Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
got evidence?
it's your assertion, so it's your job to add evidence to it, if you want to be credible - discourse 101
temporal aa, makes it more realistic looking, but more hazy, so it's like gt sport.
It makes it more hazy in return for less flickering you complain about, less blocky.
In a sense, what temporal aa does (and you have to also increase the aa setting to high, and reduce sharpness to 100 or lower) is it sacrifices resolution a slight bit so as to assure the fluidity of the graphics. The realism. The accuracy.
That is how it feels like for me.
I only see flickering lines using FXAA, but I don't have an Nvidia card so I never consider using that I only test it every once in a while for performance reasons. With your setup you should be running at least 100% scale at 1440p with TAA and it should be smooth. Like I said before, RX 470 Gb card running 1440p, 80% scale and TAA. Of course I have my settings turned down but AA is Epic and texture and materials quality are epic. No flickering period.
So you says you are not happy about the picture quality, can you tell me what nvidia control panel settings you are using, since with 2080ti I presume game settings are on epic? What's your cpu if your 2080ti is dying? Your monitor is qled and it should produce good PQ at close distance and only gets better going further, so it's not that.
Engines, render pipelines and shaders are all different things. They can use any shader for AA they choose to write or copy.
Yeah, because that's how a game developer recoups their costs....selling only to people who have high end PC.
BTW - have a 2080ti and this game is still a steaming pile of turd, just need a better game
Looks fine for me.
https://youtu.be/1BSELR8Zy7w