Assetto Corsa Competizione

Assetto Corsa Competizione

Tikal Sport Jun 12, 2019 @ 7:02am
AA still too weak! White lines looks bad!
The Unreal Engine, I think, was a bad decission. With this engine you can´t get a nice looking AA! That´s really sad! All the other things made so good, but AA is a gamebreaker! :-(
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Showing 1-15 of 25 comments
Frey Jun 12, 2019 @ 1:46pm 
use a rtx 2080ti, play at 1440p with resolution scale at 150% or more and there is no more Aliasing, all is perfect you just need stronger rig :)
corey.rogers Jun 12, 2019 @ 11:48pm 
Play at 1440p or higher. The game looks great at higher resolutions and don't use FXAA. Temporal AA looks great with no jaggies while KTAA removes ghosting. However ghosting is only an issue if you drive from outside the car. I have an RX 470 and I play at 1440p with 80% scale and it looks great. This provides more pixels than at 1080p and looks good on my 4K screen.
Tikal Sport Jun 13, 2019 @ 8:55am 
I have a 8700K and a 2080 ti, after the update the AA still is weak. I like to play with all maxed out, so I can´t play 150% and 1440p, even then you have flickering white tracklines. The white line, a very important visible sign on the track is flickering with all AA-methods. All other simracing games have a better AA, because they don´t use UE. Apart from that the sim is very good!
OMG 77 Jun 13, 2019 @ 10:26am 
So many people have a rtx2080ti it must be nvidia best seller?
d-^^eathstare> Jun 13, 2019 @ 11:23am 
Originally posted by Wolfheart:
Even at some of the EA stages,it looked better than it does now

got evidence?
d-^^eathstare> Jun 13, 2019 @ 12:38pm 
Originally posted by Wolfheart:
If i did,have you to prove me wrong?

it's your assertion, so it's your job to add evidence to it, if you want to be credible - discourse 101
CSL-Drive Jun 13, 2019 @ 1:08pm 
fxaa has more jagged lines for me but makes it sharper. So less realistic, but sharper.
temporal aa, makes it more realistic looking, but more hazy, so it's like gt sport.
It makes it more hazy in return for less flickering you complain about, less blocky.

In a sense, what temporal aa does (and you have to also increase the aa setting to high, and reduce sharpness to 100 or lower) is it sacrifices resolution a slight bit so as to assure the fluidity of the graphics. The realism. The accuracy.

That is how it feels like for me.
corey.rogers Jun 15, 2019 @ 5:11am 
Originally posted by Tikal Sport:
I have a 8700K and a 2080 ti, after the update the AA still is weak. I like to play with all maxed out, so I can´t play 150% and 1440p, even then you have flickering white tracklines. The white line, a very important visible sign on the track is flickering with all AA-methods. All other simracing games have a better AA, because they don´t use UE. Apart from that the sim is very good!

I only see flickering lines using FXAA, but I don't have an Nvidia card so I never consider using that I only test it every once in a while for performance reasons. With your setup you should be running at least 100% scale at 1440p with TAA and it should be smooth. Like I said before, RX 470 Gb card running 1440p, 80% scale and TAA. Of course I have my settings turned down but AA is Epic and texture and materials quality are epic. No flickering period.
fl0wf1r3 Jun 22, 2019 @ 3:08pm 
ACC kills my RTX 2080 Ti and it still looks bad in terms of AA. I don't have a 4k monitor and I'm not going to buy one because of a new game that uses the unreal engine 4. All old game engines are looking good on my Samsung C49HG90. For me its really disappointing with these new game engines.
Damien Jun 23, 2019 @ 2:24pm 
That's weird. I run it just fine with a 1080gtx and on VR. Just had to test in desktop mode and found no artefacting or jaggies. Looks very good on 27" curved 1440p display. Tried it on 1080p too.

So you says you are not happy about the picture quality, can you tell me what nvidia control panel settings you are using, since with 2080ti I presume game settings are on epic? What's your cpu if your 2080ti is dying? Your monitor is qled and it should produce good PQ at close distance and only gets better going further, so it's not that.
Wylie28 Jun 23, 2019 @ 5:20pm 
Originally posted by Tikal Sport:
The Unreal Engine, I think, was a bad decission. With this engine you can´t get a nice looking AA! That´s really sad! All the other things made so good, but AA is a gamebreaker! :-(

Engines, render pipelines and shaders are all different things. They can use any shader for AA they choose to write or copy.
Globespy Jun 23, 2019 @ 9:29pm 
Originally posted by Koly™:
use a rtx 2080ti, play at 1440p with resolution scale at 150% or more and there is no more Aliasing, all is perfect you just need stronger rig :)

Yeah, because that's how a game developer recoups their costs....selling only to people who have high end PC.
BTW - have a 2080ti and this game is still a steaming pile of turd, just need a better game
Marty Jun 23, 2019 @ 9:57pm 
Originally posted by d-^^eathstare>:
Originally posted by Wolfheart:
Even at some of the EA stages,it looked better than it does now

got evidence?

Looks fine for me.
https://youtu.be/1BSELR8Zy7w
Damien Jun 23, 2019 @ 11:05pm 
Uhm, so no one is telling me their settings and still complaining about the picture quality. I think you guys with 2080tis are being dishonest or you don't know how to PC. I can help you with this, not with dishonesty but making sure that it's not about the driver level settings.
EuerDickerFreund Jun 24, 2019 @ 7:16am 
there are no white lines - its the broken light on edges on very poor settings or systems. dont play full-hd in 2019 dude! use downsampling or get a native 1440p or 2160p monitor.
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Date Posted: Jun 12, 2019 @ 7:02am
Posts: 25