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Unreal engine looks impressive at some parts and others...well worse.
I go with RX580 and 2560 and cant complain at all at the moment (The Tarmac is on a level on its own...massive thumbs up....and the lighteffects are also superior) thats the parts where the unreal engine really shines.
The only thing i see in all unreal 4 games is, that the textures dont load properly on all items in the game (weapontextures, car textures, etc)
But I personally like the softness smoothness of temporal aa on 1080p. Compared to project cars 2 for example, there is 0 possibility of making the game look soft on 1080p. F1 codemasters has checkerboard aa to allow for softness, the engine is optimised for that to even improve performance by miles, but people dont like it because they use too big of a field of view. And gran turismo sport, 0 possibility to make the game look sharp on 1080p. So everyone uses bumper cam.
But for lower resolutions temporal aa looks great when it makes everything smoother. Also you have to lower the field of view 34 degrees for a 40 inch screen that is 1.8 meters in front of you. So if you have a smaller screen, you really need to make the field of view smaller. Unless you wanna ductape the entire monitor around your head and hurt your eyes being so close to it. Cause otherwise you're basically seeing 25% of what a real driver sees in real life, no matter what resolution you play. So often people think they see less when they lower field of view, but truth is, in racing you just look 1 milisecond in your mirror to confirm you passed someone and continue racing. Side view is not necessary if you know already someone is next to you, you leave room untill you see them in your mirrors or in front of you again. Looking to the side is certain death, taking your eyes of the road in front of you is certain death. Especially at such high speeds. So np if you lower field of view.
For me cockpit cam is 34 field of view, vertical. And hood cam is 40 degree vertical. So if you want the absolute highest field of view, you can at the very least use a lower field of view in hood cam. Or just go full guardian angel mode in the flying car following cam. Then you can choose higher field of view.
But people playing 70 vertical or 90 horizontal on a small 20 inch screen that is so far away. You can't expect to see as much as in reality. But what you can do is flying cam behind the car, that way you can gage distance and see everything your car is doing, like a guardian angel you will be driving then. You see more in a different way that way. But inside the cockpit, increasing field of view, just allows you get a sense of speed from the sides of the screen a very little bit, which isn't really that beneficial, unless you are performing at lewis hamilton level of performance, which then you would rather use vr or an expensive simulator with 180 degrees field of view, and the rest is all just car interior that is only appreciated if you stand still and dont drive.
About the field of view. I play with low fovs because its more realistic view but it does not make you see more but less so its the other way around. You don't set small fovs to see more but to have better view on the focus (the road) helping you to find the ideal breaking points easier and more consistently but the negative side of this that you will have harder times in sharp turns and you have to rely on your "muscle memory" because you won't be able to see the corner enough
and visually follow the curbs in these sharp slow turns like (for example the first few turns at the nurburgring).
I guess reality is always awesome. This game looks real as hell.
how launch the game in vr plz? im blocked in menu i cant select it
You choose VR when you click Play on the Steam page. Do you want to run in VR from inside the game? I don't think there's a way.
Hmmm. I think is better you create a discussion and ask this to people who use VR. I don`t have one, so I can't help you in this, but a lot of people who bought this game have a VR set.
But playing in not native resolution... really?