (you will often be driving at dirt tarmac and wont have the same grip to do the turn). Hardbraking also lock tyres and wont allow you to turn at all.
ACC have tyre deformation, weather, day/night cycle, track and tyre temperature and other things that affect how you setup your car and drive.

Online races also have damage on, tyre wear and brake temperature so, every collision, slide, drift, hardbraking, hardbraking through turns, spin, walk on dirt/grass/dirty-tarmac will affect your car handling/driveability.


Ive got a wheel and pedals, been playing project cars 2 as my first modern sim game. I've only played gran turismo 4 on PS2 previously with the wheel lol

I wonder if ACC is worth buying or if I should just buy AC and use mods
(before reading anything I wrote now, it all obviously is my opinion on these simulators)

I see ACC as an improvement in terms of physics and simulation compared to AC.
Compared to Project CARS 2, both AC and ACC are improvements in terms of physics.

Still, ACC is just GT3 and GT4 cars (GT4s are DLC content), also 4 tracks are DLC content too.

If ACC is worth in terms of simulation? Absolutely.
AC mods may have "reliable and believable content", but Kunos made a great job with ACC.
I would say rF2 (rFactor 2) or AMS2 (Automobilista 2) for more diverse content (and rF2 also have mods), also for mods you have to know things to see and check for yourself if the content is actually good or not (or dont mind if all you want is extra content that can deliver poor simulation aspects, for fun only, the more mods the better).
rF2 graphics is kind of outdated but the physics and simulation is great.
AMS2 have good graphics and very good physics nd simulation that still being tweaked by Reiza.

It all depend of what you want.
AC and rF2 have some good amount of content without DLCs and allow for mods.
ACC and AMS2 dont allow for content, but ACC do a better job with GT3s and GT4s.
In case you want something for kart (but for a game that still in early access and dont seem to leave early access so soon as dev is just 1 guy or a very small team): KartKraft, I consider it to deliver better physics and simulation of karts when compared to kart at rF2 and AMS2.

When compared to Project CARS 2, any of the other simulators deliver far better physics and simulation (including Automobilista 2 that use the Madness Engine, Reiza, even during early stages of early access, did a far better job with the engine than what SMS did for PC2 and still improving at it).
Thing with PC2 is . . . it look to have around 10% to 20% of the cars to be actually good (I woud not say top notch or outstanding, but . . . actually good), while other 20% is "acceptable" (can be considered good but have its noticeable flaws), more 20% is "kind of ok if you dont overlook too much some physics and simulation stuff" and 40% to 50% is very wrong and you have to know how these cars should behave and test one by one . . . the % amount of "actually good or acceptable" cars may be even lower or, who knows, maybe even higher %, I never checked every car to see.
Many tracks are laser-scanned but most cars are not simulated properly so the overall feel of the game is that it "have potential to be a top simulator" but end up on the simcade scale with many things (and that is where Reiza is doing a lot better with the Madness Engine for AMS2).
http://forum.projectcarsgame.com/showthread.php?49905-Project-CARS-2-The-FULL-track-list-at-launch-Sept-22nd
32 Fictional track layouts (9 tracks)
54 Standard real world track layouts (21 tracks)
61 Laser/drone scanned real world track layouts (19 tracks)
Total: 147 track layouts of 49 tracks

SMS just delivered a ton of content with little care for Project CARS 2 (and, well, hardly any dev would deliver a ton of content in a "short period of development" with much care, simulators may take years to become really good with a lot of diverse content and that is always some tweak here and there from time to time), ACC have much less content but all the content it have is great and feels to be the best for GT3s (same with KartKraft, very little content but the content it have is outstanding and top notch, really makes you feel like driving a kart).
Originally posted by EF_Neo1st:
Originally posted by TechnoM8.com:


Ive got a wheel and pedals, been playing project cars 2 as my first modern sim game. I've only played gran turismo 4 on PS2 previously with the wheel lol

I wonder if ACC is worth buying or if I should just buy AC and use mods
(before reading anything I wrote now, it all obviously is my opinion on these simulators)

I see ACC as an improvement in terms of physics and simulation compared to AC.
Compared to Project CARS 2, both AC and ACC are improvements in terms of physics.

Still, ACC is just GT3 and GT4 cars (GT4s are DLC content), also 4 tracks are DLC content too.

If ACC is worth in terms of simulation? Absolutely.
AC mods may have "reliable and believable content", but Kunos made a great job with ACC.
I would say rF2 (rFactor 2) or AMS2 (Automobilista 2) for more diverse content (and rF2 also have mods), also for mods you have to know things to see and check for yourself if the content is actually good or not (or dont mind if all you want is extra content that can deliver poor simulation aspects, for fun only, the more mods the better).
rF2 graphics is kind of outdated but the physics and simulation is great.
AMS2 have good graphics and very good physics nd simulation that still being tweaked by Reiza.

It all depend of what you want.
AC and rF2 have some good amount of content without DLCs and allow for mods.
ACC and AMS2 dont allow for content, but ACC do a better job with GT3s and GT4s.
In case you want something for kart (but for a game that still in early access and dont seem to leave early access so soon as dev is just 1 guy or a very small team): KartKraft, I consider it to deliver better physics and simulation of karts when compared to kart at rF2 and AMS2.

When compared to Project CARS 2, any of the other simulators deliver far better physics and simulation (including Automobilista 2 that use the Madness Engine, Reiza, even during early stages of early access, did a far better job with the engine than what SMS did for PC2 and still improving at it).
Thing with PC2 is . . . it look to have around 10% to 20% of the cars to be actually good (I woud not say top notch or outstanding, but . . . actually good), while other 20% is "acceptable" (can be considered good but have its noticeable flaws), more 20% is "kind of ok if you dont overlook too much some physics and simulation stuff" and 40% to 50% is very wrong and you have to know how these cars should behave and test one by one . . . the % amount of "actually good or acceptable" cars may be even lower or, who knows, maybe even higher %, I never checked every car to see.
Many tracks are laser-scanned but most cars are not simulated properly so the overall feel of the game is that it "have potential to be a top simulator" but end up on the simcade scale with many things (and that is where Reiza is doing a lot better with the Madness Engine for AMS2).
http://forum.projectcarsgame.com/showthread.php?49905-Project-CARS-2-The-FULL-track-list-at-launch-Sept-22nd
32 Fictional track layouts (9 tracks)
54 Standard real world track layouts (21 tracks)
61 Laser/drone scanned real world track layouts (19 tracks)
Total: 147 track layouts of 49 tracks

SMS just delivered a ton of content with little care for Project CARS 2 (and, well, hardly any dev would deliver a ton of content in a "short period of development" with much care, simulators may take years to become really good with a lot of diverse content and that is always some tweak here and there from time to time), ACC have much less content but all the content it have is great and feels to be the best for GT3s (same with KartKraft, very little content but the content it have is outstanding and top notch, really makes you feel like driving a kart).

But will ACC ever bring out more content? or will i all be paid DLC?
I may just buy AC first and see how I feel with that, it's cheap enough
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Date Posted: Sep 1, 2020 @ 1:16am
Posts: 16