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OBWP = Online Behavioural Warning Points
Forum discussion.[www.assettocorsa.net]
For SA farming I can recommend finding a slow but consistent player on a server and drive closely behind him without contacts. Give everyone else the position without a fight to reduce the chance of losing SA points. On servers with a high rating, such people are easier to find and farm much easier. With this method, you can kill half of all other players in one race. And then restore all points in 1-3 "safe" races. Yes, I know, it's stupid.
The calculation of SA rating is extremely not obvious and incomprehensible. I suggest you just don't think about it.
Trust = points awarded when you race close to other cars without contact, particularly along side. Sometimes you also get bonus trust for finishing races, but not always.
SA = Safety rating and is the overall rating based on ratio of Trust to OBWP
You can also farm SA against the AI in SP mode if you enable it in the options, although I believe it's on by default? So another option for farming is to do short-ish SP races, starting from the back of the grid. Choose some nice wide tracks (e.g. Silverstone/Spa/Monza) that you like and set the AI skill to a level where they are a little slower than you and just race clean and close to them. This method is slower to farm than in MP but less risky and you get decent practice in too. You can speed it up by artificially hanging around the slower opposition, passing them and allowing them back past etc, instead of trying finish as high as possible, but it's less fun. Still an option if your only goal is to get to high SA for MP online.
I only did one MP race in public server and found similar sh*t show experience to you, so I've now got my SA up to 80 purely in SP, enough to play on the CP servers (SA >= 78) which hopefully have a better standard of driving! Did take a fair few SP races to get there though!
Hope that helps. Good luck!
It also is a good way to test AI difficulty, because it will show you the lap times of the AI opponents.
I thought the codemasters F1 game had a bad penalty system, but it's light years ahead of ACC.
You get penalized for any contact / off-track infractions, your fault or not just like in ACC, the person who told you otherwise has been lying to you.