Creed: Rise to Glory™

Creed: Rise to Glory™

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Preacher Boy Sep 27, 2018 @ 1:09pm
TOF or Creed.
I dont own either Thrill of the fight or Creed, i want to buy one any pros or cons between either?

o and which is a better workout ?

Cheers for any advice guys.
Last edited by Preacher Boy; Sep 27, 2018 @ 1:11pm
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Showing 31-45 of 60 comments
IAmGoingplaces Sep 29, 2018 @ 5:57pm 
so more valid question is, VFC or Creed? (having tried both, for me it's creed purely because it has more player base, but once that advantage is gone, VFC is just a better game imo)
Irish Sep 29, 2018 @ 10:07pm 
Originally posted by Bromius:
Originally posted by The Lion King:
https://youtu.be/RpCwNZBzgg8

Look at that "realism" guys! These are the first two boxers in Thrill of The Fight.


EDIT: https://www.youtube.com/watch?v=4EyHnjMoXMo

https://www.youtube.com/watch?v=fvXmRZueCxk

First two boxers in Creed.

You're wasting your time TOTF is full of fanboys that over eggerated how good the game is. I mean look at your TOTF video. No words needed. What a flash game is to a pc game TOTF is to a vr game.
Not a fanboy of anytging really. I don't get a lot of time to game. I spend most my day at work or sparring in the gym. ToTF isn't perfect, far from it. But it is aimed more towards getting in accurate rounds in when I can't make it to spar.
Diabolic Sep 30, 2018 @ 12:01pm 
Originally posted by RegnissNivek:
Originally posted by Diabolic:
No one throws 5 punches and get too tired to move their arms.
Can you show me a professional boxer who throws 5 punches in a combo without it being a part of a flurry from someone stunned? Which Creed does let you do
What does Creed let you do? It forces you to finish fights a certain way by starting a sequence where you have to hit certain spots, it doesn't allow you to hit your opponent at all times. Creed has two punch variables, hard or weak. A hard punch doesn't require much either, meaning you can just throw weak punches. Is there weak spots? Liver shot? Chin? Do the training games have any realism? Is glowing balls, and slow motion realistic? Is slow motion in the fight realistic? There are so many arcady elements I don't have time to mention them all. Creed is not designed to be realistic at all, TTotF is designed to be fairly realistic.
IAmGoingplaces Oct 1, 2018 @ 3:16am 
Originally posted by Diabolic:
Originally posted by RegnissNivek:

Can you show me a professional boxer who throws 5 punches in a combo without it being a part of a flurry from someone stunned? Which Creed does let you do
What does Creed let you do? It forces you to finish fights a certain way by starting a sequence where you have to hit certain spots, it doesn't allow you to hit your opponent at all times. Creed has two punch variables, hard or weak. A hard punch doesn't require much either, meaning you can just throw weak punches. Is there weak spots? Liver shot? Chin? Do the training games have any realism? Is glowing balls, and slow motion realistic? Is slow motion in the fight realistic? There are so many arcady elements I don't have time to mention them all. Creed is not designed to be realistic at all, TTotF is designed to be fairly realistic.

those are the grudge i had with Creed as well
the game felt great at first, after few games, the 'thrill' dropped off quite fast for me.
MrNatas Oct 4, 2018 @ 4:53am 
Originally posted by IAmGoingplaces:
Originally posted by Diabolic:
What does Creed let you do? It forces you to finish fights a certain way by starting a sequence where you have to hit certain spots, it doesn't allow you to hit your opponent at all times. Creed has two punch variables, hard or weak. A hard punch doesn't require much either, meaning you can just throw weak punches. Is there weak spots? Liver shot? Chin? Do the training games have any realism? Is glowing balls, and slow motion realistic? Is slow motion in the fight realistic? There are so many arcady elements I don't have time to mention them all. Creed is not designed to be realistic at all, TTotF is designed to be fairly realistic.

those are the grudge i had with Creed as well
the game felt great at first, after few games, the 'thrill' dropped off quite fast for me.


This. There's nothing about fanboyism there. If you're looking at a more serious workout, TTotF is definitely the way to go. Two fights in TTotF are enough for me, but I can basically last forever on Creed.

Well no, because I get frustrated by not being able to finish my combos and I end up rage quitting. If I quit during TTotF, it's to avoid lung explosion.
Originally posted by The Lion King:
Originally posted by Diabolic:
First off, the opponents do react, not as much as in Creed though. In Creed proper punches doesn't matter, the stamina system is super unrealistic, there is slow motion, there is arcadey sequences and the game wont let you punch as you want to during those sequences. The rounds are not 3 min. and there is no rest, although that doesn't matter much cause the stamina system limits the amount of offense you can do. There are effects on punches, and the blocking is very arcadey. I'm not saying it's bad, I think some things certainloy need improvement either way, but it's not even close to a sim. Which some like, that's fine.

Also VFC has better mechanics for PVP if you want a more realistic pvp experience where you are not limited by fake stamina, and the punching is physics based and the damage is determined by the speed and distance.

Which is better is subjective.
In thrill of the fight, blocking is even less unrealistic than Creed. At least in Creed, you have to block body shots by actually blocking them or moving away. In Totf, i can just hold my gloves to my face to block everything besides hooks.
Out of curiousity, how long ago did you try TOTF? Have you kept up to the current beta?

As for me,I like Thrill of the Fight better for actual boxing, and Creed better for stamina training.

TOTF doesn't look as good, but you can customize your opponents and the fights to a degree that Creed doesn't allow, and the TOTF doesn't artificially limit how many punches you can throw before taking a break.

