Assetto Corsa Competizione

Assetto Corsa Competizione

please add native "helicorsa" & "real head motion"
I dont know if Kunos plans to add Mod-Support for this game, but for me there are two apps I use in AC, which should be implemented natively in ACC.

Helicorsa: a radar app, which show the surrounding cars in a close battle.
Since i dont have VR and cant look left and right, I NEED to have this option, to race properly and not crash into cars which are right next to me. I think im not alone with this request.

Real Head Motion: Simulates head movement when youre steering.
You steer left, your camera moves to the left. you steer right, etc.
This should include the option to customize the angle at which the camera starts to pan,
the max angle how far the camera pans at max steering angle.
In general: the same options Real Head motion offers.

I understand its still in early access, but I think, these are things, which should be implemented.

+

pls add a Hud-Scale option
and movebale hud elements!

最近の変更はDJ Ludoが行いました; 2018年9月13日 5時41分
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OP is right about what he's asking for but to add RHM would mean purchasing the SDK for it and they are hesitant to do that.
With regards to Helicorsa, it is true, it's the only app from AC that should merge across, well that and RSR.
If you want to race bumper to bumper, side to side, you need Helicorsa, I'm sure all the top leagues made it mandatory by now.

And they already employing Minolin, he's working @ Kunos. I would bet his mod (Helicorsa) has been discussed internally and we are just waiting on the results of that conversation.
最近の変更はrudskiが行いました; 2019年1月3日 1時50分
Hoksu 2019年1月3日 10時54分 
rudski の投稿を引用:
If I recall correctly, Kunos said they are not opposed to mods in ACC, all they said was this time they are not supporting it in the same way they did in AC.
ACC has been out for several months now and no one has figured out how to mod ACC, it could well be it won't be possible at all. So we really cannot rely on modders to do it, Kunos have to make Helicorsa (and lots of other stuff) official vanilla content. AC being a modding platform meant Kunos could pass the buck with lots of things, but that won't work with ACC.

Also, it's a bit funny how that statement gets parroted on the forums considering it means basically nothing in the circumstances. Fact is, Kunos have developed an unmoddable game. If they were opposed to modding ACC, what would that change?
最近の変更はHoksuが行いました; 2019年1月3日 15時58分
Hoksu の投稿を引用:
If they were opposed to modding ACC, what would that change?

They aren't writting ACC in a way that would prevent people from modding it. They aren't locking things down to the point where it would be impossible.
最近の変更はrudskiが行いました; 2019年1月3日 11時45分
Hoksu 2019年1月3日 15時58分 
rudski の投稿を引用:
They aren't writting ACC in a way that would prevent people from modding it. They aren't locking things down to the point where it would be impossible.
Umm, this is exactly what they have done. ACC is "written" in a way that prevents people from modding it. They might not have specifically intended for ACC to be unmoddable but that does not change the fact that it is. Indifferent or opposed to modding, the end result is the same. So, yeah. Doesn't change a thing.
Hoksu の投稿を引用:
ACC is "written" in a way that prevents people from modding it.

Source? Or is this you just declaring it is?
From Lord_Kunos

.....I was mostly referring to "modding" as in cars and tracks.
Apps are unlikely to be replicated in ACC but it's not 100% sure, we'll see as the project develops

Another post from Lord_Kunos

We are totally aware of the importance of modding and its contribution to the success of Assetto Corsa.
It's a great way for new talents to emerge, for the community to "suggest" new directions and/or simply to make a product richer. It is not a coincidence that some of the best guys in this community are now contributing with us to the evolution of the software.

However, for ACC this element will have to be put in stand-by mode for a series of reasons. The most important one is that we have given ourselves an enormous task of rebuilding, once again our software from (almost) scratch. In a world where pretty much every product you see on the market in simracing is an evolution of games that have been on the market 10-15 years ago, our approach is to get a big axe and reset things to (almost) zero before starting with a new project, ACC is no exception.

In this case the task is rendered more complex by the fact that we are using, for the first time a third party engine that we did not design ourselves and the truth is, given the amount of time we have available to deliver ACC to the public, we have more than enough on our hands trying to figure out how to use the engine effectively to also think about how to make the platform moddable.

As you can imagine, this has been source of endless discussions in the last year and half as every decision comes with pros and cons, there is going to be pain no matter what your final call will be. It goes without saying that we believe we made the right call even if that means loosing the huge benefits of a moddable platform.

So to recap, there will be no action from our side regarding modding, both in the direction of promoting nor offering any kind of forum support for it as in the opposite direction, we have no intent to stop it from happening if some smart guy figure out how to do it.
最近の変更はrudskiが行いました; 2019年1月4日 0時21分
rudski の投稿を引用:
Source? Or is this you just declaring it is?
Source is the fact that no one has figured out how to mod ACC in any way and there is nothing to suggest it will be possible. I'm not declaring anything, I'm just keeping tabs with the AC modding community.

Not really sure why you are pasteing that post here. You really think I haven't read that?
最近の変更はHoksuが行いました; 2019年1月4日 0時32分
Hoksu の投稿を引用:
Source is the fact that no one has figured out how to mod ACC in any way and there is nothing to suggest it will be possible.

But just because it hasn't been done yet doesn't mean that it can't be. At the end of the quote in rudski's last post, Kunos essentially admitted it was possible if someone was smart enough. Because of the constant changes involved in EA, there's probably not much mileage in even trying to mod ACC until it gets to its release version.
just found this thread.

Rudsky is correct, I was in the Kunos team for 9 months when this discussion started. We already reveiled that the upcoming 0.6 version will contain a "radar", which possibly shares a few similarities with helicorsa ;)

For other popular mods, the strategy is obviously to pick the coolest features and implement them directly in ACC. Can't promise or forsee how far this will go during ACC's lifetime, but here you have the radar. Other features like the seamless lock-to-horizon look much more like the corresponding RHM setting, opposed to the equivalent we see in AC1.
falster194 の投稿を引用:
Vorthelok の投稿を引用:
If you switch to helmet view in the cockpit,there is some headmovement.

you lose the virtual mirror though dont you?
thats i good thing as its killing fps right now
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投稿日: 2018年9月13日 4時49分
投稿数: 40