On the other hand, it doesn't have anything like these microgame exercises in Creed. Doing montages for 30 minutes is a pretty good workout.
Last edited by unwaveringresolve; Oct 5, 2018 @ 6:08am
Lazarus {FATE} Oct 6, 2018 @ 4:02am 
Originally posted by VRheadset:
Originally posted by IAmGoingplaces:
VFC in terms of fightign realism is a step above creed, but yea if you're going for an arcadey style of game, creed is for ya

VCF is PvP only but I agree in terms of workout and fighting realism it's probably the best out of all of them.


Yup all them special powerups sure make for a realistic fight there.

TOTF is more on the simulator side especially last update but can be geared towards casual play, while VFC and creed take the Arcadey route. Both genres are fun and for the price picking up totf for 10$ is worth it.
Lazarus {FATE} Oct 6, 2018 @ 4:07am 
Originally posted by RegnissNivek:
The "arcadey stuff" is critically important because in an actual fight when you get hit IT HURTS. If you get clocked, you genuinely get stunned for a moment, and throwing punches with heavy gloves and an actual impact on the opponents body is WAY more tiring than throwing punches in the air with light controllers and without something in the game to represent that aspect then it's not realistic at all.

The idea that your real stamina and real reactions as the game player are more realistic isn't true and the phantom melee is so far the best solution I've seen to this huge problem in every other vr fighting game(havent played vfc yet)
source: Ive been sparring with friends off and on for like a decade irl

Yea because nothing is more fake than not being able to lift your arms to swing or panting to catch your breath when compaired to a virtuial stamina bar!!!

:steamfacepalm:
Diabolic Oct 7, 2018 @ 1:42am 
Originally posted by Heerz Johnny:
Originally posted by VRheadset:

VCF is PvP only but I agree in terms of workout and fighting realism it's probably the best out of all of them.


Yup all them special powerups sure make for a realistic fight there.

TOTF is more on the simulator side especially last update but can be geared towards casual play, while VFC and creed take the Arcadey route. Both genres are fun and for the price picking up totf for 10$ is worth it.
The actual striking mechanics of VFC are much more realistic than Creed.
Lazarus {FATE} Oct 7, 2018 @ 6:47am 
Originally posted by Diabolic:
Originally posted by Heerz Johnny:


Yup all them special powerups sure make for a realistic fight there.

TOTF is more on the simulator side especially last update but can be geared towards casual play, while VFC and creed take the Arcadey route. Both genres are fun and for the price picking up totf for 10$ is worth it.
The actual striking mechanics of VFC are much more realistic than Creed.

I have no experience with VFC other than videos and watching an aquaintance play it at his place. I would have tried it but other's sweaty rifts aren't my thing.

Cheezy special abilities put VFC solidly in the Arcade catagorie all the same. Why have proper physics and mechanics if they are overshadowed by (IMHO) useless gimmicks?

Just refunded creed after an hours game play.. finished the career. Not impressed.
Remove the phoney stamina and corny punch targets when your opponent is stunned, add proper power detection and maybe this game would be worth 30$. I do like the idea of the training they implimented and I would say it's the best part of the game at the moment.


Last edited by Lazarus {FATE}; Oct 7, 2018 @ 6:48am
Diabolic Oct 7, 2018 @ 11:43am 
Originally posted by Heerz Johnny:
Cheezy special abilities put VFC solidly in the Arcade catagorie all the same. Why have proper physics and mechanics if they are overshadowed by (IMHO) useless gimmicks?
VFC will have a mode without abilities, where it's just pure fighting.
Lazarus {FATE} Oct 7, 2018 @ 1:43pm 
Originally posted by Diabolic:
Originally posted by Heerz Johnny:
Cheezy special abilities put VFC solidly in the Arcade catagorie all the same. Why have proper physics and mechanics if they are overshadowed by (IMHO) useless gimmicks?
VFC will have a mode without abilities, where it's just pure fighting.

Now you might have my interest :bullseye:
Shiltin Oct 8, 2018 @ 6:52am 
The PVP on Creed is insane. I really don't know how TOTF could compete with that. That said I do plan on trying VFC and TOTF in the future, but Creed is consuming all of my VR time ATM.
Lazarus {FATE} Oct 8, 2018 @ 7:43pm 
From what I've seen of creeds pvp is hammerfist and flailing until stamina is depleted. Not much real boxing there and only 2 punch power options with very little effort required between the 2.

Totf has no pvp so it won't be comparable to arcade pvp boxing and most people who like creed's arcade playstyle probably won't like it that much.

But not everyone has the same opinions or likes.

I refunded creed as soon as I finished the career due to it being an arcade experience and if I'm going to pvp box I want realism to an extent.

Your actual fitness and abilities should be the limiting factor not arbitrary stamina bars or predetermined combos flashing on your stunned opponent especially in a VR game.

But that's just my opinion.
IAmGoingplaces Oct 9, 2018 @ 3:12am 
Originally posted by Heerz Johnny:
Originally posted by Diabolic:
VFC will have a mode without abilities, where it's just pure fighting.

Now you might have my interest :bullseye:

VFC developer is super active in the communities, and they did say about having a 'kongfu' mode in the near future, according to them (I had some good conversation with them over the discord) it will be raw fighting, but not boxing, as it will have elbow strikes, hand blades, eye jab and such.

and having already played VFC and experienced it's gameplay (which is top notch), I'm super pumped for all those future modes to come up
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